00slash00 said:
the gameplay wears on me after a while. doing the same thing over and over again is only so fun for so long.
Like every other form of recreation on the planet, the MMO is not immune from repetition or boredom, and if you play it over a long enough time you will eventually get bored. This is inevitable. GW2 is not a panacea which can be tirelessly enjoyed forever. If you're the sort of person who kills 5 centaurs and screams "I HATE GRINDING" however, then I suggest putting aside MMOs and possibly RPGs as well forever.
00slash00 said:
i need a reason to care about what im doing.
What makes you care? A rich, fully detailed story with amazing voice acting and potent characterizations? There's none of that here. If you like setting your own goals, there's lots of stuff to set goals for. I for one love exploration, so getting 100% world completion is a big goal for me. Your mileage may vary.
00slash00 said:
are the quests and combat more interesting in guild wars 2 than in other mmos?
More interesting how? They are more "dynamic". You don't accept them. You just blunder into them, contribute, and then move along without ever needing to hand anything in. It feels very free and organic. However, there is not significantly more context or storyboarding here than elsewhere. These are monsters. You kill them because they are DOING THINGS.
00slash00 said:
another problem ive had in mmos is with grouping. i usually find little need to group with people unless is specifically required for a quest, and then i have to spend a while standing around typing "LFG" every 10 minutes. is this an issue in guild war 2?
This is the great boon of GW2, and arguably the one way in which it has truly revolutionized the genre. There is no more forced grouping, and no more passive competition with other people. Is there a gathering node? You all get to gather from it. Is there a mob? Everyone who tags it gets an equal share of loot and XP. People nearby? They share your buffs and can use your combo fields, and you share theirs. No need to formally group with anyone outside of dungeons, and those groups are never more than 5 people, and are wholly optional.
Do I think GW2 is right for you? Eh...maybe? You seem very hell bent on having some "purpose" crammed into your MMO, and the ultimate goal here is to play the game and have some fun doing it. The story is pretty flimsy, but the world is huge and gorgeous and a joy to explore. Given there is no fee, I think it's worth taking a flier on even if you're on the fence, unless there's something competing for your gaming dollar.