I think it would be an improvement if they nixed the upgrade system. Survival horror games don't need them, and they unnecessarily bog down the focal point of the genre, which is to...survive. These are supposed to be games where you use what's readily available in the environment to your immediate advantage, and need to make smart choices within a reasonable set of design constraints. The games' scripted narratives aren't long enough to support all the incremental improvements that are shoehorned into the design for whatever popularity reasons.
If reading this list [https://www.supercheats.com/the-evil-within/walkthrough/upgrades] doesn't start making you nauseated then I don't know what else to say. I want to know what's in that green gel to allow such a vast array of perks.
If reading this list [https://www.supercheats.com/the-evil-within/walkthrough/upgrades] doesn't start making you nauseated then I don't know what else to say. I want to know what's in that green gel to allow such a vast array of perks.