LordLundar said:
Lightknight said:
But honestly, I'm a little confused by your post. Why would the transfer or slow start mean that they're hypocrites for making games for them?
WiiU-> relative slow start -> publishers almost gleefully announcing they won't make games for the system with most citing the slow sales as a reason.
PS4 ->projected slow start -> same publishers still more than willing to create several titles for the system despite no guarantee of high sales figures.
It's odd really. Nintendo has to make their system a blazing success story before publishers will even look at it while Sony and Microsoft can get the same publishers practically begging to jump on their systems despite having nothing more than some concept art and a basic spec sheet. The double standard is fascinating.
The WiiU has a lot going against it.
1. It's a machine that's powered somewhere between current gen and what we think of regarding next gen technology. That doesn't mean it isn't next gen anymore than the Wii wasn't a current gen machine despite being underpowered, just that the WiiU will be the bottom of the rung technologically depending on what Microsoft announces but definitely based on what the ps4 has announced. This means it's only the top dog for about a year and then it will suddenly get huge competition. People in the know are waiting to see what the competition will look like.
2. The Wii is viewed, whether correctly or not, as a casual gaming machine. This mindset is a market perception of Nintendo now and will impact the WiiU's sales. The WiiU's ability to play AAA games like Assassin's Creed III and Mass Effect 3 benefits Nintendo hardcore gamers greatly but may not be enough to draw in a new crowd that already has a ps3 or 360 that have already been playing those games all along and wouldn't particularly see a need to make such a minor hardware upgrade with the next gen versions of their consoles right around the corner.
3. Nintendo dropped the marketing ball horribly. As I have stated regularly in the past, I know people who honestly think that the WiiU is just a kind of tablet peripheral for the Wii and not a new console. This is a significant problem, especially when it's priced like the console it is ($255-$300 for basic 8GB system without a game and a backlog still mostly limited to Wii games while you can pay $268-$300 for a 500GB PS3 with Assassin's Creed III and a HUGE AAA quality backlog: This was just from a cursory look at Amazon's new console pricing. Had I included used pricing it would have benefited the PS3 even more. I did not see a basic WiiU with a bundle and the advanced one only has 32GB and NintendoLand for $338-$370). It just isn't competitive for what it's trying to accomplish and I don't think they can afford to make it competitive. Even the games they're putting out for it that have been out for other systems for months are more expensive on the WiiU than on the other systems.
I don't see Sony or Microsoft having the same problem. There is no doubt that they'll be technological powerhouses. There is no doubt that they'll cater heavily to the hardcore gaming demographic and still have some stuff for casual gamers (not as much as Nintendo, I assume). There is also absolutely no doubt that they're new systems. Say what you will about Sony's simplistic numbering system but it's hard to confuse the ps4 as a ps3 peripheral. Assuming that the WiiU sales pick up enough to make it a legitimate target market (and this may be too big an assumption), I anticipate that we'll see ports to the system this year and maybe next year but as the adoption of the ps4 and 720 pick up and the ps3 and 360 get phased out we will see the ports stopping and will start seeing games that take advantage of advanced processing not available in the WiiU.
Did Nintendo make a good choice releasing the WiiU here? I think this was the best choice they had. For several reasons, they can't compete with the other two players in the hardware market. Nintendo doesn't have giant departments doing entirely different things that will keep them afloat while they take losses in the first few years of console sales. They have a really good finance department that helps them through rough times where they invest their money wisely but that hardly matters to the gaming division. If the WiiU flops like the Sega Saturn did, I anticipate that they'll have another shot at reintroducing themselves if they want to risk it. Otherwise we may start seeing Mario on ps4's and 720's. In any event, their handheld market is remarkable. I don't see that falling away, regardless. Though they honestly may make more money if they started seeling iOS versions of their games.
The biggest boon to Nintendo right now is that they are an absolutely beloved brand. I don't know what that'll mean in terms of sales, but I think even those of us who prefer the other systems because of their games have a soft spot for them and want to see them do well.
But all that aside, here's the biggest difference between the systems: WiiU = having poor sales, PS4 and 720 = not having good or poor performance yet. May do well, may do poorly, but will be the next generation for sure.