An M rated Zelda game, could it work?

13lackfriday

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B,C, and F

First two are easy, just replace the generic flashes and colorful effects you get when you slash enemies with some splashes and spurts of blood.
Gore might even make the game a little more atmospheric on the creepier, more menacing levels.
F already exists, as far as I know. [http://en.wikipedia.org/wiki/Dark_Link#Dark_Link]

Nintendo's already done some significant growing up, especially with the Metroid series, which at points in the story can become quite grim and almost military scifi in presentation.
The swearing and sex, I have to adamantly stand against...
Dragofaxer said:
Zelda has allways been kid-friendly.. its part of the charm in the whole Zelda-franchise... some things shouldnt be messed with
Though my previous statements contradict this, I largely agree.
Sex is one of the cheapest forms of appeal, and LoZ's adoption of it would be kind of selling out, and just the fact that it has done so well without it is surely testament to something.
The swearing would also damage some of the dialogue, as overuse of it can mangle a game's respectability, like Army of Two.
 

Hazy

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It would work by technical standards, because it isn't impossible. But it would never work, because Nintendo would never allow it. They would be losing a large portion of their Child audience, which would be horrible for buisness.
 

Kinguendo

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I dont think that Zelda works in the first place, but that just my extreme prejudice against Nintendo fan-boys and my never ending quest to annoy them. And I assure you that this post is not exempt from that quest. However, to answer your question I can name at least one person who would gain immense pleasure from a rated 18 Zelda game... especially if there is elvish nudity involved... thats why I hate fan-boys.
 

Zildjin81

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"Short answer: no. Long answer: noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo" - Ben "Yahtzee" Croshaw
 

Avatar Roku

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AlexTheBucket2112 said:
Maybe with some language or some blood but nothing extreme. Maybe they will finally kill ganon!
Well, they killed him in the original (which takes place very late in the timeline), and it seems probable they killed him in Twilight Princess.

EDIT:
Evil Jak said:
I dont think that Zelda works in the first place, but that just my extreme prejudice against Nintendo fan-boys and my never ending quest to annoy them. And I assure you that this post is not exempt from that quest. However, to answer your question I can name at least one person who would gain immense pleasure from a rated 18 Zelda game... especially if there is elvish nudity involved... thats why I hate fan-boys.
I hope you see the irony. The minute that you decide to not play a game because the fanboys are annoying (and they are, there's no mistaking that), you become just as much a fanboy.
 

thiosk

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oh link, yes, so good, now hit me with your boomerang.

?

DO NOT QUESTION THE PRINCESS
 

Kinguendo

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I never said I dont play the games... I said I dont like them. I am not an idiot I need some information to base my opinion on. :D
 

Gariom

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The closest thing I can see to an M-rated Zelda game is they add some blood, that's it. I'm not even sure I wanna see Link talk, let alone make Zelda his *****.
 

Avatar Roku

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Evil Jak said:
I never said I dont play the games... I said I dont like them. I am not an idiot I need some information to base my opinion on. :D
My comment still stands. It seems you don't even want to like them, but are instead just playing them so you know what to ridicule.

Of course, I don't know you. I could be completely wrong, that's just the impression I get.
 

WolfThomas

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As I'm getting lazy, here's my old idea for a new Zelda game.

BrynThomas said:
How I'd make it (never gonna really happen)

Hyrule has been prosperous over a thousand or more years of relative peace. Basically no massive cataclysms. But its also corrupt and bureaucratic, magic has faded away and the other races retreated deep into their kingdoms. Wars have been fought against rebellion, pretenders to the throne and other nations of hylans/humans.

Link is a cynical thirty something guardsman-lieutenant, a minor officer who has gained his rank through merit in the field of battle, but hasn't advanced far due to a lack of political or family ties. He looks the same just grizzled and older, short cropped hair and beard, scar running down one side of his face across his eye. Hes an expert swordsman but with a brawling no rules attitude. He wears a guardsman's uniform of green with armour.

Zelda is a idealistic young princess who wants to change the world.

Suddenly the sky darkens and some cataclysmic event happens, coinciding with Gannondorf's, a rebel leader, attack on the palace and Link is part of the escort to get Zelda to safety. He would be the only one to escape alive with Zelda.

Now Zelda remembering fanciful stories of the ancient hero, the gods and the other races, decides to unite Hyrule and find a magical solution. Link is not impressed, but he is ordered to follow her and obey her every command, so he does, making sarcastic comments frequently (oh yeah he can speak). Unlike other Zeldas, you would spend a lot of time with the princess.

You would escort, protect her and do missions for her. As a gameplay mechanic she'd be a companion would heal you and eventually fight alongside you with magic.

