Am I crazy?

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kasperbbs

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Dec 27, 2009
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I have never played Halo wars, but calling StarCraft complex is rather silly. Still i don't think that you are crazy, we all have our tastes. Have you tried any of the C & C games? They are pretty simple and i found them a lot more fun than starcraft, just avoid the last one.
 

TheDutchin

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Jul 27, 2010
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Honestly, I hated Halo Wars, it wasn't overly simplistic, except if you wanted to win the best strategy was always tank swarm and roll around crushing everything in your path. That kind of stuff was harder to pull off in SC2, but I agree that SC2 was a little overly complex. It wasn't overly complex to play and win in single player, but all of the hundreds of strategy's and stuff to win in multiplayer and needing more than like 10 actions a minute, leaving you no time to think, really soured multiplayer for me
 

Bvenged

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Sep 4, 2009
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ReinWeisserRitter said:
Bvenged said:
Since I'm close to getting my probation cleared on these forums, I'll just settle for waiting for an apology than blurting out insults back.
Lemme know how that turns out for you.
Don't worry dude; the thought of you not trying to defame my posts again is enough.
 

Clearing the Eye

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Jun 6, 2012
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Starke said:
Honestly, SC2 was just a really well polished game from 1999. There wasn't a lot that really changed from the originals. And while, I'm certain to some people that's a perk. I still find the original Dawn of War expansions to kinda be a more true sequel to SC.
A ton has changed. Ask anyone that actively plays the game, especially competitive players that have come over from the first to the sequel. From small things, like the ability to select multiple units and rally to different buildings, to massive things like new unit types and units. That's mainly why the SC1 scene is still a fucking behemoth in Korea--people don't want to convert over. I think there's only one or two world champions that have managed to switch over and not fall down the rankings.

It's the same formula, but the mechanics have changed a lot more than even your above average series.
 

Clearing the Eye

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GeneralTwinkle said:
Syzygy23 said:
Both are mediocre. You want a good RTS that's easy to learn, difficult to master? Try the Dawn of War series. Specifically, soulstorm or dark crusade.

There's not much to master in DoW. They're very fun games, but far more causal then most. It's just get a deathball, and whoever has the biggest deathball wins. Really not much strategy.

And if you do try DoW OP, (Which you should), don't get soulstorm. Really, please save yourself. Get everything up to dark crusade.

But don't treat it competitively. The balance is way out the window, it's too slow, and there's no micro in it at all.
Your average RTS player doesn't know what micro is, lol. To the vast majority of people, the genre is about getting a bigger army and throwing it at the enemy, with a portion of players bothering to go for unit counters. The idea of micromanaging single units for maximum effect is not something most even think of.
 

MetalMagpie

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Jun 13, 2011
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lRookiel said:
I think you are more crazy for asking this question...

People can have opinions ya know xD
Yes, this was my thought as well. People who need assurance that they're sane (without having done anything truly crazy like seen a ghost) are probably teetering on the edge of something...

Joke. You're fine. ;)
 

Adam Jensen_v1legacy

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Sep 8, 2011
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How dare you have a different opinion and a different taste? Where is this world coming to? This is a bad omen. The end is nigh.
 

General Twinkletoes

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Jan 24, 2011
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Clearing the Eye said:
GeneralTwinkle said:
Syzygy23 said:
Both are mediocre. You want a good RTS that's easy to learn, difficult to master? Try the Dawn of War series. Specifically, soulstorm or dark crusade.

There's not much to master in DoW. They're very fun games, but far more causal then most. It's just get a deathball, and whoever has the biggest deathball wins. Really not much strategy.

And if you do try DoW OP, (Which you should), don't get soulstorm. Really, please save yourself. Get everything up to dark crusade.

But don't treat it competitively. The balance is way out the window, it's too slow, and there's no micro in it at all.
Your average RTS player doesn't know what micro is, lol. To the vast majority of people, the genre is about getting a bigger army and throwing it at the enemy, with a portion of players bothering to go for unit counters. The idea of micromanaging single units for maximum effect is not something most even think of.
Yep. This is true. But for an rts that has no active resource gathering, the only opportunity for mastering is in micro. DoW doesn't have it. It's very very fun if you just want to relax, but there's not much to master.
 

k3v1n

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Sep 7, 2008
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Haven't played SCII, but I really really liked Halo Wars. It's controls were really polished despite being a consol only RTS. In fact, beating that game on Legendary is still on my "to do" list.

And no you're not crazy for prefering one game or another.