Julianking93 said:
Very true. All systems/companies are guilty of developing these types of games and if they don't develop it, they're still guilty of letting it on their system, I've just noticed it most on The Wii.
Note that I don't think the Wii is a bad system exactly, but during the time I had it, I only owned 3 games for it (No More Heroes, Zelda, and Metroid). I know that doesn't make it a bad system, but most of the games for it are family and shovel wear.
I have 20 plus games I love that aren't at all family oriented or shovelware, but obviously our tastes vary somewhat.
Thaius said:
Since when did we want Wii Fit? We wanted a new Zelda game, a new Mario game, a new IP, we wanted them to go back and make Metroid Dread like they said they would so long ago. And we got another casual crap game. It was mildly entertaining, but hardly the experience we've come to expect.
we didn't want Wii fit at all. When I said we were being given what we wanted, I meant games in general that have and are coming. We are getting more titles than we did last generation, and they are titles the core gaming set seems to want.
Last generation was better than this one in terms of Nintendo catering to the hardcore gamer. It is true that they've given us a few good games so far, but even they have largely been dumbed down. Super Mario Galaxy was an amazing game, but everything about it was obscenely casual-friendly and just plain easy compared to past Mario games. Mario Kart Wii was white noise, nothing more than a glorified rehash of past Mario Kart games, with nothing but a mediocre motion control scheme to make it stand out.
Admittedly, if they are making another Pikmin game (assuming you're not thinking of the Wii release of the original), I will be quite happy. But I haven't heard anything about that, now have I ever even heard the names of their alleged new IPs.
They are making another Pikmin. Miyamoto said it himself in the Nintendo roundtable when the Zelda concept art was shown.
And I'll be damned if a casual player can collect all of the stars and hidden elements to that game. That's what makes it for everyone. I agree that Mario Kart was watered down despite the good online, but this generation is far from watered down and casual friendly in general, NSMBW being an example, among others.
And Mario Kart: Double Dash!! was a good game, but it was also the worst Mario Kart game to be made so far. Just thought I'd say that much.
I can see what you're saying here. But I'm not so much saying that they're abandoned the core gamer as they're shifted their focus away from it, to the point where the hardcore gamer is suffering while the casuals are invited to take our old stomping grounds. We are being given some good stuff, but, in the Wii at least, they have started shifting their focus away from us.
The "hardcore gamer" can never suffer when games are still challenging. Smash Bros is still challenging (obviously, it's competitive), so is SMG, so is NSMBW, Fire Emblem, while the new ones have been easier in general, the latest one is more challenging, and I could go on but...
A real hardcore gamer finds challenge in most of these games one way or another. That's how speedruns and other things were invented. But I digress.
Their focus can't have shifted away from us if we're getting more good stuff than before, and more games geared towards us than casual gamers are getting. I see what you're saying in terms of some games being more accessible, and you don't like this, but this is minor. Nintendo's "demo play" is even evidence that games won't be getting easier.