Activision: "We're Taking Some of the Biggest Risks"

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Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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It's absolutely tragic how completely delusional these big publishers are. Just imagine how these guys approach this business if this is what they truly think. Just imagine how little actual creative control their developers must have when they have to answer to the people who think that they are taking biggest risks in the industry, when in fact they're barely taking any risk at all. It's terrifying how little they know about the industry they work in. All they care about is numbers.
 

Thr33X

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Aug 23, 2013
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Adam Jensen said:
All they care about is numbers.
Activision to a fault in 6 simple words. It's ironic that this very reason is why they were in part responsible for the crash of '83, and surprise, surprise, they're still doing the same thing.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
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Thr33X said:
Adam Jensen said:
All they care about is numbers.
Activision to a fault in 6 simple words. It's ironic that this very reason is why they were in part responsible for the crash of '83, and surprise, surprise, they're still doing the same thing.
Actually Activision was formed from devs that defected from Atari because they wanted more appreciation for their work.

As for the Article in question, lest me trot out the two standbys for news like this.



You may fool investors with this BS, but not us.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
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Game wise they are risking a little bit, but not much. Now if you count them and their recent battles against Vivendi then yeah you are taking some big risks because Vivendi is pretty damn ruthless to put it lightly. Although seeing them going back and forth at each other in court is interesting, but bew tween the two of them I'd have to side with Activision. *shivers at thought of defending Activision*
 

Thr33X

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Aug 23, 2013
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Ed130 said:
Actually Activision was formed from devs that defected from Atari because they wanted more appreciation for their work.
ACTUALLY, Activision was formed in 1979 and started making games for the Atari 2600 in 1980 onwards...such as the original Pitfall, which I happened to play back in 1985...when I was 5.

Just saying.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
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Thr33X said:
Ed130 said:
Actually Activision was formed from devs that defected from Atari because they wanted more appreciation for their work.
ACTUALLY, Activision was formed in 1979 and started making games for the Atari 2600 in 1980 onwards...such as the original Pitfall, which I happened to play back in 1985...when I was 5.

Just saying.
Atari programmers David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead met with Atari CEO Ray Kassar in May 1979 to demand that the company treat developers as record labels treated musicians, with royalties and their names on game boxes. Kaplan, who called the others "the best designers for the [2600] in the world", recalled that Kassar called the four men "towel designers" and that "anyone can do a cartridge." Crane, Miller, and Whitehead left Atari and founded Activision in October 1979...
Yep.
 

Alarien

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Feb 9, 2010
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Does anyone else remember when EA was a good company, developing their own cool titles?

Like Artic Fox back in the 1980's for Apple II series computers?

What happened to that company?

Edit: Oh wait, this is about Activision.

Nevermind, they've been making crap for decades. In the 90's they were only known for picking up really bad licenses. Oh god... the Mechwarrior II license for PS1... god...
 

Callate

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Dec 5, 2008
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So a third-person action/shooter spin-off of a fairly well-established character (Spyro) is what constitutes "risky", these days?

I guess the plastic figurine thing was kind of new. Maybe it's hindsight, but from here it looks less like "dangerous risk that paid off" and more like "canny marketing that aimed for a fairly clear sweet spot in the six-to-twelve year old demographic." Sure, they could have ended up with a bunch of figurines that didn't sell, but series like Pokemon and Yu-Gi-Oh! gave a pretty good suggestion that wasn't what was going to happen.
 

Sigmund Av Volsung

Hella noided
Dec 11, 2009
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Does anyone even care anymore when EA/Activision makes these sorts of statements?

We all know it's bullshit, and it's still business as usual, and that nothing will change.

It's like talking about whether or not games cause violence.

A waste of time.
 

Fox12

AccursedT- see you space cowboy
Jun 6, 2013
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No, Valve takes risks. Incidentally, it's Valve that reaps the benefits. That's why they can do the things other evil companies wish they could do, and they get lauded for it.
 

Mycroft Holmes

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Sep 26, 2011
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From an investment capital perspective they are definitely taking the largest risks of any gaming company except maybe Rockstar.

If people get bored of the Call of Duty brand, or if they mess up somehow though could lose hundreds of millions to a billion dollars quite easily. They employ thousands of people all working on the same game and if everything works out then it's great. But if it fails then they are extremely fucked. I'm sure with the capital they have they could definitely survive such a flop, but that doesn't mean it isn't a giant risk.
 

sageoftruth

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Jan 29, 2010
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Reminds me of that old Family Guy episode where the British pub owner tries to pass himself off as a man of danger by saying, "I once played cricket without shinguards."
 

krazykidd

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Mar 22, 2008
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Sleekit said:
fare points on CoD, Skylanders and Destiny

but wow is dying, titan is cancelled and Blizzard doesn't have a release schedule going forward worth shit...
Dying, sure . But dying after making enough money to fly everyone to Mars. Nothing lasts forever , and i don't see anyone complaining about all the cash they made with WoW .

