Isla said:
Wait a second this probably doesn't mean what you think.
I want to know how often you lose to people online and how to react when you do.
I hate losing online but I generally do. No matter how much I train, no matter how hard I try I always lose to someone who has probably spent more hours playing the game than I have. Or maybe someone who is just better than me.
I'm not a sore loser by any means but I do get a sense of satisfaction when I shoot someone in the back of the head in Black Ops. The only COD game I've ever played at my cousins. First time COD player, felt great.
So, do you get any satisfaction from winning? Do you win often? Or do you lose?
I lost interest in competitive multiplayer 10 years ago at the age of around 14. In FPS games it's an endless cycle, and a random pattern of luck. You can't really say that you're "good" or "bad" at a FPS game. You can be "more accustomed" and "experienced" at them, but good or bad, the path your bullet takes will always be a less than 99% randomized chance. Also, even with broadband connections, lag will always exist and be an issue with these games. You aim at the head. You fire at the right time at the head, but the head wasn't really there because you were experiencing split-second lag that's unavoidable. Basically, you spawn, you kill or you die. That's as complex as it gets. You can memorize maps, get more accustomed to the controller and how the different weapons fire, but in the grand scheme of things you're going to be killing and dying at random. Sometimes you'll get a lot of kills, sometimes you'll suck terribly. No one can accurately predict when someone is going to turn around a corner, sneak up on them or snipe at them from beyond visibility. Unless they hack.
Another reason I don't play FPS multiplayer anymore is it's died on my favorite platform, the PC. I dislike FPS multiplayer with the thumbsticks. I'm less accurate/fast with my nubbs on my hands. I like the precision and speed the mouse provides.
I've never liked Fighting games, it's too much of a hassle to memorize 20 combo moves for every fighter game. The person you play with always gets mad at you and calls you cheap or a cheater, etc when they lose repeatedly.
I also lost interest in MMORPG PVP competitiveness. It's another feature that isn't based on actual skill, but random luck and time. The more time you devote to the game, the stronger your character. If you get a lucky critical hit, you were stronger for that one hit and so you won. It basically boils down to this. You start on a PvP realm thinking "this is going to be fun, fighting other people!". You run along trying to level your guy up, never seeing anyone your same level (they're always higher than you, or if theyre the same level as you they run away from you). And you get ganked by some max level guy running by. That's PvP! haha! If you don't like it why are you on a PvP realm! *sarcasm*. Um maybe because I want to fight people when I even have a chance to win? Would people play Halo if every match had someone who was invincible in it? Wouldn't they be right to say "hey I couldn't even fight back.."? Anyway, yeah.
The only competitive multiplayer I enjoyed in the past were strategy games, StarCraft, Command and Conquer, etc. I'll never forget the time I took on my older brother and my father in StarCraft and defeated them both (they were even sharing a base and cooperating against me!).
However, I never had an interest in MASTERING strategy games, so I very rarely play them online. The people are just too good. I accept that I'll never be that good and that its just a video game. I actually don't find value in becoming so great at a game anyway. I choose instead to play games for fun, and when I stop having fun and it becomes a job or too great of a time-sink, I stop playing and find something else (or another game) to do.
So I don't compete with people online because it's not very fun to me. I spend that time helping them out instead. It's a lot more fun in my opinion.