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Trivun

Stabat mater dolorosa
Dec 13, 2008
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Okay, first of all, I just want to ask, what the hell happened to the Job Board? I used to use that a fair bit, as did many other people, looking pretty much for small-time gigs doing odd jobs like graphic design or writing, and it was a useful addition to the site that didn't impact anywhere else in any negative way. Why get rid of it?

And thus, second, is a post I made a while ago on the Job Board that didn't exactly get many hits. Basically, I'm a writer, and I need an artist. For the past year or so there's been an idea in my head for a webcomic that I want to do, but although I'm a great writer and graphic designer I'm a lousy 'traditional' artist. And so, I decided to turn to the Escapist (I did ask on Deviant Art too but I don't have enough connections there for it to work). What I'm looking for is an artist, ideally with experience although newer artists will also be considered, to get in touch if they're interested in creating a sci-fi/fantasy epic world and characters for me.

Ideally, the artist will be able to draw a wide variety of characters and landscapes, and although I'll consider any style my ideal vision has the art looking rather similar to Looking For Group, Questionable Content, or possibly anime-esque comics like Aoi House and Paranormal Mystery Squad.

If anyone is interested, then get in touch and I'll set a task, to draw a brief scene from near the start of the story. If it's good enough then I'll consider you for the job :). I'm hoping to try and earn money from this eventually, setting up my own website and running that and selling advertising space (just as a side thing, it won't be a full time job for me) and maybe merchandise eventually. For the start, however, it'll be unpaid, but when money starts to be earned from the site then all profits would be split equally between all involved parties :).

So yeah, if anyone wants to know more then just post in the forum or PM me, and I can give you more details. For now, here's a brief rundown of the general setting:

The story (as yet untitled) would be set mainly on Earth and Arcadia, effectively Earth's predecessor. The idea is that roughly ten thousand years ago, the world was known as Arcadia and dominated by magic-based races such as demons (actually very similar genetically to humans), vampires, werewolves, dragons, elves, dwarves, nymphs, centaurs, literally everything from standard fantasy fiction. Humans were the sole non-magical race, but were technologically superior to the other races. The gods were also around, from various pantheons, but rather than being worshipped they were simply another race, albeit much more powerful magically than any other.

At a point around ten thousand years before the present, a demon named Lucius was a member of a cult that believed that the warring nations of Arcadia would one day be united by a common threat, an effective 'Messiah' leading them to peace, and ushering in a new age. Lucius grew tired of the fact that this Messiah hadn't appeared, and so decided to raise an army from the world of the dead, split into the 'Heavenly Domain', the 'Hellish Realms', and Purgatory, to create such a massive war on Arcadia that it's nations would have no choice but to unite to deal with the threat. He hoped to force the Messiah to reveal him/herself by becoming a literal devil. A massive war ensued, during which an effective stalemate was reached, until eventually Lucius realised he could no longer continue the fight. Unwilling to allow the war to end before the Messiah showed themselves, he attempted a ritual to sacrifice the lives of his twelve chief lieutenants and himself to summon the Shadow Arcana, a group of twenty-two 'Revenants' (very powerful creatures from the Hellish Realms) to Arcadia to break the stalemate, as the ultimate way to force the Messiah's hand. Unknown to Lucius, however, there was no Messiah, and his entire plan had been nothing more than a zealot's folly. When faced by a team of warlocks working with the nations allied against him, Lucius finally chose to change his plan and turn his lieutenants into Revenants themselves using a powerful ritual. Although he managed to turn them into the Black Zodiac, and himself into a more powerful Revenant (taking the new name Lucifer), the allied warlocks successfully banished him and the Zodiac to the Hellish Realms.

However, the gate between the world of the dead and Arcadia was open and damaged, and threatened to suck the entire universe into it. As the warlocks tried to hold it and keep the damage to space-time stable, a gathering of the most powerful magic-users on Arcadia managed to plug the hole by creating an entirely new universe, albeit one without magic or life, using excess energy from a time portal opened directly to the Big Bang. The war was over, and Arcadia had been saved. While deciding what to do now with the new universe, humanity (as the sole non-magical race) offered as a whole to enter this new universe, which they called Earth, and act as custodians. Taking samples of plant and animal life with them to terraform Earth, humanity left Arcadia and began a new civillisation on their own. The two worlds were seperated by a rift in space-time that could be opened using magic to allow transport between the worlds, but this was rarely used.

