The problem is that might not be altogether possible. While yes pressing a CD is rather cheap there is still cost of actually distributing the game, followed with the store owners cut as well.DividedUnity said:This is what I hate about this forum. When did I ever say I dont want to pay for games but I wanted shiny graphics? Thats right I didntclipse15 said:So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?DividedUnity said:Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can eitherDarkenwrath said:...How?DividedUnity said:Alternative to piracy? Makes brand new games not cost fifty bloody pounds
A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free
You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.
If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
If you read it again you will see that I was saying I would pirate a lot less if the games were reduced in cost from the high price of 50 pounds to 25-30 pounds. Not for free. Ill just say that again. Reduced cost for games, not no cost entirely
(I don't know pounds so I'm going to speak in CAD)
While a 40-45 dollar game would still bring in money to a company trading direct across to you you must take into account it costs a significant amount of money to distribute games. As well your game store is likely marking up there product for about 15-20%. So while your game store may purchase the product for about $25 a unit, you have to tack on cost of shipping the game in the first place accompanied with any taxes or extra costs for shipping over the border. then the store needs to mark up the product so they can make a profit. Since games have to launch street dates buying large amount of games in bulk is not always an options and anyone who owns a small business will tell you if you can't buy large you'll be paying large.
So while yes we would all like to say the price of games fall 10-20 dollars, and honestly they could drop a good 5-10, any significant drops in price maybe be very hard to imagine with the cost of production. You suggest a price cut in half, while you might buy more games this would involve game stores themselves taking a major hit in profits, which can mean lost jobs and lower wages. As well games are expensive on launch because that's when companies try to make back the money they spent producing the game itself and its easier to make money while the hype is strong. Over time the price will go down once companies are no longer in the negatives.
Take Fallout 3. The GOTY edition sells for ten bucks less then when i bought it AND comes with all the expansion packs.