So pretty simple question here in regards to the whole art games games are art mess. Are we trying too hard? When I say that I mean I think we shouldn't be trying so hard to make art just for the sake of games being art in and of themselves. We should make games that are art because we have something to share with the world and we think this is the best way to say it. Right now it's like we're making an experimental film, but instead of making one because we have an idea that hasn't been done before and we want to experiment we do it for the sake of calling our film experimental so we do a bunch of weird stuff just because it hasn't been done.
Also the whole self awareness of purposely trying to become art has led to a divide where simple, entertaining games are demonized for their lack of innovation and thought. The so called art games are treated like they and fun games are mutually exclusive. Everything is scrutinized and examined and discussed with such seriousness. I think we should just take a step back, talk about all the cool stuff we've played and let everybody do their thing.
(Yes, I know that this is a thinly veiled rant essentially amounting to "I don't give a shit about anything in the medium or industry anymore and I just want to be left with my magic smiles machine." Is that really such a big problem though?)
Also the whole self awareness of purposely trying to become art has led to a divide where simple, entertaining games are demonized for their lack of innovation and thought. The so called art games are treated like they and fun games are mutually exclusive. Everything is scrutinized and examined and discussed with such seriousness. I think we should just take a step back, talk about all the cool stuff we've played and let everybody do their thing.
(Yes, I know that this is a thinly veiled rant essentially amounting to "I don't give a shit about anything in the medium or industry anymore and I just want to be left with my magic smiles machine." Is that really such a big problem though?)