And the willing suspension bridge of disbelief came crashing down....

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DaJoW

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Melopahn said:
Glademaster said:
I'll just leave this here and say it relates to the movie 2012 and let you watch for yourself.
What is this guys name. Please so funny.
That would be Dara O'Briain, hosts "Mock the Week".

OT: I was going to go on a long anecdote, but the video linked above told me what movie it was: The neutrino-stuff makes water hundreds of meters down in the ground boil, but luckily doesn't affect the water molecules in humans (ignoring the whole neutrinos-rarely-hit-atoms bit).

NCIS does it on a weekly basis it seems, especially when it comes to technology.

For the most part I try toforget about stuff like that though.
 

Nieroshai

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AstylahAthrys said:
In any RPG that you can carry equipment, I just sit and wonder "How the hell can I carry 3 full sets of armor, 5 swords, 2 shields, 10 books, 100 potions, 15 bows and 500 arrows?" That particular reference is to Oblivion, though you get how it can apply to other games.
I have to grind like crazy and dump other stats in favor of strength to accomplish this in Oblivion. My spell-thief can only carry a full leather armor set, 3 weapons, accessories, and an extra pair of pants in case a troll makes me soil my armor.

EDIT: magical pants. And yes, I know I can get feather gear. I just pack knowing full well every mage is going to cast an encumberance spell on me.
 

Vrach

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Grouchy Imp said:
Like how, in Oblivion, slashing a dagger fatigued you, but running around in a suit of full plate didn't.

My current bug-bear is Battlefield 3, whose enemies can see you even if you're lying prone in a patch of deep shadow with your tac-light switched off and have the uncanny ability to headshot you despite the fact that, from where you are, they are merely an indistinct pixel in the far, far distance.
Didn't wearing plate make you get fatigued faster by whatever you were doing (or at least by running)? I might be remembering wrong, but I'm pretty sure there was a correlation between the two.

As for BF3, singleplayer or multiplayer? MP that's not really a game issue, more a "nerf that dude's eyes" thing. Also sounds like a case of the IRNV scope. If it's the singleplayer, I very much share your hate of the AI's abilities and wish it was only the case with BF3, practically every single stealth title is plagued by it (that or completely stealth-stupid AI).

OT: Well, I can either name 99% games or none of them. Like crashing into solid air in Mafia when your car flies over a railing by the road. But I'm so used to stuff like that after years of gaming, it doesn't really break my immersion anymore, I just laugh/scoff it off and move on :p
 

Canadamus Prime

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Jun 17, 2009
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TheVioletBandit said:
canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
darth.pixie said:
The Neverending story...once I read the book, the movies were forever ruined for me.
Why? I've seen the movies (well the first 2 anyway) and read the book and it didn't ruin them for me.
I read the book and loved it up until Bastian's half of the book. I wish a book had been written where Atreyu was the main character throughout.
You do know that the book came before the movie, right? Personally I found the book had a much deeper message than the movie(s).
Yeah, I know the book came out first, and overall I liked the book and the message I just thought Bastian was kind of a jerk. Atreyu on the other hand I really identified with and would have liked to read more about.
Yeah maybe, but he came out of it a better person though.
How funny would it have been if he had came out a worse person forcing Atreyu to kill him and intern kill himself because he's a figment of Bastian's imagination?
Not very funny at all really, in fact that would suck.
 

RicoGrey

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Oct 27, 2009
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Being able to change direction while in mid air, during a jump. Bethesda's games are the worst for this. It truly did ruin Fallout 3 for me, and would have ruined Oblivion, if not for the sole fact, that I rarely jumped in that game.

It did not ruin New Vegas for me, so I am guessing that it was taken out, or I managed to grow up, and look past it.

Poor fallout 3, I never gave you a chance.
 

TheVioletBandit

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canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
darth.pixie said:
The Neverending story...once I read the book, the movies were forever ruined for me.
Why? I've seen the movies (well the first 2 anyway) and read the book and it didn't ruin them for me.
I read the book and loved it up until Bastian's half of the book. I wish a book had been written where Atreyu was the main character throughout.
You do know that the book came before the movie, right? Personally I found the book had a much deeper message than the movie(s).
Yeah, I know the book came out first, and overall I liked the book and the message I just thought Bastian was kind of a jerk. Atreyu on the other hand I really identified with and would have liked to read more about.
Yeah maybe, but he came out of it a better person though.
How funny would it have been if he had came out a worse person forcing Atreyu to kill him and intern kill himself because he's a figment of Bastian's imagination?
Not very funny at all really, in fact that would suck.
As a dark satirical spoof of the original book I think it could be funny, but maybe I have a weird sense of humor.
 

Moonlight Butterfly

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Mar 16, 2011
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Fringe is pretty ridiculous now. I was struggling with it but once Leonard Nimoy possessed the main character that was it for me I couldn't watch it anymore.
 

