Alright (insert game here), how the FUCK was I supposed to know that?!

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ReservoirAngel

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Nov 6, 2010
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I may just be displaying my own stupidity here but here goes.

In Skyrim, there's a quest in Solitude where you end up transported into the mind of some long-dead homicidal Emperor whose name I forget. Anyway, to get out you must use the Wabbajack to solve three challenges in order to get back to the real world and complete the quest.

One of those challenges involves an arena with two monsters fighting in it. Monsters that can be transformed between three different monsters using said Wabbajack. Now, I spent literally half an hour or more flipping through different combinations of monsters, because I was convinced that you had to transform your monster in order to defeat the enemy's one.

Half a fucking hour of waiting for my monster (in the form of a giant ice-golem thing) to beat a flame atronach to death. Turns out that's impossible. It whittles it's health down really slowly but when it gets right down to the bottom, no more damage gets dealt.

Turns out all you had to do was shoot your Wabbajack (why does that sound like a euphemism for sex that Boris Johnson would use?) at some dude standing on a platform on the opposite side of the arena from you.

Not sure if that counts as the game not telling you shit, or of my being an idiot, but oh well.
 

veloper

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Jan 20, 2009
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EcoEclipse said:
In Overlord, there's this objective to find a maiden for the castle or something. I spent about an hour talking to every woman I could find, and nothing.

I still don't know how to finish that.

I actually quit that game because of how directionless it was. It was also a little too difficult, but maybe I was just bad.
Hehe. Just follow the main quest and she'll simply show up. You never need to bother with the generic NPCs. All the choices you can make are always in plain view in a game like this.

Find the red minions in the halfling hall, so you can follow a path to the castle. Everything will follow.
 

Buidoirican

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May 24, 2010
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Tales of Destiny's bonus dungeon Tower of Druaga. Each level has a key to find and a door to open but depending how you do things on each floor you can get secret items. That could be anything from killing all monsters, standing in each corner of the room for 5 seconds. Killing a certain monster or not getting hit. Thing is there are no hints to tell you that's what you're supposed to do. On top of that, you need 3 of the items to beat the Boss at the end of the Dungeon. It doesn't help that there's no save from floor 1 to floor 51, so if you're not emulating and on an actual Playstation, you're wasting hours to complete it then find out you missed one of those important items on a previous floor and have to start all over again.
 

ServebotFrank

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Jul 1, 2010
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The Unworthy Gentleman said:
ServebotFrank said:
The Unworthy Gentleman said:
Metal Gear Solid 2: Sons of Liberty, almost at the very end. Seriously, how the fuck am I supposed to know that being seen when I'm naked meant I couldn't progress from the big tunnel? I played that game so many times and there was no indication about that at all. The Colonel even says to turn of the console, like an asshole.
What? What are you talking about? I've done that sequence tons of times (Half of which I was spotted so I ran to the exit) and never once has that been an issue. Colonel tells you to turn off the game no matter what.
Nope, I swear you aren't allowed to get spotted or you can't pass. I'm sure that was the thing about it. If it wasn't that entire section was easier than I thought and I have been deceived in an unforgivable way.
No. I know for a fact you can get spotted and nothing will happen as I've done it about five times before. What in the hell made you think that anyway? I'm really curious.
 
Mar 9, 2010
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ServebotFrank said:
No. I know for a fact you can get spotted and nothing will happen as I've done it about five times before. What in the hell made you think that anyway? I'm really curious.
The first time I played it I waited in the tunnel for ages and nothing happened. I responded to every call every time and still nothing. So I reset it and checked a walkthrough which I'm certain said not to get spotted. I did that and 5 minutes and several avoided guards later I was back in the tunnel and it worked. I guess I must have misread it or misunderstood it and waited longer in the tunnel and just assumed you can't be spotted.

Every time I tried to do it I had to time everything perfectly to avoid them and the very last guard had to be knocked out with a cartwheel. Little did I know you didn't have to do any of that shit. Although I do remember making the distinction that you could be spotted if you played on anything below normal difficulty.
 

samaugsch

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Oct 13, 2010
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Rastien said:


Fucking christ.

I am sorry i was like 13 at the time and was not used to this 4th wall breaking bullshit.

"check the back of the CD CASE" I HAD A BLOODY CD IN MY INVENTORY! i spent hours banging my head against a wall on this shit >:C

Yes im still mad and bitter about this -_-
That reminds me of an AVGN episode where he's playing "Who Framed Roger Rabbit?" and he got to the part where Jessica Rabbit's number is shown. You literally had to find a phone in your house and dial the number on the screen.
 

baddude1337

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Jun 9, 2010
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Men in Black: The Game.

Pretty much the entire first level you need a guide for. How are you supposed to know you jump down into the trash and kick the door down with a melee move?
 

shadyh8er

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Apr 28, 2010
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Theminimanx said:
http://tvtropes.org/pmwiki/pmwiki.php/Main/GuideDangIt

Do I win? I totally win, right?
Yes...yes you do.

OT: I'm starting to get sick and tired of Hidden Trophies. I came across one in Chains of Olympus HD where, when you get to the part where you have to push Kratos' daughter away, you have to stand there and do nothing for a full minute. Who plays a God of War game just to stand there and do nothing for sixty seconds?
 

Faladorian

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May 3, 2010
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Zelda: Twilight Princess (maybe my favorite zelda title, but still)

In one hallway in Ganon's castle there's a locked door. In order to unlock it, you have to shoot your bow at the string holding up a picture on the wall (one of 5 or 6 pictures in a row) and shoot the switch behind the painting.

How the FUCK was i supposed to know that?

Although, for this one I actually didn't look it up, just figured it out through frustrated rage after so much trial and error.
 

Sight Unseen

The North Remembers
Nov 18, 2009
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Melon Hunter said:
Phantom Hourglass. At some point in the Temple of the Ocean King, you come across one of the four maps you need to proceed in the game. Thing is, the map's mounted on the wall, upside down and mirrored. I tried everything to get it; frantically tapping it all over with the stylus, tapping every button combination, using all my items on the map. Nothing worked.

It wasn't until I'd shut my DS in exasperation to put it into sleep mode and gone and done something else that I solved the puzzle. Yes, that's right; you had to 'stamp' the map onto your own map by closing and opening the DS. What.
Phantom Hourglass had a couple stupid things like that. I remember one you had to blow into the mic to blow out a torch somewhere and it never told you to do that. Also, why the hell should I have to use the mic on a DS game, where quite possibly you're in some public location and dont want to look like a complete tool blowing or talking into a microphone...