That's simple, (not good, but simple). Production costs are higher so more work is needed to implement identical features on a modern engine at a higher level of presentation quality.The Madman said:I still prefer the old ones in terms of gameplay. How the hell a game approaching 20 years old still boasts more complex environments, gameplay, and even AI than a game released just last year blows my mind.
And the other reason, largely a consequence of the high production cost is the fact that where the older games where relatively cheap could this be targets towards a niche audience, the new one, and big games in general have to focus more on quantity, and this much attention goes towards designing a game that will be easy to get into, easy to play, and appeal to the largest market possible.
Compared to most sequels / reboots, they did a fairly good job of staying true to the originals but nevertheless, those above factors still came into play and are why the experience is still 'limited' in comparison to one 20 years old.