Simple enough question. I'm intrigued, but wary. I love the idea and I'd love to give it a shot. You?
This also disturbs me, I'm fond of Cloud computing for business purposes, where I pay a company to store my sensitive data to keep it on their servers and well maintained by them, if anything goes wrong its down to them to sort it out in double quick time.onewheeled999 said:Also, the idea that you don't own the games you've bought disturbs me. To know that if a game is deleted from the OnLive service (They say that won't happen within 3 years of the game being released), you lose it, that just scares me.
Three years is a pretty short life period for games. Ten years maybe, twenty seems mostly alright, but three? Majora's Mask is still seen as one of the best examples of interactive art a decade after release, and Starcraft is practically a national sport. Planescape: Torment has a story that easily surpasses many newer games, and World of Warcraft is the most profitable game six years after its release.onewheeled999 said:(They say that won't happen within 3 years of the game being released)
A lot of the games have a 3 day rental for $5 or $6.sheic99 said:I don't inherently hate on-live, as the system stands, I won't use it. If they bring the prices down quite a bit, I'll consider using it, but not yet. Or if, it becomes just time based, like you have a weeks worth of access for $5, like a rental, then I'd probably give a go. Considering with some dedication I can beat most game in less than that.