Over the next ten thousand years, humanity forgot its ancient history, and mistook scientific records from Arcadia as proof of life and evolution on Earth for millions of years. They also forgot the existence of magic, relagating Arcadian stories to myth and legend and false religions, and their roles as Earth's custodians, abusing the planet they were meant to protect. By the present day, Earth in the comic is pretty much equivalent to Earth in real life.

Arcadia, however, didn't forget, though their levels of technology and civillisation had regressed to a primitive level after decades of war. The nations of Arcadia developed again, and by the present time they were at a technological level perhaps fifty to a hundred years ahead of Earth, and with a political structure similar to Earth save for the existence of a much more forceful UN-substitute, the Global Alliance (GA), based on Liberty Island (roughly congruent to the middle of the North Sea). The GA had two military bodies too to allow for independent military intervension instead of nothing but endless debates and 'sanctions' - the United Armed Forces (UAF) and the United Intelligence Agency (UIA). The UIA was also responsible for managing the rift between Earth and Arcadia, and keeping humanity unaware of Arcadia for security reasons.

The story follows the character Luna, a young succubus who is an intelligence agent with the UIA and former UAF captain, from the city-state of Persephone. Roughly two years before the comic starts, Luna was responsible for bringing to justice a rogue UIA operative and her former partner, Gabriel, who had defected to form a mercenary group called Supernova. At the present time, Supernova's second-in-command, Kane, has escaped from Liberty Island Maximum Security Prison, with several other former members, and Luna is curious to why Gabriel failed to escape. After getting nowhere, she returns to Persephone only to be attacked by Kane, and is framed for the murder of another Supernova escapee. Branded as a rogue agent by the UIA, she escapes through the rift to Earth, landing in the north of England, followed by Kane (who is under orders from Gabriel to kill her) and UIA agents ordered to return her to UIA custody.

Meanwhile, Scarlett, an Irish woman living in the north of England, checks into a mental clinic in Leeds after a nervous breakdown following the death of her grandmother. Under the care of Doctor James Foster, she meets Alice and Matt, a young couple who have been regularly attending the clinic since serving brief prison sentences a few years before for the deaths of their respective families (given reduced sentences for admitting manslaughter on grounds of dminished responsibility). Alice and Matt claim to be able to see the future, though not very well, and connect with Scarlett after they correctly predict events in her life shortly after meeting them. Some miles away, in a small town near Leeds, twins Jack and Meg go on the run after killing their abusive mother in self defence, after she killed their father in a drunken rage. They are being hunted for both parents' deaths, and decide to escape to Leeds to find transport south to London.

Not long after these events, when Luna makes her way to Leeds to hide from Kane and work out a plan, the paths of all these characters meet, and they become a team forced by circumstance to return to Arcadia and find out what Gabriel's plans are and how they relate to the war that devastated the world over ten millenia ago.

EDIT: Extra info, thanks to Erana's post below:

Update frequency - probably once per week, though the more an artist is able to do without sacrificing quality, the better. Possibly moving up to three days per week later on, provided the artist is willing and actually able to do so. This can vary however, depending on the artist.

Tone - kind of a serious sort of thing, some humour but mostly a dramatic epic storyline-driven comic.

Special effects/action - a fair bit in some parts, but paced out. I do have a few action scenes in mind near the start, including a big chase scene leading up to Luna being framed for the murder which leads to her fleeing from Arcadia. A lot of the story will be character driven though.

Colour - yes, it'll be in colour, not black-and-white. Pretty realistic visuals ideally, but just have a look at the comics I mentioned as inspiration in my OP for an idea of the colour scheme and themes. That is, those comics listed that are in colour...

Content per update - probably about four panels to maybe six with a bit less detail for more story-driven strips, one strip per week. However, this can change depending on the point in the plot and on the artist.

Sexual content - actually, very little :p. I didn't mention in the synopsis, but Luna ends up in a relationship with Scarlett fairly soon after they meet (part of the story, and I have plans much further down the line to shake things up a bit...). It's established early on the Luna is lesbian and Scarlett is bisexual, but I didn't mention that earlier since it's not a massive part of their characters. But yeah, although sex is talked about and perhaps a little bit of flesh shown, there's nothing really explicit.

