There aren't actually that many variables. There's a limited number of paths that you can take round bits of each level, maximum of maybe 4 paths. Once you figure out which path moves which cogs you just need to loop the path to see how the cogs line up, loop another to get them out of sync so that they point to the exit and you're done.Kuliani said:That's the same thing that happened to me. Got past 13, saw 14 and just sighed. Went from "clever" to "bet you can't hold this many variables in your head at one time!" in one level.LTK_70 said:Meh, most of the levels can be solved quickly by trial and error. I got to level 14 and got bored. It's not that challenging.
If I had hated a small but quick game like this, I'd probably still play it just so I can say I beat the sucker!SageRuffin said:You know, there's something about your last couple of sentences that baffles me: if you hated the game that much, why did you keep going?LTK_70 said:Not gonna let that game get away with that, am I? I completed 15, the trick is to rotate the top wheel counter-clockwise. Did all the other levels as well. "Game complete. I hope you enjoyed the experience." No, not really. Don't think the music was that great, either. If I want to rotate gears I'll play Cogs.SageRuffin said:Yeah, that was the one that kicked my ass. Cool music at least.ShadowKirby said:Well, should have gone to 15. That level is freaking impossible. The game beat meLTK_70 said:Meh, most of the levels can be solved quickly by trial and error. I got to level 14 and got bored. It's not that challenging.