American McGee Says User-Generated Content Should Be "Compensated"

GonzoGamer

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Apr 9, 2008
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While I know that a lot of non-pro content creators just creative people who enjoy making the content, I think some of them (the especially good and widely appreciated) deserve some sort of reward.

At least some free dlc, especially in the case of LBP which has a ton of overpriced dlc.
 

chase211

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Sep 22, 2008
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Indigo_Dingo said:
We are being compensated, with the praise of our peers. Creating something people actually really enjoy is in itself a great incentive: and the crowns don't hurt either.
There is some truth to this, however I think McGee makes a good point, games that rely on user generated content such as LBP would be wise to offer prizes or rewards of some sort to users whose content reaches a certain threshold of popularity, doing so would only increase the quality of the content and therefor the longevity of the game.
 

TsunamiWombat

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Sep 6, 2008
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chase211 said:
Indigo_Dingo said:
We are being compensated, with the praise of our peers. Creating something people actually really enjoy is in itself a great incentive: and the crowns don't hurt either.
There is some truth to this, however I think McGee makes a good point, games that rely on user generated content such as LBP would be wise to offer prizes or rewards of some sort to users whose content reaches a certain threshold of popularity, doing so would only increase the quality of the content and therefor the longevity of the game.
Your reward is the fun of it, and a foot into the industry. If you make something legendary, it gets you recognition. Valve has employed some of the best modders who worked on their SDK's before.