Same here. In the past I still had the feeling that my inability to be evil was a consequence of game writers making evil choices too blatant and, frankly, stupid. The evil path was often just not as interesting or rewarding as the good path. I noticed this in games like KotOR and Neverwinter Nights.Daystar Clarion said:I very rarely play the 'bad guy' in games like inFamous, Fable, Fallout of The Elder Scrolls.
It's very hard for me to break my hardwired 'be a good guy' attitude.
The only one I have no problem with is playing a renegade in Mass Effect, mostly because renegade Shepard is still a good guy, but his methods are just ethically questionable.
But later I came to realize that even with newer games and more complex moral choices I just couldn't bring myself to be evil. I think I just empathize a lot with fictional characters. And I don't think that's a bad thing.
Mass Effect is indeed an exception. Renegade isn't exactly evil, it's just callous.