Now the enemies would be both magical and monstrous, but also include humans brigands and desperate refugees.

Magic and other mystical stuff would be present but with an emphasis on how amazing its reappearance is, rather then being a common happenstance. As the game progressed thing would become more and more unbelievable to the characters.

Overtime Zelda would learn how much her people were suffering before the event. Link would find something to believe, eventually taking up the master sword and saving the day (way near the end). The two would also fall in love, not this first sight love from afar stuff, as initially they would hate each other, hes a crass violent commoner, shes a stuck up princess etc.

Overall still being a fantasy tale, but one of hope, love and redemption.
When I speak of a mature Link, I mean he has the wisdom gained from a life lived, rather then him calling someone a Goron-kissing son of a Zora.
 

Kinguendo

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orannis62 said:
Evil Jak said:
I never said I dont play the games... I said I dont like them. I am not an idiot I need some information to base my opinion on. :D
My comment still stands. It seems you don't even want to like them, but are instead just playing them so you know what to ridicule.

Of course, I don't know you. I could be completely wrong, that's just the impression I get.
Its not that I dont want to like the game, i enter all games with a level head. No game should be judged by its predecesor (or however you spell that), if someone said to you "Oh yeah, but your dad..." you'd probably want to punch them in the throat. Its just its done nothing to impress me, maybe its not my type of game. Especially the over-hyped "Ocarina of Time", I got bored after figuring out the water temple (as i was told this was IMPOSSIBLY hard?!?) and left to play FF7. I dont regret that decision.
 

I000bpm

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Yes it would and it would also get 10/10's across the board
H) all
the title could be "the Legend of Zelda: triforce of kinkeness"
or "link and zelda make a porno"
 

Avatar Roku

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BrynThomas said:
As I'm getting lazy, here's my old idea for a new Zelda game.

BrynThomas said:
How I'd make it (never gonna really happen)

Hyrule has been prosperous over a thousand or more years of relative peace. Basically no massive cataclysms. But its also corrupt and bureaucratic, magic has faded away and the other races retreated deep into their kingdoms. Wars have been fought against rebellion, pretenders to the throne and other nations of hylans/humans.

Link is a cynical thirty something guardsman-lieutenant, a minor officer who has gained his rank through merit in the field of battle, but hasn't advanced far due to a lack of political or family ties. He looks the same just grizzled and older, short cropped hair and beard, scar running down one side of his face across his eye. Hes an expert swordsman but with a brawling no rules attitude. He wears a guardsman's uniform of green with armour.

Zelda is a idealistic young princess who wants to change the world.

Suddenly the sky darkens and some cataclysmic event happens, coinciding with Gannondorf's, a rebel leader, attack on the palace and Link is part of the escort to get Zelda to safety. He would be the only one to escape alive with Zelda.

Now Zelda remembering fanciful stories of the ancient hero, the gods and the other races, decides to unite Hyrule and find a magical solution. Link is not impressed, but he is ordered to follow her and obey her every command, so he does, making sarcastic comments frequently (oh yeah he can speak). Unlike other Zeldas, you would spend a lot of time with the princess.

You would escort, protect her and do missions for her. As a gameplay mechanic she'd be a companion would heal you and eventually fight alongside you with magic.

Now the enemies would be both magical and monstrous, but also include humans brigands and desperate refugees.

Magic and other mystical stuff would be present but with an emphasis on how amazing its reappearance is, rather then being a common happenstance. As the game progressed thing would become more and more unbelievable to the characters.

Overtime Zelda would learn how much her people were suffering before the event. Link would find something to believe, eventually taking up the master sword and saving the day (way near the end). The two would also fall in love, not this first sight love from afar stuff, as initially they would hate each other, hes a crass violent commoner, shes a stuck up princess etc.

Overall still being a fantasy tale, but one of hope, love and redemption.
When I speak of a mature Link, I mean he has the wisdom gained from a life lived, rather then him calling someone a Goron-kissing son of a Zora.
Interesting idea, but it just wouldn't be Zelda, you know? One thing I've always liked about Zelda is that Link has just enough personality to be a character, no more, no less. The rest is what we project onto him. I mean, maybe he's saving Hyrule because he's just that altruistic. Maybe he's doing it because he's been thrust into the situation and has no choice. That it's open to interpretation is one of its appeals.
 

iron codpiece

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I support this because it would likely be HILARIOUS. Imagine a Film Noir Link narrating the clues he finds in grim frank miller-esque voice-over as he tracks down the magic gloves that let him heft slightly larger rocks to make his way into the next dungeon and find more clues about the missing 'princess broad' he's searching for.