Well, I can say that some that these pokes couild easily show up in monster hunter. Very well done.
But something keeps niggling me though...
But something keeps niggling me though...
Yeah, I fall into this boat as well. They always just look so creepy and unsettling. Like if I saw them in real life I'd accidentally puke on it.Redlin5 said:I usually don't like these.
*looks at pictures*
NOPE
Minor gripe. Piccinini doesn't 'make' anything. She comes up with an idea and uses ridiculous amounts of cash to pay sculptors, 3d artists and a slew of other technical experts to create her art. I'm not certain the preliminary sketches she does are anywhere close to how the sculptures end up, which is funny when this is sort of what's happening here. A simplistic sketch being expanded on by those with the skill and training for ultra fine detail.The Almighty Aardvark said:EDIT: I finally remembered the name of the artist this guy's work reminds me of. Patricia Piccinini. She does hyperrealistic sculptures that look similarly unsettling
I am glad I am not the only one that immediately thought the same.Soviet Heavy said:I'm getting a serious Alien: Resurrection vibe from that Mewtwo.
They turned him into an axolotlHairless Mammoth said:Oh, Dragonite. What did they do to you, buddy? I also don't like how Arcanine looks feline here. Why is Gengar's line based on bats? Did I miss something from lack of exposure to anything past gen 2?
Good, if nasty looking, collection overall, though. Charizard and Venusaur look like they came right out of a game from the future. I still like the pic floating around the net of realistic Venasaur based on a toad more than this one.
I can't even say I'm surprised. The degree to which concepts are valued and technical ability is undervalued in the art world is kind of ridiculous. As expected, I can't find anything about the names of the sculptors she hired to produce her art.rorychief said:Minor gripe. Piccinini doesn't 'make' anything. She comes up with an idea and uses ridiculous amounts of cash to pay sculptors, 3d artists and a slew of other technical experts to create her art. I'm not certain the preliminary sketches she does are anywhere close to how the sculptures end up, which is funny when this is sort of what's happening here. A simplistic sketch being expanded on by those with the skill and training for ultra fine detail.
Depressing isn't it, when the work and all its impressive qualities are owed to the sculptor, but the patron (not even going to call here an artist here) gets to attach their name to it because they're the one with the grant money. I imagine she's very good at diverting conversation away from her process and steering it then toward the meaning and symbolism behind her concept. Thing is then that only tutors,lecturers and critics care about conceptualism, while art students, practicing artist and the general public only want to know how effects were achieved, what materials were used and how long it took. At least that's how it was while I was at college.The Almighty Aardvark said:I can't even say I'm surprised. The degree to which concepts are valued and technical ability is undervalued in the art world is kind of ridiculous. As expected, I can't find anything about the names of the sculptors she hired to produce her art.
Where'd you go to college? I'd always wondered how prevalent this attitude was. I have a couple friends at the university in my city and it just killed art for them. Even most of the students got caught up in it too. The conceptual side was ridden so hard that one of the teachers (one of the very few who'd try to teach them technical skills) complained how the majority of the 3rd and 4th year students came into his classes with no knowledge of composition or basic technical ability.rorychief said:Depressing isn't it, when the work and all its impressive qualities are owed to the sculptor, but the patron (not even going to call here an artist here) gets to attach their name to it because they're the one with the grant money. I imagine she's very good at diverting conversation away from her process and steering it then toward the meaning and symbolism behind her concept. Thing is then that only tutors,lecturers and critics care about conceptualism, while art students, practicing artist and the general public only want to know how effects were achieved, what materials were used and how long it took. At least that's how it was while I was at college.The Almighty Aardvark said:I can't even say I'm surprised. The degree to which concepts are valued and technical ability is undervalued in the art world is kind of ridiculous. As expected, I can't find anything about the names of the sculptors she hired to produce her art.
i think the artist was going for a realistic animal theme. Dragons aren't real, thus he substituted for bird. Although he could have gone with dinosaur i suppose.Hero of Lime said:I do like his realistic Pokemon, but I'm not a big fan of his interpretation of Reshiram. I understand his reasoning, but it's not how I would do a realistic one personally.
It's too bird-like for my taste. Needs more of a draconian look with fur rather than feathers. Still a great art piece though. Plus, it's nice to have an artist that draws Pokemon from all the generations rather than just the first one.
I'll admit that Reshiram kinda looks like a bird at first glance anyway. Maybe a mix of a bird, or a dinosaur/reptilian would look better in the absence of using a dragon look. Either way, I won't complain. The fact that he took the time to make it is cool enough anyway. Reshiram getting more recognition is fine by me!uhohimdead said:i think the artist was going for a realistic animal theme. Dragons aren't real, thus he substituted for bird. Although he could have gone with dinosaur i suppose.
Sorry no reply, no computer over weekend.The Almighty Aardvark said:Where'd you go to college? I'd always wondered how prevalent this attitude was. I have a couple friends at the university in my city and it just killed art for them. Even most of the students got caught up in it too. The conceptual side was ridden so hard that one of the teachers (one of the very few who'd try to teach them technical skills) complained how the majority of the 3rd and 4th year students came into his classes with no knowledge of composition or basic technical ability.