A month and a half later, New Vegas still hasn't been patched of it's file corrupting bugs, hundreds of glitches and quest breaking scripting errors.
Black Ops, the most expensive, prestigious game of the year and biggest launch title EVER, has a campaign full of game breaking bugs, broken checkpoints and signposting pointing in the wrong direction. Not to mention the horrendously broken party and lobby system and laggy servers.
Red Dead Redemption had more bugs than I could count. Horses falling through the ground, getting stuck in scenery, NPCs ceasing to have any AI...
Was it always like this? Were games always released in such unfinished and broken states? I don't remember ever having to download a patch for my NES, SNES, PS1 or PS2 era games... oh, that's right... we couldn't
I used to have beef with Ubisoft over thier DRM, but having played AC Brotherhood for 15 hours with not a single bug in sight, they're fast becoming one of my most respected developers. If only every company tested its games that well.
I know games are much bigger now, but is that really an excuse? Cars are more advanced than they used to be but you sure wouldn't want to drive around in an unfinished one with no brakes, or spend 100 quid on a hi-fi system that won't play your discs.
Is it getting worse? Has a more readily available Internet caused developers to change their attitudes to play-testing things properly, and do you think we will be seeing more and more shoddy, unfinished products hitting the shelves in future?
Black Ops, the most expensive, prestigious game of the year and biggest launch title EVER, has a campaign full of game breaking bugs, broken checkpoints and signposting pointing in the wrong direction. Not to mention the horrendously broken party and lobby system and laggy servers.
Red Dead Redemption had more bugs than I could count. Horses falling through the ground, getting stuck in scenery, NPCs ceasing to have any AI...
Was it always like this? Were games always released in such unfinished and broken states? I don't remember ever having to download a patch for my NES, SNES, PS1 or PS2 era games... oh, that's right... we couldn't
I used to have beef with Ubisoft over thier DRM, but having played AC Brotherhood for 15 hours with not a single bug in sight, they're fast becoming one of my most respected developers. If only every company tested its games that well.
I know games are much bigger now, but is that really an excuse? Cars are more advanced than they used to be but you sure wouldn't want to drive around in an unfinished one with no brakes, or spend 100 quid on a hi-fi system that won't play your discs.
Is it getting worse? Has a more readily available Internet caused developers to change their attitudes to play-testing things properly, and do you think we will be seeing more and more shoddy, unfinished products hitting the shelves in future?