Fantasy creatures - I encourage the artist to use their imagination. Mostly it'd be adhering to the more traditional looks given, but with a modern twist (bear in mind Arcadia is a futuristic version of Earth, but with magic, so it wouldn't be odd to see a Tolkien-esque elf wearing a suit and tie and working in an office somewhere). As I say, use your imagination, so feel free to come up with unique twists on the normal representation (in fact I actively wish for it :D). As for demons, as I mention they're genetically similar to humans, except with longer life-spans (perhaps five times as long) and magic ailities. However, they're split into sub-classes, like Chaos demons (such as Kane and Gabriel) who can feed on the energy from discord and strife, or incubi/succubi, who can feed on sexual energy, and other types too. Otherwise they tend to look human, and can easily pass for such.

Style - as I've previously mentioned it's similar to a magical futuristic real-life Earth, so clothing styles and such will mostly be the same. However, I have a very specific vision in mind for some places which will be given in detail to the artist(s) further down the line. For example, the city state of Persephone, I imagine to be a massive city of skyscrapers and spires and pointed towers (and parts similar to Eden from FF13), sited on an island in the middle of a massive lake and surrounded by ridges, hills and mountains as a natural protection. The city is accessed by tunnels that emerge from the lake as bridges into the city and come out near other towns under Persephone's rule some miles away - Persephone is supposed to be a very ecologically-friendly state :p.
 

ThaBenMan

Mandalorian Buddha
Mar 6, 2008
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Pretty cool setting you've come up with there. Unfortunately, it seems a little too ambitious for me to try and illustrate right now. I wish you luck in finding someone who can, and look forward to seeing any results!
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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ThaBenMan said:
Pretty cool setting you've come up with there. Unfortunately, it seems a little too ambitious for me to try and illustrate right now. I wish you luck in finding someone who can, and look forward to seeing any results!
Thanks anyway, and yeah, if it does get done I'll probably let people on here know anyway to try and drum up an early fanbase (provided I don't get banned for advertising xD).
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Caramel Frappe said:
Trivun said:
Mm, interesting. If I join your cause, I wouldn't be interested in the pay. Rather, I would ask how detailed do you want these comics to be, or what an artist should start with? I'm most likely not going to be able to fill in the artist position (sadly I do want to though) because I have an LP to run, an job to be hired for, and so forth.

Still, I would love to keep updated about your story and see if I can still help somehow or least see history happen once you're done and completed with the trilogy :} Best luck to you friend.
Pretty detailed, to be honest. I don't need someone who's going to be able to draw as well as a professional, like you'd see in a Marvel print or something, but certainly someone who aspires to that level eventually, or can create something that looks good and is detailed. As I say, more 'Looking for Group' than 'xkcd' xD.

Thanks for showing an interest at any rate :). The story itself will come out eventually, one way or another. Even if I have to write it as a novel, or something. I just always wanted it to be a visual medium, and comics were the best way of putting my vision across, I felt. It's just a pity I don't have the artistic talent that so many other people do :p.
 

Erana

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Feb 28, 2008
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Here's a few more questions, laid out partly in not-actually-questions-but-bullets format:

Update frequency

Define the tone of the webcomic (Sounds

Is there a lot of action/special effects (I assume yes, but to what degree?)

Color?

How much content per update?

How much visually rendered sexual content? (Succubus? >.>)

Are creatures without a real-life analogue (Dragons, werewolves, etc) more human or bestial? (Does this matter for the plot/ is it up in the air?) Do demons have hooves/tails/horns/inhuman skin pigmentation?

Do you have any ideas on the style of this world, for that matter? Clothing/arcetecture/etc?



I might post more, but these are the first things that come to mind if I were to try to illustrate the comic as you've described.
And a webcomic is a big endeavor; I'm not sure if I should be considering an obligation when I already have multiple artistic pursuits going on. Still, I do wish you well.
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
9,830
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Erana said:
Here's a few more questions, laid out partly in not-actually-questions-but-bullets format:

Update frequency

Define the tone of the webcomic (Sounds

Is there a lot of action/special effects (I assume yes, but to what degree?)

Color?

How much content per update?

How much visually rendered sexual content? (Succubus? >.>)

Are creatures without a real-life analogue (Dragons, werewolves, etc) more human or bestial? (Does this matter for the plot/ is it up in the air?) Do demons have hooves/tails/horns/inhuman skin pigmentation?

Do you have any ideas on the style of this world, for that matter? Clothing/arcetecture/etc?



