My point by that comparison is that this game makes me feel better about it over a mobile game because of the things I mentioned to CriticalGaming. Further...
1. I crank out 4-5 hours daily with this thing, so I must be playing this game completely differently and finding plenty to do with that time
2. I mean... I guess? If that's how you wanna look at it. That's just for new furniture though, you can buy anything you need that isn't a specialty item or DIY item from the machine at the town hall
3. Yeah, sure. But I don't think it'd be nearly as interesting if you could just
decide to go to a rare island on a nook mile tour, or just buy rare fish bait, or force events to happen. You never know what each day will throw at you, both in this game and in real life. If you did, that'd be lame and uninteresting.
4. You can play whenever the heck ya want. But like any store or event in real life it's not gonna be running all day. I get why people say that's dumb and those who don't play at those times miss out, and I agree with them. But events tend to go until 8PM or 10PM and start really early, so unless your schedule is
that skewed against this game, then... maybe it's just not the right fit at that point. Animal Crossing has always been a game that plays more for people who are awake during the day, not folk with graveyard shifts. Though that is unfortunate and I wish they did more to benefit those that are awake late.
On another note, visitors like Flick, Sahara and C.J. are all day affairs though, 6AM to 5AM the next day.
5?. All the ways I've made money:
- Catch bugs
- Catch fish
- Sell shells, sell fruit (Fruit not from your town sells for 400 bells per fruit), and fossils you already have donated
- Shake trees for wasps/nests/furniture to sell or 100 bells that fall out of it. Wasps are 2.5k each, for example
- Buried 10k bells in one of the daily glowing spots to make a money tree and get 30k bells when it's fully grown
- Go on nookmile tours for more of the aforementioned stuff
- Give villagers stuff and get stuff or money in return
- Sell turnips at your town, a friend's town, or a random person's town for 500-600 turnips and make millions
- Save your rare and valuable bugs or fish for when Flick and C.J. roll by, since they buy it for 1.5x the normal value
- Hit the daily money rock with the right method to get the most out of it for a sweet 16k bells every day
- Make DIY stuff and sell it, and
ESPECIALLY sell items on the Hot Items list. Iron items are worth tons due to iron's rarity. For example, some jail bars at double value can sell for I think 8k or 9k each. Stockpile iron and you could have 100k easily in one go.
My point on that list is that you're never short for ways to make money. I've easily put an entire
million into bridges, inclines, and moving villagers around my town, and I'm almost ready to upgrade my house for the 5th time at a 758k loan. And that's only cause I'm intentionally holding back on buying hundreds of thousands of turnips so I don't break the economy in half as bad as I already have.
I'm not trying to convince you of anything here, by the way. It sounds to me like you've decided you don't like this game and don't find it satisfying. But I am happy to debate this stuff with you further if you want, to give you my feelings why I think it's just fine (For the most part). Like I said in my first post, people tend to either love this game, or entirely dislike it, and both sides tend to have very specific reasons as to why. It's not at all perfect. But I'd still put it miles ahead of any mobile garbage.
Oh, and yes, I think this game is one of the best in the series and is a pretty and very, very nice game