Well my gamer idea is too buy games which you were interested in the past after they've became less popular and the price has fallen and I mostly play SP, so I finished MW1 and seeked the urge to play Chrome Hounds again. I looked on more info on it and it seems the rights have been bought by Ubisoft which is a good leap from Sega which inserted the grading end of the missions, still From the company which produced the game didn't seem to be together which seems to be the case with others like Massive which releases genre changing games and doesn't get as much exposure as other mainstream games. Well anyway, the CH MP server is down for good and from what I heard was some of the best MP ever and from the SP its not hard to see why.
Basiclly, the SP had 6 stories, each had to do with one of the 6 Role types (RT's) Soldier, Sniper, Defender, Scout, Heavy Gunner and Commander in that order, each two would raise the difficulty (i.e. soldier is easy while scout is medium) and some of the RT's like defender and soldier are pretty similar while others like Heavy Gunner and Sniper are pretty different. The story was based of the Azerbaijan-Armenian-Georgian conflict, with major tweaks, your a mercenary being trained by a PMC organization, your training sessions have your trainer tell you if you did shit at the end or give slight compliments if you didn't. Nice to see a game which doesn't say good job even though you acted like a 5 year old on a sugar rush.
Well anyway, the game was really good, the stories while some were pretty hard to believe as you fight organizations labeled as "terrorists" just because they're against you, even though they have no event to tell you that they are in fact terrorists and some of the things you do can be considered "terrorist" in their own right, are good as the people your fighting alongside with sometimes question if what they're doing is right and sometimes make bad decisions because of their nationalism, which is another point for the story as its not black and white. The real shining center of the game is when you reach Commander look back and see that the game is really diverse, the Commander RT is borderline RTS!
It was a really good game which didn't sell so well as at the time the 360 was still a new thing, and googling CH 2 just has Rick Roll links/speculation, although if in fact Ubisoft did buy the rights to the game, then I'd be happy for them to make the second one and enhance it, possibly give us more corners of the world to go to.
Basiclly, the SP had 6 stories, each had to do with one of the 6 Role types (RT's) Soldier, Sniper, Defender, Scout, Heavy Gunner and Commander in that order, each two would raise the difficulty (i.e. soldier is easy while scout is medium) and some of the RT's like defender and soldier are pretty similar while others like Heavy Gunner and Sniper are pretty different. The story was based of the Azerbaijan-Armenian-Georgian conflict, with major tweaks, your a mercenary being trained by a PMC organization, your training sessions have your trainer tell you if you did shit at the end or give slight compliments if you didn't. Nice to see a game which doesn't say good job even though you acted like a 5 year old on a sugar rush.
Well anyway, the game was really good, the stories while some were pretty hard to believe as you fight organizations labeled as "terrorists" just because they're against you, even though they have no event to tell you that they are in fact terrorists and some of the things you do can be considered "terrorist" in their own right, are good as the people your fighting alongside with sometimes question if what they're doing is right and sometimes make bad decisions because of their nationalism, which is another point for the story as its not black and white. The real shining center of the game is when you reach Commander look back and see that the game is really diverse, the Commander RT is borderline RTS!
It was a really good game which didn't sell so well as at the time the 360 was still a new thing, and googling CH 2 just has Rick Roll links/speculation, although if in fact Ubisoft did buy the rights to the game, then I'd be happy for them to make the second one and enhance it, possibly give us more corners of the world to go to.