I might post more, but these are the first things that come to mind if I were to try to illustrate the comic as you've described.
And a webcomic is a big endeavor; I'm not sure if I should be considering an obligation when I already have multiple artistic pursuits going on. Still, I do wish you well.
Update frequency - probably every week. I was thinking a 'Freakangels'-style update schedule, that is, one weekly update but have five strips added at that time.

Tone - kind of a serious sort of thing, some humour but mostly a dramatic epic storyline-driven comic.

Special effects/action - a fair bit in some parts, but paced out. I do have a few action scenes in mind near the start, including a big chase scene leading up to Luna being framed for the murder which leads to her fleeing from Arcadia. A lot of the story will be character driven though.

Colour - yes, it'll be in colour, not black-and-white. Pretty realistic visuals ideally, but just have a look at the comics I mentioned as inspiration in my OP for an idea of the colour scheme and themes. That is, those comics listed that are in colour...

Content per update - again, five strips ideally per update, probably between six and ten panels per strip (but this can vary depending on the size of panels and what's happening - roughly the same length for each, though).

Sexual content - actually, very little :p. I didn't mention in the synopsis, but Luna ends up in a relationship with Scarlett fairly soon after they meet (part of the story, and I have plans much further down the line to shake things up a bit...). It's established early on the Luna is lesbian and Scarlett is bisexual, but I didn't mention that earlier since it's not a massive part of their characters. But yeah, although sex is talked about and perhaps a little bit of flesh shown, there's nothing really explicit.

Fantasy creatures - I encourage the artist to use their imagination. Mostly it'd be adhering to the more traditional looks given, but with a modern twist (bear in mind Arcadia is a futuristic version of Earth, but with magic, so it wouldn't be odd to see a Tolkien-esque elf wearing a suit and tie and working in an office somewhere). As I say, use your imagination, so feel free to come up with unique twists on the normal representation (in fact I actively wish for it :D). As for demons, as I mention they're genetically similar to humans, except with longer life-spans (perhaps five times as long) and magic ailities. However, they're split into sub-classes, like Chaos demons (such as Kane and Gabriel) who can feed on the energy from discord and strife, or incubi/succubi, who can feed on sexual energy, and other types too. Otherwise they tend to look human, and can easily pass for such.

Style - as I've previously mentioned it's similar to a magical futuristic real-life Earth, so clothing styles and such will mostly be the same. However, I have a very specific vision in mind for some places which will be given in detail to the artist(s) further down the line. For example, the city state of Persephone, I imagine to be a massive city of skyscrapers and spires and pointed towers (and parts similar to Eden from FF13), sited on an island in the middle of a massive lake and surrounded by ridges, hills and mountains as a natural protection. The city is accessed by tunnels that emerge from the lake as bridges into the city and come out near other towns under Persephone's rule some miles away - Persephone is supposed to be a very ecologically-friendly state :p.
 

Erana

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Feb 28, 2008
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What do the special effects look like?

And I have to point out that five color strips a week is a lot of content, especially for something that you aren't jumping into, full-time. Asking for that much that quickly seems terribly risky. I'd honestly suggest starting out with just a couple strips a week, in black and white, with maybe color images of important characters also available on the site. Regular updates are very important for webcomics, after all. I'd argue even moreso than volume of content.

When I asked about fantasy creatures, I don't simply mean aesthetics, but about what their physical forms would allow them to do. Do werewolves need to be able to hold a gun? Can Griffins fit through doors? Things like that. If your artist draws, say, a dragon in the background of an earlier panel as a massive, serpentine beast, You'll have to answer to that in the story later if you have a Western-style, small dragon character. Saying in the author comments that "there are different kinds of dragons" isn't too much a trouble, but it can affect your world and vision.
Allowing for freedom of artistic interpretation is great, but if there's any physical requirements you have of any of the fantasy creatures that even just might be in your story (thumbs, size, wings, etc.) make sure you know them as early in the creative process as possible, and pass them on to your artist.
Same thing goes for locations, too. If you might need a harbor, or an airport or a stadium or whatever else, let the artist know. The more the artist understands your vision, the easier it is to make the images and story feel cohesive. It also helps them to understand the way you think, which is just good for synergy in general.
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Erana said:
What do the special effects look like?

And I have to point out that five color strips a week is a lot of content, especially for something that you aren't jumping into, full-time. Asking for that much that quickly seems terribly risky. I'd honestly suggest starting out with just a couple strips a week, in black and white, with maybe color images of important characters also available on the site. Regular updates are very important for webcomics, after all. I'd argue even moreso than volume of content.

