CaitSeith said:
I read the title and immediately my B-Cell sensor gave a signal. Still, he still needs to explain what exactly he calls a military shooter. Why? Because maybe he is referring to TotalBiscuit's definition, which it's used to separate old-school FPS from CoD-clones (in other words, TB's version of Spunkgargleweewee). That would be the equivalent of saying "has every CoD and CoD-clones been like CoD since CoD predecessors?"
Did TB actually give a definition per se? I'm aware of two key videos he did on the subject, namely Warfighter, and "Have Shooters Gone Backwards?"
To be honest, TB irritates me for similar reasons as this thread does. If he doesn't like something, fine - tear into the likes of Warfighter as much as you want. However, it's the point when he insults people who do like MMS games that I feel a line has been crossed. Heck, I don't even like MMS games, but I'd like to think I'd have enough civility to not insult the people who do. At least with "Spunkgargleweewee" it's presented in a humorous manner.
Ragsnstitches said:
MoH Airborne seems to be the one I got my wires crossed with. I checked some footage online and I remember playing through some of it. As I never played Pacific Assault or any other MoH after Airborne, and I never played a CoD game before WaW, I think it's safe to assume I just mixed these 2 games from the same year up.
This isn't really directed at you, but it's something I want to highlight. In retrospect, MoH and CoD started off in very different places. In MoH, the idea was "you are the most important soldier on the battlefield." You're with the OSS (or in the case of Underground, the French Resistance), and while the likes of Allied Assault and Frontline introduced allied troops you could fight beside, they still featured a plenthora of missions you completed on your own. Even Spearhead and Breakthrough introduced solo missions for what were obstensibly every day soldiers. I haven't played any MoH game after Pacific Assault, which did go the route of everyday soldier that's never without his squad, but, yeah.
In contrast, CoD started off as being focused on the everyman. While the British campaigns of the WWII games usually focused on commandos, the American and Soviet campaigns mostly, if not always, had you as being a grunt as part of a larger whole. You're a far more capable soldier than your buddies, but in-universe, you're an average joe. CoD games of recent times seem to have gone the special forces/super soldier route, but looking at the WWII MoH and CoD games, there's a clear difference in design philosophy.
So, yes. I bring this up because while they both fall under the umbrella of "military shooter," even with WWII, there's differences between them. It's the example of taking the term "sci-fi shooter," and lumping every bit of sci-fi together, whether it be the space opera of Halo, the cyberpunk of Perfect Dark, the cartoony near future of Overwatch, the post-apocalyptic future of Half-Life, or whatever else floats your boat. It's why "military shooter" is a reductive term - heck, Halo itself can be called a military shooter, considering that Halo is, at its core, military sci-fi, with the usual themes that entails.
Politrukk said:
You must have never played MoH frontline, I think that's one of the better shooters to this day (Rising sun afterwards whilst sometimes impressive was an incredible flop).
Ditto on Frontline. I know Allied Assault is the poster child of the Medal of Honor series, but personally, I hold Pacific Assault and Frontline as superior. Frontline even has a spot in my top 10 FPS list.
B-Cell said:
my friend, read the OP again as i mentioned MOH 1999 play worse than COD. I think 1999 MOH suck back then and still now and allied assault is far superior. i think MOH 1999 was pioneer of what we see in modern military shooter.
Pioneer...how? How is MoH even equated with MMS? From a gameplay standpoint, MoH is still rooted in the player being "the guy," as in infiltrating Nazi strongholds as an OSS agent. There's still elements of 90s shooters there in that you're the only man on the battlefield. From a setting standpoint, MoH was the brainchild of Steven Spielberg as, among other things, possessing a desire to make an authentic WWII experience. In contrast, compare it to something like Modern Warfare. From a setting standpoint, Modern Warfare is rooted in the cultural unease of the invasion of Iraq and the broader war on terror. From a gameplay standpoint, the MoH/CoD approach differences I described earlier still exist, and a lot of the time you're playing an average soldier.
Call of Duty as a series might not have happened without Medal of Honor, but a game like Modern Warfare could easily exist without it, from both its setting to its gameplay.
B-Cell said:
I have been playing FPS since 90s and I think new Doom is indeed true Old school shooter. id say its best in series because Doom 3 was not real Doom game and classic games are not age well since they dont have support mouse.
A lot of us have been playing shooters since the 90s. That's nothing special. Also, Doom 3 is probably my favorite Doom thus far, but hey, don't you know that Doom is a sci-fi shooter? Don't you know that all sci-fi shooters are generic? Real manly men only play military shooters. ;p
Faaip said:
Also, while I'm thinking about it.. are we ever getting another Brothers in Arms game??
Never actually played Brothers in Arms, but obstensibly, the answer is yes. I'm personally skeptical though, as BiA being a WWII series, and WWII having gone out of fashion, I'm not counting on it anytime soon.