Nieroshai

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Vrach said:
Grouchy Imp said:
Like how, in Oblivion, slashing a dagger fatigued you, but running around in a suit of full plate didn't.

My current bug-bear is Battlefield 3, whose enemies can see you even if you're lying prone in a patch of deep shadow with your tac-light switched off and have the uncanny ability to headshot you despite the fact that, from where you are, they are merely an indistinct pixel in the far, far distance.
Didn't wearing plate make you get fatigued faster by whatever you were doing (or at least by running)? I might be remembering wrong, but I'm pretty sure there was a correlation between the two.

As for BF3, singleplayer or multiplayer? MP that's not really a game issue, more a "nerf that dude's eyes" thing. Also sounds like a case of the IRNV scope. If it's the singleplayer, I very much share your hate of the AI's abilities and wish it was only the case with BF3, practically every single stealth title is plagued by it (that or completely stealth-stupid AI).
This very mechanic broke Operation Flashpoint: Dragon Rising. I couldn't get my bearings in the sea of brown before an NPC in the far distance was attacking me and another even farther away was lobbing grenades. I couldn't even see him as more than a speck, and I'm not sure how he was throwing that far.
 
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The triple-shot double-barreled shotgun from Army of Darkness annoyed me a bit, but that's really the only thing that comes to mind.
 

Vrach

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Nieroshai said:
Vrach said:
Grouchy Imp said:
Like how, in Oblivion, slashing a dagger fatigued you, but running around in a suit of full plate didn't.

My current bug-bear is Battlefield 3, whose enemies can see you even if you're lying prone in a patch of deep shadow with your tac-light switched off and have the uncanny ability to headshot you despite the fact that, from where you are, they are merely an indistinct pixel in the far, far distance.
Didn't wearing plate make you get fatigued faster by whatever you were doing (or at least by running)? I might be remembering wrong, but I'm pretty sure there was a correlation between the two.

As for BF3, singleplayer or multiplayer? MP that's not really a game issue, more a "nerf that dude's eyes" thing. Also sounds like a case of the IRNV scope. If it's the singleplayer, I very much share your hate of the AI's abilities and wish it was only the case with BF3, practically every single stealth title is plagued by it (that or completely stealth-stupid AI).
This very mechanic broke Operation Flashpoint: Dragon Rising. I couldn't get my bearings in the sea of brown before an NPC in the far distance was attacking me and another even farther away was lobbing grenades. I couldn't even see him as more than a speck, and I'm not sure how he was throwing that far.
I think I know what you mean, the part where you and your squad have to fight up from canals, over a small hill and into the building, taking out a few gunner nests on the way?
 

DarthSka

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Two instantly come to mind:

1. GTA IV: About two minutes after I saved Roman when he was kidnapped, I get a call from saying that he had won millions of dollars.............what? How the hell did that happen? I don't think I dropped him anywhere near a casino? And he already bought a penthouse? What the hell!

2. ES IV: Oblivion: During the battle with the final Oblivion gate, right when it appeared, I could have sworn I heard someone shout "Murderer!" Ignoring it, I ran right in the gate to do the whole save the world bit. After I return and everyone does the whole "oh my god, you did it!" routine then walk away. While walking into the wilderness, I looked back at the city and saw a figure running towards me. I stopped thinking it might be a sidequest request (that sounds awkward) or just a random fight. It's a guard and he arrests me (I was a pure good guy, what am I supposed to do?) So I saved the world from a parallel demonic dimension and I get jail time as a reward. What the hell Oblivion, what the actual hell?!
 

Et3rnalLegend64

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Something that always bugged me in Assassin's Creed is how you can sometimes jump several yards away from the wall and a few feet up to grab a small ledge without flying off.

My suspension of disbelief would be fine if it was a foot or so either way, but some are just ridiculous. Some of the big overhangs actually have bars to climb up the slow way too, but Altair/Ezio tend to ignore them entirely in favor of making insane leaps from hanging positions and surviving with their godly finger strength/grip.
 

Canadamus Prime

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Jun 17, 2009
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TheVioletBandit said:
canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
TheVioletBandit said:
canadamus_prime said:
darth.pixie said:
The Neverending story...once I read the book, the movies were forever ruined for me.
Why? I've seen the movies (well the first 2 anyway) and read the book and it didn't ruin them for me.
I read the book and loved it up until Bastian's half of the book. I wish a book had been written where Atreyu was the main character throughout.
You do know that the book came before the movie, right? Personally I found the book had a much deeper message than the movie(s).
Yeah, I know the book came out first, and overall I liked the book and the message I just thought Bastian was kind of a jerk. Atreyu on the other hand I really identified with and would have liked to read more about.
Yeah maybe, but he came out of it a better person though.
How funny would it have been if he had came out a worse person forcing Atreyu to kill him and intern kill himself because he's a figment of Bastian's imagination?
Not very funny at all really, in fact that would suck.
As a dark satirical spoof of the original book I think it could be funny, but maybe I have a weird sense of humor.
Maybe. I just don't like making things dark and gritty that weren't originally intended to be so.
 