When I asked about fantasy creatures, I don't simply mean aesthetics, but about what their physical forms would allow them to do. Do werewolves need to be able to hold a gun? Can Griffins fit through doors? Things like that. If your artist draws, say, a dragon in the background of an earlier panel as a massive, serpentine beast, You'll have to answer to that in the story later if you have a Western-style, small dragon character. Saying in the author comments that "there are different kinds of dragons" isn't too much a trouble, but it can affect your world and vision.
Allowing for freedom of artistic interpretation is great, but if there's any physical requirements you have of any of the fantasy creatures that even just might be in your story (thumbs, size, wings, etc.) make sure you know them as early in the creative process as possible, and pass them on to your artist.
Same thing goes for locations, too. If you might need a harbor, or an airport or a stadium or whatever else, let the artist know. The more the artist understands your vision, the easier it is to make the images and story feel cohesive. It also helps them to understand the way you think, which is just good for synergy in general.
Fair enough :). Regarding the 'special effects', it's kind of hard to describe at this point. Think of a wizard's duel, for example, with two wizards blasting bright light and fire and so on at each other. That would be just one example, but we see stills from that instead of the whole fight. Or explosions and missiles being fired and guns being fired. Again, like stills instead of the whole scene. Here's an example:

http://www.freakangels.com/?p=374

That's not the particular art style I'm looking for, by the way, but there are plenty of pages if you have a look around there that have examples of the sort of action scenes I'm looking for.

About the fantasy creatures, that's something that would come up later on, and probably on a case-by-case basis. The artist as well as myself would need to keep in mind that the entirety of Arcadia is made to accommodate massive numbers of creatures, but even then limits have to be applied. For example, you won't find many giants walking the streets of Persephone or anything, but they'd likely have their own cities or nations elsewhere where they can live lives adapted for themselves pretty easily. Things like furniture or sizes of doors or how to hold weapons would be considered as something that varies naturally within the culture, since chances are custom weapons or whatever would be made by different manufacturers (and plenty of races wouldn't need to use weapons anyway, depending on their own natural defences...) to accommodate. A gun designed for a werewolf, who would only really use it when in humanoid shape anyway, would be very different to, say, a pistol designed for a creature with claws or talons, to accommodate the different grip. Again, something I encourage the artist to experiment with and play around with. Anything I specifically want would be communicated early on to the artist so it all fits together with the mythology I hope to build.

And yes, different types of creatures would likely appear, but again that's something I'd discuss with the chosen artist(s) early on. Crowd scenes, for example, would show a wide variety of creatures interacting normally, though there won't be very many of those for parts of the story, particularly given half the action takes place on Earth rather than Arcadia. For locations, again, I'd discuss that early on, though Earth locations I'd want to be as realistically accurate as well (the city mentioned, Leeds, is actually where I lived at university, so I know the area quite well). Hence, Google Maps and Images will help a lot there :).
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Another point for everyone interested - make sure you're aware of the wide range of styles of webcomics at the moment. In terms of art I would ideally be looking for something of an anime style, but all styles will be considered, and feel free to take inspiration from the following webcomics:

http://www.freakangels.com/?p=22
http://www.paranormalmysterysquad.com/strips-pms/do_you_see_our_target
http://www.lfgcomic.com/page/1
http://www.gunnerkrigg.com/index2.php

Obviously, each of these evolved over time with their art styles as the artists improved their techniques, so take from that what you will...
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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overpuce said:
Based on your current schedule, is there a specific day that you're looking for your releases to occur? This would greatly help those of us who are bound to a job.
Hmmmm, to be honest, probably once a week, every Friday. Though the schedule is subject to change before anything is decided, as are most issues here. Really, it would depend on the artist's speed at putting out decent work, my own speed at writing, and the day-to-day lives of everyone involved. One thing is certain though, I would have no intention of doing a VG Cats and going weeks or even months without an update...
 

