KingsGambit said:
Why isn't Monolith's AvP2 number 1 good, let alone in the good list at all!?
AvP2 is IMO, to this day one of the best games ever. It was a perfect shooter in almost every way, from the balance, the maps, the "classes" the game types, stability, features, mechanics and gameplay. For its day I would also add gfx/sound to that list.
It was great in single player but in multi-player it was sublime. Remaking it again as was in a new engine for modern PCs (f**k consoles, seriously, GTFO, hands off this one, go play Colonial Marines) it would still hold up as a great game, both SP and MP. I was a master Predalien and AvP2 genuinely provided more pleasure and enjoyment than all other games in the franchise, combined.
I was hoping I wouldn't be the one to point out that, since we're counting AvP titles for this topic, AvP2 is clearly the pinnacle of any game relating to aliens. Period. For starters it has not one, but
three stories that can not only be followed but actually intertwine upon one another. And what's more, the story was actually good! Hell, the year it came out, the Marine campaign was voted Scariest Single Player Campaign of the Year (by IGN, I believe).
Each race was badass in it's own way but still had it's shortcomings as well. Marines and Corps had
devastating firepower - actually outgunning the Preds in most cases - but it was really hard to see. Preds had a very impressive arsenal along with their cloaking and vision modes, of course...however their dependence on vision modes made it tricky to fight against both aliens and humans in the same match. Aliens can see everything, are the fastest race, have a kick-ass pounce attack, but they're so fragile.
As for me, I shifted between Aliens and Preds, depending on my mode...the class depended on the map. For larger, more open-air maps (such as the two Fate maps) I'd be a Predalien because you can literally fly with it's obscene pounce, while on smaller levels I'd go with the good ol' fashioned drone. For preds I'd generally go with the Heavy Pred if I was only up against one other species and the regular Pred if I was up against both other species...specifically because there was a glitch where you could pistol-stun yourself to clear up your vision mode's "fog", making it incredibly easy to spot aliens while in human vision or humans while in alien vision. And don't start griping about using such an exploit,
EVERY marine player either used the pulse rifle rapid fire glitch, the frickin' Exo suit (which alone is obscenely overpower), or the sniper rifle rapid-shot glitch. Clearing up my vision modes as a pred hardly compares to any of those.
ExileNZ said:
That said, the Primal Hunt just got so much wrong it actually detracted from the experience. For example, you finally get to play as the predalien but instead of feeling like a total badass you just feel weak and outgunned the entire time because most of the enemies are heavy-weapon synths, who one-shot you and don't give you any health when you headbite.
What I found the most disappointing about Primal Hunt was the fact that 1: it turned the Predator's cloak into a frickin' glowing rainbow haze that was incredibly easy to spot, and 2: the Self Destruct attack it gave the predators was absolutely worthless. It was literally no more powerful than a Marine's frickin' pulse rifle grenade. I'm not asking for a thermal nuclear explosion that wipes out everything on the map...but come on, at least kill everything in the same room as you. But no, you've gotta be humping their leg right when you explode, and chances are if they're at full health and armor you're still not going to be killing them.
All that said, there was a nice feel to AvP 99's detached and unforgiving levels,
Unforgiving levels indeed. The 2nd to last level as a marine - the one where you're running through an infested space ship, right before the last level where you fight the Queen in the hanger - was horrifically unforgiving. I don't know if it was just the copy that we had, but my older brother and I actually noticed something kind of strange. If we failed to beat the level on our first try after loading up the game, it became nearly impossible because on all subsequent attempts the aliens kept infinitely spawning and rushing in groups of 3 or 4. Literally as soon as you killed one group, here comes the next one. It was damn near impossible to progress. One the first try after loading up the game, though, that wasn't the case. You could actually take out the group that rushes you at the beginning, make some progress through the level before the next group comes, and so on. But for whatever reason every attempt after that you'd fight the Infinite Swarm. So if we failed on our first attempt, we'd have to back out of the game and reload it to try it again.
