Instead of a gaming keyboard, I use this thing [http://www.amazon.com/WolfKing-DK2388UBK-Warrior-Gaming-Keypad/dp/B000IMZHL2]
It depends on how serious you are.Max Wilco said:I was on Kotaku today when I saw an this article:
http://kotaku.com/5809911/razers-4g-dual-sensor-technology-makes-for-a-ridiculously-precise-gaming-mouse
I didn't read through the whole article, but it got me to thinking. I was planning to purchase a new computer sometime in the future, and I wanted to get a computer that was well suited to gaming. Because of that, I figured that if I was going to get a gaming computer, I should try to get one that includes a gaming mouse/keyboard combo.
However, I've always been skeptical when it comes to gaming mice and keyboards. I could see the usefulness of back-lit keyboard or a more ergonomic design, but beyond that, I can't tell what the difference is.
Part of the problem is that I've never actually used one. Whenever I play games like Team Fortress 2, or Fallout: New Vegas, I just use a regular keyboard and mouse, and I never find myself saying, "God, I wouldn't die so often if I were using laser mouse!".
So is there any extra benefit when you use a gaming mouse/keyboard?
This is pretty much true for keyboard v. controller, it's pretty much preference.Sober Thal said:Considering an XBOX controller can map 16 commands easily along with two motion sticks... then add another 12 every time you hold down a shoulder button or trigger... you can get over 30 options for 'hotkeys' with out much of a problem.
When using a keyboard/mouse, you are limited to (mouse) 2-3 buttons and a wheel for one hand, and a plethora of keys for your other hand.
How many keys do you need?
Most games don't require more than 30 keys. But it is easier to just 'point and click' on the heads of your enemies as far as FPS games go.
Do the math.
It's all about preference, nothing more. Wanna quote me and sound like an elitist? Don't bother. Wanna quote me for discussion? I would like that : )
When I play FPS games, I keep my middle three finders on WASD, my pinky on shift to sprint and easy access to ctrl to go prone/crouch. Thumb stays on space to jump. I bind my most important stuff to the mouse buttons on the side of my mouse so I can do things like melee and swap weapons with the thumb on my mouse. That leaves my index finger to manage E, R, and F. Usually R is reload and F is flashlight, and I keep E as a wildcard key. Now, that's a fairly standard FPS setup, but I can definitely see where it would get complicated if you don't have mouse buttons.Sober Thal said:Using my pinky finger for the shift key, or whatever key is for sprint, and having to use my other fingers (all of them) for every directional movement, using objects, reloading, crouching, jumping, flashlight, ect. seems a bit overwhelming at times. I'm a guitarist too! So I already have stronger fingers on that hand for individual unique use!!!
I mean, the benefit of controllers over mouse/keyboard is that you can generally access all the buttons you need using your thumbs and index fingers, which is really great for people without good typing skills. But you sacrifice that control over the camera and aim that you get with a mouse. It's just a tradeoff.Sober Thal said:It just seems easier for me to do this with a controller (twiddling my thumbs) than having to rely on my off hand agility. It's more spread out between all my digits.
My RTS experience is limited. I pretty much predominately played Starcraft, Warcraft 3, Starcraft 2 and Civ; all on the PC.Sober Thal said:You mentioned RTS games on consoles tho... besides Halo Wars, when has an RTS been good on a console? I tried some LotR game that had great reviews, but I couldn't get into it. Those two, or the voice command Tom Clancy one, are the only RTS games I heard were good on a console. Am I missing one?
I would love to give them another try, even tho they will never have the feel of on a keyboard/mouse. Any suggestions?