Am I a bad gamer?

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Vault101

I'm in your mind fuzz
Sep 26, 2010
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Flailing Escapist said:
You said "they [cutscenes] are somthing to look forward too" and I extrapolated that meant you were looking forward to cutscenes more than you were looking forward to gameplay (in your GAME). I addressed this in my last post. I also stated that I said that if you're overlooking gameplay for the cutscenes maybe you shouldn't be playing a game. If that's not how you feel that I don't know why you're so upset.

You are overreacting. I come in peace.[/quote]

Im not overreacting

Im just saying.."looking forward" to somthing in a game doesnt mean Its the ONLY reason I play the game
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
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Flailing Escapist said:
BreakfastMan said:
Okay, if I am missing the point, explain it to me so I do understand. Because I obviously don't know what point you are trying to make.
Also games have stories. They aren't stories. They're games.
Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
My point is that games or anything else now that you dragged us into that doesn't HAVE to rely on zooming into something to make sure the rest of us get it. It helps convey a message or a point in movies because movies require almost no interaction or participation beyond looking at it. Movies don't NEED to do that either, though. No good story NEEDS that. It can help but in a game a cutscene that NEEDS to highlight something is breaking flow, immersion and is poorly represention that story if it NEEDS to do that. It can help but it shouldn't NEED to do that.
I honestly do not think that there exists a good story that does not need to zoom into a character's expression/action, even if only for a brief second, and still tells its story well. Can you give me an example of a good story that was well told, but did not involve zooming into an expression/action to make sure the person experiencing it understood it's importance?

Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
Films and books have stories. They are still films and books. The scar on my thumb has a STORY it doesn't mean it's story belongs in the same place as films, books or even games.
Okay... Your point is?
 

Flailing Escapist

New member
Apr 13, 2011
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BreakfastMan said:
Flailing Escapist said:
BreakfastMan said:
Okay, if I am missing the point, explain it to me so I do understand. Because I obviously don't know what point you are trying to make.
Also games have stories. They aren't stories. They're games.
Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
My point is that games or anything else now that you dragged us into that doesn't HAVE to rely on zooming into something to make sure the rest of us get it. It helps convey a message or a point in movies because movies require almost no interaction or participation beyond looking at it. Movies don't NEED to do that either, though. No good story NEEDS that. It can help but in a game a cutscene that NEEDS to highlight something is breaking flow, immersion and is poorly represention that story if it NEEDS to do that. It can help but it shouldn't NEED to do that.
I honestly do not think that there exists a good story that does not need to zoom into a character's expression/action, even if only for a brief second, and still tells its story well. Can you give me an example of a good story that was well told, but did not involve zooming into an expression/action to make sure the person experiencing it understood it's importance?

Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
Films and books have stories. They are still films and books. The scar on my thumb has a STORY it doesn't mean it's story belongs in the same place as films, books or even games.
Okay... Your point is?
That's completely subjective. But I could tell you a story of the boy who cried wolf without ever tell you what the boy looks like, what his exact age is, what the wolves look like, how many people are in the rest of the village, how big the wolves' teeth are, etc. and it would still be a good story. You could do that with just about anything.

I'm not wasting anymore time on this. Have a good night, I'm not mad at you or anything I'm just not going to spend the rest of the night explaining this to you. If you don't get it by now you're either trolling or you won't get it from me here (on the internet).

Good night, good sir!
 

paislyabmj

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Mar 25, 2012
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Vault101 said:
2. I wont touch a game if it doesnt have anything resembling story...for me..thats a deal breaker...it doesnt matter if the game has the most amazing gameplay EVER if it doesnt have a story then theres no drving motivation to stick with it (well...granted I'll probably play it for a few hours, but I wont stick with it)
i guess this is were I would call you a bad gamer.if you cant just play a game ,yunno because its fun.then i guess that's hardly a point in your favour. I never needed a point of motivation in super meat boy because it was a fun game.i guess the point of motivation in that game is beating the challenge.if you are just pulled through game play for the next cutsceane you should probably just watch a movie.or play mgs.
 

