I'm just going to copy and paste my thoughts on the game from a post I made on another forum:
I was honestly astonished when I played this game. It's nowhere near as bad as the critics made it out to be. The massive double standard they displayed when comparing this game to Mass Effect was simply hilarious. Oh, Alpha Protocol has an inconsistent framerate? Tons of texture pop-in? The shooting is awkward? The AI is questionable? Hmm, what game does that remind me of?
Some might say that the flaws in Mass Effect can't be forgiven as easily in Alpha Protocol since it came out four years later. Well is Mass Effect just a totally crappy game now? Four years ago it was a GOTY award winning title, and today it's disposable crud? If you say so.
Not to mention that Alpha Protocol does a lot of things better than Mass Effect. The dialogue system is much more interesting for starters, as is the ambiguous morality of your choices. The storyline branches in much more interesting ways. The character building is much deeper. Inventory isn't a total mess like it is in Mass Effect. You don't have to babysit suicidal squadmates. And the game offers a flawed, but still very fun stealth system.
The game definitely has some problems. The AI leaves a lot to be desired. Enemies can get caught on objects while coming after you, and they seem to have very narrow fields of vision. And some character builds such as using fully leveled Shadow Operative and fully leveled Brilliance pretty much break the game. However, I still had a much better time with Alpha Protocol than I did with Mass Effect.
It's a real shame that this game got roasted so badly. I loved Obsidian back when they were Black Isle, and Chris Avellone is one of my favorite guys in the industry. Fallout and Planescape are two of my favorite RPG's of all time. I think they really know how to make an interesting RPG, even if their games aren't the most polished.
I was honestly astonished when I played this game. It's nowhere near as bad as the critics made it out to be. The massive double standard they displayed when comparing this game to Mass Effect was simply hilarious. Oh, Alpha Protocol has an inconsistent framerate? Tons of texture pop-in? The shooting is awkward? The AI is questionable? Hmm, what game does that remind me of?
Some might say that the flaws in Mass Effect can't be forgiven as easily in Alpha Protocol since it came out four years later. Well is Mass Effect just a totally crappy game now? Four years ago it was a GOTY award winning title, and today it's disposable crud? If you say so.
Not to mention that Alpha Protocol does a lot of things better than Mass Effect. The dialogue system is much more interesting for starters, as is the ambiguous morality of your choices. The storyline branches in much more interesting ways. The character building is much deeper. Inventory isn't a total mess like it is in Mass Effect. You don't have to babysit suicidal squadmates. And the game offers a flawed, but still very fun stealth system.
The game definitely has some problems. The AI leaves a lot to be desired. Enemies can get caught on objects while coming after you, and they seem to have very narrow fields of vision. And some character builds such as using fully leveled Shadow Operative and fully leveled Brilliance pretty much break the game. However, I still had a much better time with Alpha Protocol than I did with Mass Effect.
It's a real shame that this game got roasted so badly. I loved Obsidian back when they were Black Isle, and Chris Avellone is one of my favorite guys in the industry. Fallout and Planescape are two of my favorite RPG's of all time. I think they really know how to make an interesting RPG, even if their games aren't the most polished.