I don't. But they make for a very convenient excuse. Especially with their obviously self-justifying rhetoric. The way so many of them phrase their support of "piracy" robs them of any sympathy in my eyes.barbzilla said:You can blame the Pirates all you wish, but this is something that has existed for ages, long before they even came up with the concept of a CD key. Hell, even before there was such a thing as CDs (back in the cartridge days, there were still pirates, though it was admittedly harder). The fact is, the devs use piracy as an excuse to implement features that serve the developer's purpose and not the customer, and the publishers demand DRM because they don't fully understand how the mechanics fully play out.
If your life truly is shit enough to warrant pirating games, then you have bigger issues. That also needs to be addressed. But piracy is not the solution to a dysfunctional society.
And I don't think it's a productive way forward for the games industry either.
I know very well why companies like EA has been using their own dedicated servers for years. That's why I don't buy their games (Nor pirate them). It is primarily about micro-managing the audience so that they will buy the sequel once support ceases for the previous product. Which it will, since the player counts drop drastically as maintenance, server counts and bandwidth is decreased.
I want to see better attitudes and better rhetoric against consumer hostile practises and not have the discussion undermined by people who do nothing but come across as selfish.
You do know that talking about issues doesn't prohibit me from acting against them, right?barbzilla said:Thus the oft heard vote with your wallets. Stop buying from companies that utilize shitty DRM that eats SSDs, causes crashes, and/or otherwise prevents you from being able to play the game you paid their asking price for.
I have no plans to buy any Ubisoft, EA or Starbreeze product in the perceivable future. Nor do I buy any individual game which employ practises I disagree with (Or if I do, I buy them later for the price I think they are worth). I'm not all talk, if that's what you want to insinuate.
I think a digital marketplace that allows me to purchase any product from any region, with a price adjusted to my currency and national cost of living would solve a lot of issues. Or at least make me a lot happier customer.
A reduction of the time a work is protected by copyright would also fix a lot of issues, especially if it's legally mandated that protection should be disabled at a certain time or that it's 100% legal for anyone to do so. Or hell, not have any such protection in the first place.
I want people to be paid for the work they do. I'm not incredibly keen on people coasting by on the successes of their grandfathers fathers.
Mind, that is in regards to my stance on media conservation. To effectively archive and make accessible content needs to be legal (And possible) to distribute. That's not an argument in favour of piracy, but in favour of media preservation. The more copies in circulation, the less likely it is that the work disappears completely.
That it enables piracy is just an unfortunate side effect and I think the only means to address that is to improve the attitudes towards creators.