dWintermut3 said:
You have a point, of course, but on the other hand some surprisingly innovative-but-still mainstream titles have come out of activision, like Singularity.
I did simplify, of course, and other publishers are proving you can be judicious in your use of a license and make serious bank with it (bungee, bioware, both have been careful not to oversell a good thing with Halo:reach being the confirmed last Halo title and Mass Effect being confirmed at three titles in a trilogy and no direct sequels).
In the end burnout will show them that it's not a good way to do business, and I am leery of picking up activision titles because they do tend to be fairly derivative. But it is cutting off your nose to spite your face not to buy a game you're interested in just because of who made it.
Recent events have also shown companies that they can parcel out a license slowly and get far more milage. Fallout3 and New Vegas proved that it's possible to necro a series from a beloved part of gaming history into a worldwide bestseller IF and only if you back it up with quality. I'd be surprised if no one in the gaming business learned a big lesson there. Especially because the Fallout series was at risk of being over-exploited (lackluster releases of tactics and BoS put the series down for a good long time) and was resurrected because of attention to quality.
I do not get it, how I am included in that statement? Only reason I have that Guitar hero game was because it was a gift. I am not going to be so callous when my friends think, how he is a Metallica fan, he might like this; to reject their kindness and getting me a gift.
I just plain never had any real interest in Activision titles, ever. Ever since the early PS1 days I felt that Activision games was too flashy with no substance or miss the point of the genre the game was in. Before PS1, if Activision existed, I never notice or did not care enough to notice. If it was not for the media and people pointing out Activision products to me, Activision would be one of those companies that would be lost to obscurity. I would honestly cared more in who made the foam cups my McDonald's Sweet tea came in, than a game developer who I feel isn't worth my effort noticing.
So am I boycotting Activision? For me to boycott them, I have to care about them first, I have to invest time and energy so they be detected on my radar first. Such as I almost forgot that Activision published Infinity Ward's Modern Warfare 2, that is how low Activision is on my priorities and my radar of noticing.