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Line 1000000001 Beginning of the Chronicle of the Artificial Heaven Incident
Long ago we left the world behind. Airborne toxins that choked the life out of humanity drove us underground. We built cities, facilities, and countries even, but we still missed the warmth of the sun. We chased fantasy, knowing that we would never see her light again.
The greatest minds pursued a future that would allow us to once again walk the face of the Earth. It took only one generation to do it. They created Antique Earth, a massive digital simulation that ninety-five percent of the population chose to partake in. The other five percent, those who did not want to live out their lives in a simulation, were tasked with keeping the mostly automated system from crashing
This online society is not perfect. There are rules to keep it in place. These rules are maintained and enforced by the Moderators, the AI creators of this Online World. The laws are created by the Public, a council whose actions are influenced by the direct democracy of the society. Every citizen, every man and woman, gets to vote on each issue. This keeps the law of the majority strong. However, there have been rumours that the Public has begun to fall into corruption in the twilight of man?s reign over this Earth, perhaps they plan to spend their last moments on Earth grasping for power as men do.
There are various self-serving groups within the society that break the rules of the Public freely and fight the Moderators for their rights to exist. The largest of these groups are the so called Sourcebreakers. These hackers break the source code of the Online world and modify it to their own wanton desires. If a Sourcebreaker wishes to fly, he can do so. If a Sourcebreaker wishes to phase through walls and rob a bank, if she knows how to modify the code, she may do so. Naturally this angers the Moderators and clashes between these two groups are frequent.
Another, more recent faction is the Brothers and Sisters of the Sky. These fanatics speak of a day when the world ends and the entire human race is taken to The Cl0ud, their idea of Heaven. While this faction seems like one that would be non-violent, recently, they have been noted to protest in locations where suicide victims have been discovered. The Moderators suspect the events may be related and have opened an investigation.
While their own forces investigate this new cult you have been hired to help in the ways that Sourcebreakers do best?.
This is a cyberpunk RP, a love letter of sorts to the various books, films and TV series that populate this vast and ever shifting genre. You play the part of a Sourcebreaker, a hacker with a specialized hack set designed to break the system known as Antique Earth. You have been hired by the Moderator group to investigate the cult known as the B.S.S. There are multiple classes of Sourcebreaker, each specializing in their own hackset.
The classes are as Follows
Street Samurai: Specializing in swords and pistols, either as an expect or a hobbyist that shoots at the range every weekend, a Street Samurai?s hacks have to do with Sensory manipulation, whether conflicting with other?s own enhancing their own. When you have to get up close and dirty, a Street Samurai wants the advantage and they?ll use every trick in the book to do it. Charisma Boost: The Common Man.
Superhero: Called such for their augmented strengths and physical attributes. When you see someone flying its probably a superhero. Most of the time those who identify with the Superhero tend to have what a Ghost might call a ?moral obligation? and what a Street Rat might call a pompous sense of self-worth and are known for vigilante justice and random crime intervention. Charisma Boost: Law Enforcement.
Decker: The Decker is a support class, usually found hiding behind the garbage dumpster near a fight, augmenting their own teammate and ghost hacking their opponent. They?re the modern sellsword, they go where the money goes and are the ones most likely to get themselves far too deep into a situation. However with the right tricks and a lot of luck, something a ton of [still living] deckers tend to have they?ll squeeze out of the situation with a few bruises and maybe some money. Charisma Boost: The Geeks.
Ghost: Ghosts are the most socially ?acceptable? Sourcebreakers because they don?t make a sound when they work. Their hacks are based in stealth to the point where some have even been able to hack the code for the vision of others or bend the light provided into some kind of cloak. If you meet a Ghost that says they?re freelancing, they?re probably lying. Corporations love these guys and Ghosts love the cheques the corporations cut. Charisma Boost: Corporate.
Street Rats: Homeless, but they don?t care. They might kick your ass if you sniff at their social status though. Their augments are all over the place. They tend to be a jack of all trades, ranging from moderate stealth or a potentially violent ghost hack. Charisma Boost: Homeless.
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[b] Hack Types to be uploaded 10/07/2014[/b]
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/hacks
Sensory: Increased reflexes: Eyes, Hands or Feet. Only one can normally be used at a time as this hack puts incredible strain on the strain to deal with these increased instincts, as many would call them. There is a recorded instance of the Street Samurai Narissa attempting to use her eyes and her hands in a street fight with the Moderators but suffered an aneurism after about 15 seconds of continuous usage.
Body modification: In the real world, people used steroids and to use them as an analogy body mod hacks are steroids on steroids. Excluding flight, which relies on hacking the simulations physics laws, body mods utilize gross growth of the muscles in the body, twisting them in order to extend their power past reasonable limit. While many of the more ?moral? superheroes that choose this dangerous hack allow their body?s appearance to reflect the power of their muscles, beware the Breaker that chooses to hide this strength. Street Rats are known for this.
Ghost Hacking: The specialty of the Decker, its about ripping into another?s mind and toying with them. While any Breaker worth their salt will have some sort of ICE barrier to make it a challenge, a good Decker will dance around these defences. They can shut down your eyes, take away your limbs and in some cases induce comas or death. Decker on Decker battles can result in two Deckers staring at each other while their fingers dance over their touch keyboards waiting for an opening in their opponents ICE barriers.
Stealth Hacks: The most basic stealth hacks are those that remove sound from the environment around their targets. Cutting communication lines by hacking cameras, blue screening monitoring devices or ripping into a bank account, these hacks can be utilized by Ghosts or Deckers and in fact sometimes it is difficult to tell which is which. The easiest way is to ask yourself how they left the scene. Deckers may chase the money but they?re also known for being punks with vicious ideologies. Ghosts have no such qualms and will leave a scene exactly as they entered it.
As a side note, active camouflage is too stressful to use in combat or with other hacks due to the extreme strain on the mind when hacking the vision of everyone around them. Recording devices can still pick up this camouflage if not hacked beforehand. User beware.
This hack descriptions are used as general guidelines to writing one's own code. Feel free to get creative and allow yourself to write your own hacks. If they prove unreasonable to the GM, there will be mention and suggestions of editing
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Name:
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Class:
Hacks: (Choose up to 5. Be creative)
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Notes: (basic details unsuitable for other categories)