You CAN'T judge the game based on Chinese or beta yet.
We are getting patch 1.5, while China has just installed the 1.2... That's a big difference - more content, better balancing, a lot more quests and more experience from quests than from monsters.
Lizmichi said:
Just so you know chanters are the gimp class of the game, only good for buffs. I for one will stick with my assassin, kick ass dps and OP in PvP.
Chanters are just Clerics with a bit less healing and less party protection, more buffs and a powerful melee. They are probably the FotM currently.
Assassins? See you in raids, where you are useless, since you have to get behind someone for damage, and when you get behind a DPSer, CCer or a healer mid-air, you get Crashed and rooted faster than you can say "surprise attack".
Also, I love my Spiritmaster and I'm going to play him on September 20th, when my headstart starts in EU.
And any other beta between now and then.
Jenkins said:
resultsmayvary said:
Jenkins said:
resultsmayvary said:
I've played a few of the betas and the Chinese full game for a bit, it's a pretty standard mmo but they pulled some decent tricks with the graphics to make it look better than almost all mmo's without killing your system.
I'll probably get it on release. Oh, and summoners are currently not group friendly, they are a bit lacking at the moment.
hmm, interesting, I wonder if they are adding anything from the Chinese verson, also, I thought it was S.Korean ha
how are marksmen like?
The game is Korean, the second country they launched in was China. Korea does IP blocks from foreign countries, China doesn't, so I was able to play the Chinese version from here. With little to no lag I might add.
I never tried one, I actually stopped following the game once I decided i would buy it. I don't really research classes and how they stand too much, it ends up making me want to roll an OP class just to keep up. I'd rather roll something I like regardless of it's productivity at the time. I only know about the summoners because all I heard was non-stop complaining about them.
well I guess im playing a marksmen then hah. I have always been Melee DPS in MMO's, so some range is a good thing

also they have a kick ass attack that makes 1 marksmen look like 5 and they fire all at the same time
Funny you say that, my Spiritmaster (the "summoner" of the game) kills not only faster in PvE, but also monsters 5-6 levels higher. Also, in PvP I will rule with the Crowd Control - crushing people to the ground, knocking back (and out of the air, by the way) and shortening the length of people's flight time.
Mmmrrr.