Killzones multiplayer modes are fresh? Those same modes that I played 1000 times already in the last game and which haven't changed a bit? Ok then...IamSofaKingRaw said:Tell me, do you plan on doing over the top kills on every enemy? No you, won't by the end of the game you'll find yourself doing the same pull enemy towards me then kick him combo. Other games like KZ3 have online multiplayer that has various game modes to keep it geeling fresh.Hawk of Battle said:Definately getting Bulletstorm, not sure on KZ3. The beta had some issues and I got annoyed with it.
Also curious; why do I keep hearing this whole "Bulletstorm's killshot "gimmick" is going to get old after a while" thing? It makes no sense. In every other fps you just repeatedly aim down the sights and shoot people in the same old way with the same old guns every single time and nobody ever gets bored with that, but in BS there are more ways to kill people than in any other fps and somehow that's a "boring gimmick"?
Really?
Well it's not like you HAVE yo use skillshots. You still have guns, and they still kickass, so you can just playi it like any other shooter if that's what you want, and just use skillshots occasionally. You'll prolly get a shitty score, but hey, I play games for fun, not numbers.IamSofaKingRaw said:Tell me, do you plan on doing over the top kills on every enemy? No you, won't by the end of the game you'll find yourself doing the same pull enemy towards me then kick him combo. Other games like KZ3 have online multiplayer that has various game modes to keep it geeling fresh.Hawk of Battle said:Definately getting Bulletstorm, not sure on KZ3. The beta had some issues and I got annoyed with it.
Also curious; why do I keep hearing this whole "Bulletstorm's killshot "gimmick" is going to get old after a while" thing? It makes no sense. In every other fps you just repeatedly aim down the sights and shoot people in the same old way with the same old guns every single time and nobody ever gets bored with that, but in BS there are more ways to kill people than in any other fps and somehow that's a "boring gimmick"?
Really?
Yeah like the new Operations mode, the bigger maps than before, the more weapons than the last game, the better spawn system, the mech suit and the jetpack and the new abilities for each class that weren't there in KZ2 are nothing newHawk of Battle said:Killzones multiplayer modes are fresh? Those same modes that I played 1000 times already in the last game and which haven't changed a bit? Ok then...IamSofaKingRaw said:Tell me, do you plan on doing over the top kills on every enemy? No you, won't by the end of the game you'll find yourself doing the same pull enemy towards me then kick him combo. Other games like KZ3 have online multiplayer that has various game modes to keep it geeling fresh.Hawk of Battle said:Definately getting Bulletstorm, not sure on KZ3. The beta had some issues and I got annoyed with it.
Also curious; why do I keep hearing this whole "Bulletstorm's killshot "gimmick" is going to get old after a while" thing? It makes no sense. In every other fps you just repeatedly aim down the sights and shoot people in the same old way with the same old guns every single time and nobody ever gets bored with that, but in BS there are more ways to kill people than in any other fps and somehow that's a "boring gimmick"?
Really?
Theirs another way to see them, they don't show up on the map as green or red. Using that you can easily tell.the_hoffs_ego said:In all likelihood, neither. I liked the KZ3 beta a lot until I realized that the Infiltrator class was cheap in that you see a green name above an enemy who's using it unless you're close enough for them to kill you with their shotgun.
Operations mode just plays like extended Search and Destroy, the beta map wasn't any bigger than the previous games, most of the weapons ARE the same and the new ones like the silenced smgs were crap, the mech suit wasn't in there so I can't comment and neither was the jetpack, although that seems more like a gimmicky double jump than anything and will barely be used and most of the abilities are the same, just changed slightly. The only thing that's drastically changed is the spawn system, which isn't exactly a major selling point for a game.IamSofaKingRaw said:Yeah like the new Operations mode, the bigger maps than before, the more weapons than the last game, the better spawn system, the mech suit and the jetpack and the new abilities for each class that weren't there in KZ2 are nothing newHawk of Battle said:Killzones multiplayer modes are fresh? Those same modes that I played 1000 times already in the last game and which haven't changed a bit? Ok then...IamSofaKingRaw said:Tell me, do you plan on doing over the top kills on every enemy? No you, won't by the end of the game you'll find yourself doing the same pull enemy towards me then kick him combo. Other games like KZ3 have online multiplayer that has various game modes to keep it geeling fresh.Hawk of Battle said:Definately getting Bulletstorm, not sure on KZ3. The beta had some issues and I got annoyed with it.
Also curious; why do I keep hearing this whole "Bulletstorm's killshot "gimmick" is going to get old after a while" thing? It makes no sense. In every other fps you just repeatedly aim down the sights and shoot people in the same old way with the same old guns every single time and nobody ever gets bored with that, but in BS there are more ways to kill people than in any other fps and somehow that's a "boring gimmick"?
Really?
/s