As long as it's fun and got a decent amount of replayability, I'd say at least 6-8 hours of enjoyment. And to be honest, there is a fair few games nowadays I consider fun.
This is it for me. I've paid about $70 for Skyrim with DLC. I've played that game for 575 hours and I still haven't finished it.the.chad said:RPG like Skyrim or Fallout - depending how committed you are, could potentially be hundreds of hours!
Thats exactly what i want to know. How many hours of fun ( not fluff or grind or story, but amusement) would you say your 48 pounds are worth in regards to a game? How much time of " quality" gaming is worth a full price AAA asking price.Maximum Bert said:Just about the quality of the experience for me so I suppose in theory there is no minimum amount of time a game has to keep me entertained or indeed any limit on the amount of money I would pay beyond my own personal means ofc.
In reality I am unlikely to buy a game at 48 pounds to start with.
Mostly Triple A titles, I have rarely seen an Indie title more expensive than $20.Corey Schaff said:Is that just the AAA games, or do you get similarly gouged on the Indie Market titles on Steam?
Well like I said for me I do not weigh time heavily as its all about the quality of that amount of time so to take it to a large extreme 1 minute could be enough if it somehow blew my mind. I gather you want a more concrete time frame so in the case of one of my favourite games of all time I would say 1 hour for 48 pounds.Lufia Erim said:Thats exactly what i want to know. How many hours of fun ( not fluff or grind or story, but amusement) would you say your 48 pounds are worth in regards to a game? How much time of " quality" gaming is worth a full price AAA asking price.Maximum Bert said:Just about the quality of the experience for me so I suppose in theory there is no minimum amount of time a game has to keep me entertained or indeed any limit on the amount of money I would pay beyond my own personal means ofc.
In reality I am unlikely to buy a game at 48 pounds to start with.
Usually not as bad for Indies, they're digital distribution so their prices usually aren't artificially jacked up only for Australia, but with the exchange rate as it is ATM you still end up paying 25-30% more. And any Indie games in physical retailers, unless they're on a "We are trying to get rid of this" sale, are still pretty expensive. Terraria at the EB around the corner is nearly $30, as an example. Compared to $10 on Steam [I've also seen it for closer to $20, but it doesn't seem to drop below that around here].Corey Schaff said:Is that just the AAA games, or do you get similarly gouged on the Indie Market titles on Steam?008Zulu said:A dollar per hour. Games are already overpriced here in Australia, it's important to get as much for your dollar as possible. I'm not a big FPS multiplayer, so I can never justify spend $90 on a 6 hour single player game.