Adventures in AI Buffoonery

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DustyDrB

Made of ticky tacky
Jan 19, 2010
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We can all share a story on this topic, right? AI, the devil that developers still struggle mightily with. Here's my story from today, from The Saboteur:

A certain part of the game has you drive away from a Nazi base to a location where resistance fighters are set up to ambush our pursuers. The truck contains an item of value and must be defended, and a certain team member can not die. Once we arrive at the ambush spot, we exit the truck to join the fight. There's lots of Nazis around (and I'm playing on the hardest difficulty) so the preferable tactic is to take cover around structures and cars while popping out to take down a few foes. Of course, the party member who cannot die throws caution to the wind and decides to run at the Nazis Rambo style. She is not Rambo. She dies quickly, several times.

Your turn.