That would be cool.Say Anything said:For me it would be the Scout and Heavy, because Scouts are great fun but a health boost would be even more fun.
Double + double = quadruple. 2x + 2x = 4x, or 1x2x2 = 4.Dechef said:Scout and Scout, TRIPLE JUMP WOOHOO
That dispenser's a spy!Not a Spy said:Spy+Engy= invisible/disguiseable sentries....oooooooh yeah!
I agree with Dechef. The scout's ability is a second jump added to his vanilla jump. So the scouts jump skill is Jump+1, so (Jump+1) + (Jump+1) should = Jump+2 = Triple Jump. If we use your jump, then you could combine 2 heavies, and get a heavy that could double jump, because Jump + Jump = Double Jump! Would work for any class.Abedeus said:Double + double = quadruple. 2x + 2x = 4x, or 1x2x2 = 4.Dechef said:Scout and Scout, TRIPLE JUMP WOOHOO
Uh. No. I do believe it should be:HydraZulu said:That dispenser's a spy!Not a Spy said:Spy+Engy= invisible/disguiseable sentries....oooooooh yeah!
I agree with Dechef. The scout's ability is a second jump added to his vanilla jump. So the scouts jump skill is Jump+1, so (Jump+1) + (Jump+1) should = Jump+2 = Triple Jump. If we use your jump, then you could combine 2 heavies, and get a heavy that could double jump, because Jump + Jump = Double Jump! Would work for any class.Abedeus said:Double + double = quadruple. 2x + 2x = 4x, or 1x2x2 = 4.Dechef said:Scout and Scout, TRIPLE JUMP WOOHOO
On topic, I suppose Engie + Pyro. Not only could you ambush somebody, but you could set up sentries to ambush people around corners too.