I won't be, at least not Modern Warfare 2. Don't say I am not serious and that I'll just break and get it anyways, because I won't. There's plenty of other great games out there that I don't need that. Like Brutal Legend .sneakypenguin said:And the hobbyist are a minority... Plus I'm sure hobbyist will be playing COD MW2, god of war 3, MGS(whatever) and all that jazz.Jackpot said:he can fuck off with that shit.
consumers want sequels, gaming hobbyists don't. there is a difference.
What about a better sequel to good game?HardRockSamurai said:I think the formula goes something like this.
BAD GAME = Boo!
GOOD SEQUEL TO BAD GAME = Yay!
GOOD GAME = Yay!
GOOD SEQUEL TO GOOD GAME = Stop ruining original IPs by giving them sequels. Boo!
BAD SEQUEL TO GOOD GAME = Meh, I never liked the first game anyway.
Bah, that metaphor was sketchy to begin with, I was actually sitting there for about thirty seconds wondering if I should click the post button or not. Do understand though that I do think originality is overrated in a sense. Just because something isn't original, it doesn't make it stale. The Zelda argument is what grinds my scat to a fine powder though.NeutralDrow said:I doubt I would object, of course, but I'm not sure that metaphor is entirely appropriate. After all, how many IPs have there been by now with tremendously fun sequels? I wouldn't think describing, say, Metroid, Devil May Cry, and Wizardry VI as all being steaks with different herbs and spices really works. I'd probably describe Wizardry (or rather, Wizardry VIII) as a steak, Metroid as scalloped potatoes, and DMC as curry. I've not had breakfast, yet, as you can probably tell.ChromeAlchemist said:The fact that established franchises are well received, and innovation is more accepted within those established franchises is no secret though, people are in their comfort zones with a tried and true formula. However it's no excuse to have that as a reason not to bring out original IPs.NeutralDrow said:I've been on the Escapist long enough to pick up that I should hate this guy, whoever he is, but I do agree with him.
Especially this. I've also been on the Escapist long enough to notice that group that he's referring to, not to mention sequel (or prequel) games that surpassed their originals.For his part, however, Kotick says people like sequels and that it's quite possible to break new ground within their boundaries. "A small segment of very vocal gamers say everything has to be new and different every year," he told The Economist. "Actually, people are happy with existing franchises, provided you innovate within them."
If all I gave you was steak with different sauces and spices each day, chances are you'll be satisfied, but it doesn't mean you might not want a different dish altogether if I asked you, right?
Then again, perhaps I'm just reacting to the unbelievable stupidity I've encountered over the past five months. I'm still of the opinion that originality is overrated, and I've seen far too much hate for franchise games not to get my hackles up...especially when people mix up "franchises" and "sequels" (I still have the question "When will Final Fantasy end" rattling around in my brain, lowering my opinion of people).
And I agree with this statement. I don't really have much else to add.Amnestic said:I'd like to amend that to "Originality for the sake of originality is overrated." Having innovative things in your game to improve it is awesome and can greatly heighten the experience. Doing something original just because it's original will generally leave a sour taste in the gamer's mouth because it's almost never pulled off well.Then again, perhaps I'm just reacting to the unbelievable stupidity I've encountered over the past five months. I'm still of the opinion that originality is overrated, and I've seen far too much hate for franchise games not to get my hackles up...especially when people mix up "franchises" and "sequels" (I still have the question "When will Final Fantasy end" rattling around in my brain, lowering my opinion of people).
That is it, pretty much. Strangely enough, it's almost exactly what that Activision guy is saying.Amnestic said:I'd like to amend that to "Originality for the sake of originality is overrated." Having innovative things in your game to improve it is awesome and can greatly heighten the experience. Doing something original just because it's original will generally leave a sour taste in the gamer's mouth because it's almost never pulled off well.Then again, perhaps I'm just reacting to the unbelievable stupidity I've encountered over the past five months. I'm still of the opinion that originality is overrated, and I've seen far too much hate for franchise games not to get my hackles up...especially when people mix up "franchises" and "sequels" (I still have the question "When will Final Fantasy end" rattling around in my brain, lowering my opinion of people).
Cool, we actually agree. I think I'm just used to exaggerating the point in reaction to others...ChromeAlchemist said:Bah, that metaphor was sketchy to begin with, I was actually sitting there for about thirty seconds wondering if I should click the post button or not. Do understand though that I do think originality is overrated in a sense. Just because something isn't original, it doesn't make it stale. The Zelda argument is what grinds my scat to a fine powder though.
Sadly true, as Pyschonauts failure shows - Although I still know this guy is satan's right hand man.Cousin_IT said:Gamers are alot more conservative then they like to admit