American Box Art Sucks

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meszuge-sofe

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May 29, 2011
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sorry if i repeat sb's comment, but i wont's go through 400 of them.
the cover of Ico's pal version, in my view, quite obviously relates
to the giorgio de CHIROCO's aesthetics.
...................................................... משוגע־סאָפֿע

ps. "sticking a fake nose/moustache disguise on the mona lisa or something"..
that's marcel DUCHAMP and it's not a crime
 

Saggers

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Sep 13, 2008
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I didn't have too much of a problem with this at first. American box art was bad and european box art was good. That was until we europeans started using the american box art too! Most notable in final fantasy 13. Despite what you may think of the actual game, I was looking forward to add another classy white background and logo to my collection of white background and logos. but no....
 

deidara

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Nov 23, 2011
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I really dislike the way they need to make everything both more angry and macho. Happiness is a good thing. Angry space marines are not.
 

bLAZay00

New member
Dec 10, 2011
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You realize Americans immediately insisted on crapping up the statue before it even hit the ocean. American destruction of art is nothing new.
 

Brett Bowling

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May 12, 2012
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I always thought Xenoblade Chronicles and Eternal Darkness had real classy box art. The prob;em is that I can't really tell what kind of games they are. Illustrations of the enviroments definitly are prettier at least to me as a collecter they do. But the box art is there not for me but for the regular folks. They walk through their local retailer and see a box caled dishonered and has glaring Micheal Bay transformer on it and they might get curious and go look it up on the internet then decide if they want it. Alternativly, they would see a book named Xenoblade Chronicles and say "what a lovely meadow" and that would be it. Game ethusist already know what's coming out and whether or not they want it. That's why limited editions get the classy box art instead of retail versions.