OT: Did the definition of risk change? I get using the cushion from abundance the money they have to try something new . But even if they fail , that money was just a cushion , they will hardly be in trouble .
 

Thr33X

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Aug 23, 2013
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Ed130 said:
Thr33X said:
Ed130 said:
Actually Activision was formed from devs that defected from Atari because they wanted more appreciation for their work.
ACTUALLY, Activision was formed in 1979 and started making games for the Atari 2600 in 1980 onwards...such as the original Pitfall, which I happened to play back in 1985...when I was 5.

Just saying.
Atari programmers David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead met with Atari CEO Ray Kassar in May 1979 to demand that the company treat developers as record labels treated musicians, with royalties and their names on game boxes. Kaplan, who called the others "the best designers for the [2600] in the world", recalled that Kassar called the four men "towel designers" and that "anyone can do a cartridge." Crane, Miller, and Whitehead left Atari and founded Activision in October 1979...
Yep.
He knows how to copy and paste from Wikipedia. Wow. Bottom line, Activision was responsible along with several companies at the time for a glut of bad games for the consoles of the time, which led to the decline of sales of games which led to the crash of 1983...which in part was how I managed to get a 2600 in 1985 as my mom bought it dirt cheap cuz retailers practically were giving them away...so um, my initial point still kind of stands, and yours...well...I guess you want a cookie for "knowing" so much. Sorry I ran out of them, but it still had no relevance to my statement.

So.

Yep.

(Please note your next possible response will not be replied to or even read on my part because as I've divulged in my statements, I'm grown...ergo I have better things to do than go tit-for-tat with pretentious know it alls.)
 

Atmos Duality

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Mar 3, 2010
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Eric Hirshberg said:
"I think that sometimes people misperceive that as somehow being risk-averse, and yet we?re taking some of the biggest risks in new genres and new business models and new IPs than anybody."
Good use of PR speak here.
Protip: Anytime you see the words "I think..." preface a public statement, the speaker is covering their own ass.
It's not a guaranteed tell for falsehood, but it's a very common one and one of the oldest tricks in the book.
(politicians use this -all the time-, along with the "memory" qualifier so they can change their story if someone finds evidence that disproves it. It even works in legal testimony!)

Case in point, without those two magical words, his "opinion" would become a statement, and a very FALSE statement at that; a total lie in this case. In the context of such an argument, Activision is by far *THE SAFEST* most conservative AAA Publisher in the business right now.

Pray tell what "new genres", "new business models" and "new IPs" he's referring to?
Because none of Activision-Blizzard's biggest breadwinners fit any of those criteria. Not even remotely.

Article said:
Hirshberg cited Skylanders as an example of a risk, saying the franchise is not only a new IP, but a new genre of play that was still unproven 18 months ago.
Wow.
This isn't even, "Grasping at straws", it's "Grasping at nothing".

Activision, just because you're scalping parents by charging for individual characters in your new Spyro series doesn't suddenly make the content of the game incomparably original. Underneath that disgusting marketing scheme, it's still Spyro the Dragon.

Oh, and claiming that Skylanders is a new "genre unproven 18 months ago", who the hell are you trying to fool?
3rd person platformers/brawlers are not "new" or "unproven".
Rewind even a decade and you will still be stumbling all over them.

To use an analogy, this would be like if Pepsi-Cola took plain old Root Beer, changed the label to "Old Timey Fizzy Drink" and then claimed how it's a COMPLETELY new and original flavor of soda.

Hirshberg said:
"I think Bungie is a pretty special group of creative people and they?ve had a very good track record of games that are both critically acclaimed and commercially successful," Hirshberg said. "[You] can see the ambitiousness of the concept and in order to bring that concept to life it?s been a big investment.

"It's a partnership that takes both an Activision and a Bungie to bring to life."
What is this other than a plug for Destiny?

And please stop wanking your company's "relationship" with Bungie like it's something special, because it's not.
Bungie created Halo under Microsoft for a solid decade. I fail to see what changed besides who signs their checks.
Fuck, Destiny even looks like Halo.

TL;DR:
Activision's corporate PR goon lies through his teeth to make his company look better under the pretense of refuting a bad reputation. A reputation they rightly deserve.
 

Lugbzurg

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Mar 4, 2012
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"Hirshberg cited Skylanders as an example of a risk, saying the franchise is not only a new IP, but a new genre of play that was still unproven 18 months ago."

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!

Wait, what...? YOU'RE SERIOUS!? Ugh...

You slapped Spyro the Dragon in as the face of the series. I'm not so sure this counts as a new IP. And it's FAR from an "unproven" formula or "new genre of play". It's a Diablo clone that wants you to purchase all the playable characters separately. There is nothing new or risky about any of this! We already have God of War, Beyonetta, Devil May Cry, and other such things. Just marketing it to kids isn't as special as you want us to believe.

Also, Destiny is no huge risk. Hard-boiled first-person shooters sell better than hotcakes.