"WTF KINDA QUESTION IS THAT?!" you ask, and let me explain.
Throughout all of the games I've played, many times I've dealt with things like escort missions, bad controls, stupid AI, irritating collectibles, and a bunch of other things that gamers seem to be sick of.
Sometimes I ask myself - "who's the idiot that put THAT in there?!" and that is exactly what got me here now.
I just want to say that I'm not "bashing" any game developers, but I am actually specifically asking this question here because there are game developers here, and I want to know how this process works, and I would love to know if it is possible for a game developer to be a gamer and a game developer. You know how when you get into say animation or sports, you see things differently? Instead of going "this cartoon sucks" you say "that's very fluid animation right there!" - maybe it's things like that which could make a game developer more lenient towards games or something like that.
I see people like Peter Molyneux, Gabe Newell and Will Wright, where their job is to talk, but then I see the people at Bioware being interviewed, or hearing a story about how a Gears of War 2 developer loves to play Killzone 2.
So is it possible for a game developer to be a "gamer" too or are there no real hybrids that are cut right down the middle?
I'm certain most of this goes into the "it depends" category though.
Throughout all of the games I've played, many times I've dealt with things like escort missions, bad controls, stupid AI, irritating collectibles, and a bunch of other things that gamers seem to be sick of.
Sometimes I ask myself - "who's the idiot that put THAT in there?!" and that is exactly what got me here now.
I just want to say that I'm not "bashing" any game developers, but I am actually specifically asking this question here because there are game developers here, and I want to know how this process works, and I would love to know if it is possible for a game developer to be a gamer and a game developer. You know how when you get into say animation or sports, you see things differently? Instead of going "this cartoon sucks" you say "that's very fluid animation right there!" - maybe it's things like that which could make a game developer more lenient towards games or something like that.
I see people like Peter Molyneux, Gabe Newell and Will Wright, where their job is to talk, but then I see the people at Bioware being interviewed, or hearing a story about how a Gears of War 2 developer loves to play Killzone 2.
So is it possible for a game developer to be a "gamer" too or are there no real hybrids that are cut right down the middle?
I'm certain most of this goes into the "it depends" category though.