Jumplion

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Mar 10, 2008
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I wish you luck in your find and use this post as a semi-bump for your endeavors. I tried a hand at my own webcomic and it pretty much failed miserably [http://www.escapistmagazine.com/forums/read/18.94061-Experiment-0009-Most-likely-discontinued], but it was an interesting learning experience nonetheless. My suggestion to you is to get a good chunk of the story and comics done before you release and don't fall for the trap of wanting to release so soon, no matter how tempting it is.
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Jumplion said:
I wish you luck in your find and use this post as a semi-bump for your endeavors. I tried a hand at my own webcomic and it pretty much failed miserably [http://www.escapistmagazine.com/forums/read/18.94061-Experiment-0009-Most-likely-discontinued], but it was an interesting learning experience nonetheless. My suggestion to you is to get a good chunk of the story and comics done before you release and don't fall for the trap of wanting to release so soon, no matter how tempting it is.
Thanks :). Yeah, a policy I intend to use is to always have a large buffer of strips, wherever possible, and use guest comics if necessary to pad out any gaps where we would be unable to update for whatever reason. Basically the same as what a lot of professional webcomic creators do :)
 

Fightgarr

Concept Artist
Dec 3, 2008
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It would depend significantly on pay, for me. I take it this is not a paid position as a start-up? You can check my stuff out here [maycontaindragons.blogspot.com].
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Fightgarr said:
It would depend significantly on pay, for me. I take it this is not a paid position as a start-up? You can check my stuff out here [maycontaindragons.blogspot.com].
That is actually pretty damn amazing, and it fits the look and feel of what I'm trying to find perfectly :D. Would you be interested by any chance in doing just a brief test image of one of the characters or something if I gave you some details, just to be sure?

Regarding pay, yeah, at first it would be unpaid but then a paid position later from advertising revenue, and merchadise if it becomes big enough. That being said, for someone with enough talent I'd be more than happy to pay a negotiable modest fee (not much though to be honest as I only work part-time myself) as a start-up salary to secure such talents :).
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Okay, a very brief update - thanks to the nature of the position and the fact that people do have lives, chances are it wouldn't be quite as frequent an update schedule as I previously stated. Possibly one strip every three days or so, or rather, three times per week. A little bit easier for whoever wants to get involved here :D
 

Jonluw

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May 23, 2010
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Just as a heads up: You might want to check out a thread called The artist in thee [http://www.escapistmagazine.com/forums/read/18.72805-The-artist-in-thee] to find users with artistic inclinations.
Yes, I do post there myself, but don't take this as me advertising myself. I wouldn't be able to draw a webcomic. I have far too little experience. Drawing takes me a very long time, I can't draw efficiently or maintain a consistent style, and I'm colour blind. Nor do I have a tablet or any such art supplies.

[user]Fightgarr[/user] in particular creates absolutely gorgeus stuff. Ah, I see he has already posted here.
 

Erana

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Feb 28, 2008
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Fightgarr said:
It would depend significantly on pay, for me. I take it this is not a paid position as a start-up? You can check my stuff out here [maycontaindragons.blogspot.com].
WHY DIDNT YOU TELL ME YOU WERE SUCH AN ACCOMPLISHED ARTIST?!
Please tell me its because you didn't tell me and I'm not that oblivious.

Anyway, Trivun, any luck?
 

Fightgarr

Concept Artist
Dec 3, 2008
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Trivun said:
That is actually pretty damn amazing, and it fits the look and feel of what I'm trying to find perfectly :D. Would you be interested by any chance in doing just a brief test image of one of the characters or something if I gave you some details, just to be sure?

Regarding pay, yeah, at first it would be unpaid but then a paid position later from advertising revenue, and merchadise if it becomes big enough. That being said, for someone with enough talent I'd be more than happy to pay a negotiable modest fee (not much though to be honest as I only work part-time myself) as a start-up salary to secure such talents :).
Thank you. Unfortunately I'm on such a schedule that I can't really take on any new unpaid side projects. I'm just too busy; not just with art, but it's summertime which means that QA at my company is ramping up significantly so I'm working all kinds of QA overtime. I think, at the moment at least, I am not the artist you seek. Good luck. I hope you can find someone willing to take on the project.
Jonluw said:
[user]Fightgarr[/user] in particular creates absolutely gorgeus stuff. Ah, I see he has already posted here.
Thank you very much.
Erana said:
WHY DIDNT YOU TELL ME YOU WERE SUCH AN ACCOMPLISHED ARTIST?!
Please tell me its because you didn't tell me and I'm not that oblivious.
Hmm... I'm trying to think if we've ever had a conversation about my being an artist, on IRC. I don't think it's a secret or anything, though, as I'm sure Nuke or LaCoil would verify. I'm one of the more active posters in the long-running 'artist in thee' thread and I founded the "Escape Artists" group. I suppose some things just tend to slip by. Nevertheless, thank you for the compliment.