Aspiring game writer

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Diablo27

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Jul 18, 2010
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So I'm still a teenager but everyone I meet has said I'm extremely advanced in everything I do. My life goal is to work in the games industry and ever since I was a child I've been writing games, I've got at least fifty that I could write out and I'm wondering how to find a publisher or developer close to me? I'm not bothered who, I just want to get my scripts seen.
 

Rylot

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May 14, 2010
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Have you checked in at the 'Jobs' forum? I'm not sure if you'd have any luck but you might find a receptive audience.

Captcha: Torgersen Thound
 

Captain Underbeard

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Mar 8, 2011
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Diablo27 said:
So I'm still a teenager but everyone I meet has said I'm extremely advanced in everything I do. My life goal is to work in the games industry and ever since I was a child I've been writing games, I've got at least fifty that I could write out and I'm wondering how to find a publisher or developer close to me? I'm not bothered who, I just want to get my scripts seen.
When you say 'writing' games, what do you mean? It might sound like I'm being pedantic, but that could be programming games (writing the code), designing games (writing the story and concept and stuff), or simply writing the game's story.

It's not entirely clear from what you've written.

So advice #1: Always be clear about what you mean when writing :)
 

Diablo27

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Captain Underbeard said:
Diablo27 said:
So I'm still a teenager but everyone I meet has said I'm extremely advanced in everything I do. My life goal is to work in the games industry and ever since I was a child I've been writing games, I've got at least fifty that I could write out and I'm wondering how to find a publisher or developer close to me? I'm not bothered who, I just want to get my scripts seen.
When you say 'writing' games, what do you mean? It might sound like I'm being pedantic, but that could be programming games (writing the code), designing games (writing the story and concept and stuff), or simply writing the game's story.

It's not entirely clear from what you've written.

So advice #1: Always be clear about what you mean when writing :)
Sorry, writing the story, enemies, details, objectives. Basically anything that doesn't involve code because I used to code in flash and I was hopeless.
 

Captain Underbeard

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On that basis I'd say you're looking at being a games designer. Being a designer incorporates a lot of the things you've mentioned. For a better idea of what it means to be a designer, look up the Extra Credits video on this subject (it should be fairly easy to find).

As for finding pubs/devs near you...search your town and/or state and type in games company. It's not an ideal search but it's a start. I don't think there's a Yellow Pages for games companies, but with a bit of digging on Google you should find something.

As for working on games - I'd recommend finding some like-minded people who want to make a game, and then make it with them. It's great experience to put on your CV, and there are plenty of people around who want to team up and work together. I say this as I imagine you don't have much experiencing of actually making games (as in, having a game you could show people and they can play) and a lot of pubs/devs won't even look at CVs without some game development experience...
 

drisky

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Mar 16, 2009
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I know when Bioware was looking for people to write old republic, they were asking for applicants to write 15 missions in Neverwinter Knights. Also If you couldn't get there attention in the first 2 minutes it got thrown out. In this case what your looking for is to make your stories as short and interesting as possible. Theres not a lot of room in gaming for one person vision of an entire universe sins it is a collaborative effort. If you have 50 you can write out, go and do that and get feed back. Also collaborate on Flash games or something, anything that gets you practice and experience.
 

Diablo27

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Jul 18, 2010
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Captain Underbeard said:
On that basis I'd say you're looking at being a games designer. Being a designer incorporates a lot of the things you've mentioned. For a better idea of what it means to be a designer, look up the Extra Credits video on this subject (it should be fairly easy to find).

As for finding pubs/devs near you...search your town and/or state and type in games company. It's not an ideal search but it's a start. I don't think there's a Yellow Pages for games companies, but with a bit of digging on Google you should find something.

As for working on games - I'd recommend finding some like-minded people who want to make a game, and then make it with them. It's great experience to put on your CV, and there are plenty of people around who want to team up and work together. I say this as I imagine you don't have much experiencing of actually making games (as in, having a game you could show people and they can play) and a lot of pubs/devs won't even look at CVs without some game development experience...
I saw that and that's what put me back in the game after so many years. It got me excited. Thanks for the help.
 

Captain Underbeard

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My next piece of advice is just start making games, making them for real. Hook up with other people who wanna make stuff and you'll get plenty of experience - though these can take a couple of months at least. Or you can go do a games jam, where participants work alone or in groups to make a game over the course of a day or two. It's a real experience, I'd recommend it to anyone wishing to go into games.

http://www.mcfunkypants.com/2010/game-jams-aplenty/