Flailing Escapist

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Apr 13, 2011
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Vault101 said:
Im not overreacting

Im just saying.."looking forward" to somthing in a game doesnt mean Its the ONLY reason I play the game
You are so insulting. I said 4 posts ago IF that was you're only reason to play games you're priorities are mixed up. IF!!! How did that not get across to you?!

Here's the last thing I'm going to say on the matter: (the only reason I'm saying ANYTHING is because I think it might benefit YOU)
-If you're playing games but you're more interested in the cutscenes than you are in the game go watch a movie! You'll be saving yourself a lot of time and money, trust me.
-Cutscenes don't have to exist in games. Good stories don't need to reiterate themselves and games don't NEED cutscenes because there are a dozen different ways in game for any story to present themselves and cutscenes always break the flow of the game where the dozen different other ways won't.
-And you're free to like whatever you like. It may not be the way it was intented to be liked - cake is meant to be eaten not sat on - but fuck it, like whatever you want. For example: if you're so anxious for the cutscenes than maybe you'd like movies better than games.

Do you get it?
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
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Flailing Escapist said:
That's completely subjective. But I could tell you a story of the boy who cried wolf without ever tell you what the boy looks like, what his exact age is, what the wolves look like, how many people are in the rest of the village, how big the wolves' teeth are, etc. and it would still be a good story. You could do that with just about anything.

I'm not wasting anymore time on this. Have a good night, I'm not mad at you or anything I'm just not going to spend the rest of the night explaining this to you. If you don't get it by now you're either trolling or you won't get it from me here (on the internet).

Good night, good sir!
Not trolling, I just disagree with you. And if it can be done, then show me someone who has done it. And your opinion that it can be done without is completely subjective as well, just FYI.
 

PBMcNair

New member
Aug 31, 2009
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BreakfastMan said:
Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
Films and books have stories. They are still films and books. The scar on my thumb has a STORY it doesn't mean it's story belongs in the same place as films, books or even games.
Okay... Your point is?
I think the point he's trying to make is that its possible to remove the story from a game and still have a game, something you can't do in other media.

Of course, games can tell their stories through their worlds, so removing all the story is almost impossible. But if you removed all the (non-briefing) dialogue from say Half Life, you would still have a fully functional (but vastly inferior) game.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,855
15
43
Flailing Escapist said:
Vault101 said:
Im not overreacting

Im just saying.."looking forward" to somthing in a game doesnt mean Its the ONLY reason I play the game
snip?
yeah..I get it (dont need to repeat yourself)

and I stand by what I said about cutscnes

we dont need to misunderdtand/repeat/go in circles any further
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
4,366
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PBMcNair said:
BreakfastMan said:
Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
Films and books have stories. They are still films and books. The scar on my thumb has a STORY it doesn't mean it's story belongs in the same place as films, books or even games.
Okay... Your point is?
I think the point he's trying to make is that its possible to remove the story from a game and still have a game, something you can't do in other media.

Of course, games can tell their stories through their worlds, so removing all the story is almost impossible. But if you removed all the (non-briefing) dialogue from say Half Life, you would still have a fully functional (but vastly inferior) game.
Nah, you can do that. There are films without stories (ala many porn ones, training videos, some documentaries) and books without stories (pretty much the entirety of non-fiction). I don't see what makes games so different. :/
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,855
15
43
paislyabmj said:
Vault101 said:
2. I wont touch a game if it doesnt have anything resembling story...for me..thats a deal breaker...it doesnt matter if the game has the most amazing gameplay EVER if it doesnt have a story then theres no drving motivation to stick with it (well...granted I'll probably play it for a few hours, but I wont stick with it)
i guess this is were I would call you a bad gamer.if you cant just play a game ,yunno because its fun.then i guess that's hardly a point in your favour. I never needed a point of motivation in super meat boy because it was a fun game.i guess the point of motivation in that game is beating the challenge.if you are just pulled through game play for the next cutsceane you should probably just watch a movie.or play mgs.
its not "cutscnes" in particualr (they can be nice somtimes) but just...context at least

I was perhaps exagerating..if somthing IS amazing gameplay wise then I would probably find it very fun

....I found red faction Gurrela to handle its story rather horribly..but it was a blast to play and i saw it out to the end

Darksider I had no fucking clue what was going on story wise..but I stuck with it....mostly (only because I got stuck at some puzzle)

so I guess there are some examples...Im ean if game storys are so horrible (as people often say) then theres obviously somthing there that keeps me playing right?
 