Camaranth

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Treblaine said:
Camaranth said:
So
Like I said not a deal breaker it just bothers me.
Facepalm.

If the LD-50 is the centre of a normal distribution then 600rads is well within the body of the population for survival but that isn't the last of it.

How about you read up on radiation poisoning a bit more, it is never that simple.

I worked as a radiographer and I saw patients regularly get up to 1 Gray to the torso in their treatment and they were expected to not show any symptoms. It's not just how many rads got through you but also:
-how much of the radiation is actually being absorbed
-what part of the body is absorbing it (eyes, skin, genital, bone marrow, brain, etc)
-what type of radiation (this is HUGELY important!)
-what rate is it being absorbed
-over what duration is it absorbed
-Was there a break in exposure
-what is the age/size/general-health of the subject
-Are they taking some treatment that might
-what shielding do they have (even a denim jacked makes a difference for alpha radiation)
-what the radiation emitted from outside, or inside the body from consumed particles

All these are far more important than the pure number of rads.

So you dropped your disbelief because you had worse than no-understanding of science, you had an incomplete understanding.
I am fully aware of all these details. And I have a lot or respect for your work in the radiology department. The number of Rads was just what got me thinking about it and then onto other moments that have made me go wait a second....
 

Kargathia

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Operation Flashpoint: Dragon Rising. It tried to sell itself as being as realistic as it gets, almost up to the point where it includes a mission that has you beating guard duty for two hours.
It's good fun, and I hugely enjoyed the original Operation Flashpoint, despite its many flaws.

But one flaw carrying over to Dragon Rising ruined all my fun.

If a game wants to portray itself as ultra-realistic, then it should be consistent. And not include enemies who shrug off 6(six) long range bullets to the chest.

I never finished it.
 

Commander of pie

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Oct 8, 2011
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Ok this is a flash game its called "Weapon" There are 2 things in that game that i dont get
1 Why are you protecting a helicopter that is downed
2 Why are the bad guy trying to destroy the heli you know the one that is destroyed in the 1st place?
 

Nieroshai

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Aug 20, 2009
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Vrach said:
Nieroshai said:
Vrach said:
Grouchy Imp said:
Like how, in Oblivion, slashing a dagger fatigued you, but running around in a suit of full plate didn't.

My current bug-bear is Battlefield 3, whose enemies can see you even if you're lying prone in a patch of deep shadow with your tac-light switched off and have the uncanny ability to headshot you despite the fact that, from where you are, they are merely an indistinct pixel in the far, far distance.
Didn't wearing plate make you get fatigued faster by whatever you were doing (or at least by running)? I might be remembering wrong, but I'm pretty sure there was a correlation between the two.

As for BF3, singleplayer or multiplayer? MP that's not really a game issue, more a "nerf that dude's eyes" thing. Also sounds like a case of the IRNV scope. If it's the singleplayer, I very much share your hate of the AI's abilities and wish it was only the case with BF3, practically every single stealth title is plagued by it (that or completely stealth-stupid AI).
This very mechanic broke Operation Flashpoint: Dragon Rising. I couldn't get my bearings in the sea of brown before an NPC in the far distance was attacking me and another even farther away was lobbing grenades. I couldn't even see him as more than a speck, and I'm not sure how he was throwing that far.
I think I know what you mean, the part where you and your squad have to fight up from canals, over a small hill and into the building, taking out a few gunner nests on the way?
Nonono, this happened on the first level. Since I was playing at a friend's house, I haven't played it since.
 

SinisterGehe

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Grouchy Imp said:
I tend to get thrown by the little things in games:

Like how, in Oblivion, slashing a dagger fatigued you, but running around in a suit of full plate didn't.

Or how, in Fallout 3, when scavenging in the DC ruins I could be encumbered by picking up a coffee mug and clipboard, but not by the 4,382 5.56 rounds, 1,399 .308 rounds, 8,634 5mm rounds and 31 missiles I was carrying.

And how, in Metro:2033, when one guard spotted you every single enemy in the entire subway station network new where you were, even if you then killed the guy with a suppressed weapon and successfully hid again.

My current bug-bear is Battlefield 3, whose enemies can see you even if you're lying prone in a patch of deep shadow with your tac-light switched off and have the uncanny ability to headshot you despite the fact that, from where you are, they are merely an indistinct pixel in the far, far distance.
Isn't that called Farcry-ai?

But about the fallout thing I remembered and you can get a mod that adds the Hardcore mode of FA:NW to F3 if you want you bullets to weight.