I sold it to buy a new pistol, some upgrades and a lot of incendiaries.Vet2501 said:that gold plated assault rifle saved my arse.
Plan B: Kill it with Fire
I sold it to buy a new pistol, some upgrades and a lot of incendiaries.Vet2501 said:that gold plated assault rifle saved my arse.
I probably should, not actually checked how much it's worth but it has more stopping power than all the other ARs currently available to me. I always feel I need something more substantial than a pistol when there's a serious gunfight (still using the starter pistol though). However my hands are my most effective weapon, the majority of my kills are stealth backstabs/throat slittings.RhomCo said:I sold it to buy a new pistol, some upgrades and a lot of incendiaries.Vet2501 said:that gold plated assault rifle saved my arse.
Plan B: Kill it with Fire
If you take the time to use aimed fire, stability is the most important stat of an AR followed by accuracy. Get those 2 decent enough and it's a head reaping party.Vet2501 said:I probably should, not actually checked how much it's worth but it has more stopping power than all the other ARs currently available to me. I always feel I need something more substantial than a pistol when there's a serious gunfight (still using the starter pistol though).
RhomCo said:If you take the time to use aimed fire, stability is the most important stat of an AR followed by accuracy. Get those 2 decent enough and it's a head reaping party.Vet2501 said:I probably should, not actually checked how much it's worth but it has more stopping power than all the other ARs currently available to me. I always feel I need something more substantial than a pistol when there's a serious gunfight (still using the starter pistol though).
Also, you know what's more than substantial than a pistol in a fight? Incendiary Grenades... and people look so amusing when they run around on fire flapping their arms.
SMG and Shotgun are fucking useless... I refuse to take any points in them and remove any points from initial starting characters. Good if you're playing a Veteran character... that's 30 skill points refunded for not wasting them on useless weapons, which enables you to spend enough on stealth to start the game with Awareness (Master) straight out of the gate.
Incendiaries may lack subtlety and grace but they set groups of people on fire and also require no investment in extra skills (okay, you can use the OverClock action on them but I've never done it and still burnt many a fucker to death with them)Vet2501 said:Incendiary grenade lack the subtlty of a knife across the gullet. I've payed no points into any weapon other than pistols (and martial arts), which is why I'm still crap with the AR.
I just finished my 4th playthrough a few hours ago.Nice tip about the veteran though, this is still my 1st playthrough and not playing as a recruit so wont unlock it until at least my 3rd play.