PBMcNair

New member
Aug 31, 2009
259
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BreakfastMan said:
PBMcNair said:
BreakfastMan said:
Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
Films and books have stories. They are still films and books. The scar on my thumb has a STORY it doesn't mean it's story belongs in the same place as films, books or even games.
Okay... Your point is?
I think the point he's trying to make is that its possible to remove the story from a game and still have a game, something you can't do in other media.

Of course, games can tell their stories through their worlds, so removing all the story is almost impossible. But if you removed all the (non-briefing) dialogue from say Half Life, you would still have a fully functional (but vastly inferior) game.
Nah, you can do that. There are films without stories (ala many porn ones, training videos, some documentaries) and books without stories (pretty much the entirety of non-fiction). I don't see what makes games so different. :/
In this scenario, we arent talking about making something without a story, but of removing story elements from an existing work. In my example, deleting dialogue from Half Life.
The story is now as non-existant as it can be, but the game just as functional.
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
4,366
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PBMcNair said:
BreakfastMan said:
PBMcNair said:
BreakfastMan said:
Films can have stories as well. So can books. Yet they are also considered stories. Funny that.
Films and books have stories. They are still films and books. The scar on my thumb has a STORY it doesn't mean it's story belongs in the same place as films, books or even games.
Okay... Your point is?
I think the point he's trying to make is that its possible to remove the story from a game and still have a game, something you can't do in other media.

Of course, games can tell their stories through their worlds, so removing all the story is almost impossible. But if you removed all the (non-briefing) dialogue from say Half Life, you would still have a fully functional (but vastly inferior) game.
Nah, you can do that. There are films without stories (ala many porn ones, training videos, some documentaries) and books without stories (pretty much the entirety of non-fiction). I don't see what makes games so different. :/
In this scenario, we arent talking about making something without a story, but of removing story elements from an existing work. In my example, deleting dialogue from Half Life.
The story is now as non-existant as it can be, but the game just as functional.
If by "functional", you mean "I can still play it, but I have no idea what is going on and for what purpose", the yes, it is still functional. But the same thing can be accomplished with movies and books. I can extract all the fight scenes from, say, Hard Boiled, and still have a number of enjoyable fight scenes that I can still watch, but they would come with no context and no idea of what is going on. Like stripping the story from a game that has a story.
 

demotion1

New member
Mar 22, 2011
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People have different tastes which is why there are so many gaming genres. In general imo, if you are playing games that you are having fun with you are a good gamer. If you are playing games you do not have fun with you are a bad gamer.
 

Zeema

The Furry Gamer
Jun 29, 2010
4,578
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no a Bad Gamer is someone who is just a knob to anyone while playing games like someone who insults and trolls in COD or hates on games they haven't played.

your not a bad gamer
 

Microman4

New member
Jan 26, 2012
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I'm like exactly the same! I don't think that makes you a bad gamer, but obviously coming form me, it's gonna be bias :D
 

Rastien

Pro Misinformationalist
Jun 22, 2011
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Are you a bad gamer? anyone imo anyone can be a gamer you simply have to play games and enjoy them.

A gamer isn't on a sliding scale my friend you get schooled in tf2 by a demo man for 2 hours doesn't mean shit if YOU had fun playing the game then you are a gamer.

Sure some people are elitist about the community but nuts to them :) i would consider you a gamer! so dont think otherwise.

Gamers come in all shapes and sizes from your call of duty frat boys to your hide away jrpg loving people and well frat boys who love jrpgs and hide away people who love cod.