Lightknight said:
The difference in this current generation is potentially more than a day at current average internet rates in the US as opposed to a few minutes while a disk installs the local game content. Considering that disks cost VERY little to make and ship and those costs are included in the retail price, there is little to no reason to go with a digital download if disks are available. Getting rid of the disks just forces gamers to pick a less preferable option.
If the size of games goes up, this problem will only get worse. As I mentioned earlier, the Uncharted 3 file size was 40GB and that's current gen. If the ps4 is able to read Bluray layers with more than 50GB total then we should start seeing MUCH larger game files as the games begin to have much more detailed assets. If I recall, Sony already developed the tech to store 1TB on two layers of Bluray disks so it isn't unreasonable to see bluray players reading 250GB on two layers even if they can't read 4x layers.
Now, even given your inexhaustible amount of stoic patience I'm sure that you'd like the option to play some games when you buy it instead of having to wait for what could be days depending on how big game files start to get with more powerful systems available for developers to hammer. I'd think you'd also like to avoid having a console gobbling up the internet for those days if you enjoy some streaming services or online gaming. Even if you don't notice a difference in your streaming services, you'd then be extending the time of the download. In an area where the internet connection speed is 10mbps or less and the file is something like 140GB you would literally get a shipment from Amazon sooner and be able to play it more quickly.
Developers are trying to convince us that we want this so that they can have all the control over their titles. Their goal really is to get rid of the preowned market and unlike the movie industry, there's few enough machines to make it happen easily. If they are really able to handle prices the way steam does, I wouldn't care. But more likely than not they'll do no such thing and so I'll simply purchase fewer games.
True, the US internet inftrastructure does seem to be decades behind the rest of the world, so if you are from US this will negatively inpact you highly.
A stamped disck costs very little. the box, cover, all the fancy paint costs more, and the actual shipping of physical copies are even more costly. when we talk about retail beign mroe expensive it is not the disc that costs. iut is the shipping, and the most costly part - shelf-space. the shelfspace at the store costs more than the actual physical copy. yes, they are included in retail price, and
IF they would be excluded from digital download, you woudl see a clear price difference. but right now it is now.
There are plenty of reasons to pick digital over physical. granted, most of them are subjective, but subjective reasons are why we buy games to begin with.
Size increase will get it worse, yes, however if your ISPs would not be trying to extort you like coal miners you would have your internet speeds increase faster than game sizes.
Yes, 50 GB blue ray games can and very likely will be a reality, however they may as well take much longer off the disc as well. the 1 TB Blue Ray disc i have not heard of, interesting. I always though they are limited to 50 gb per layer at current disc size.
True, in areas of slow internet connection (bellow 10 mbps) this may hamper the other services and take much longer to download. but like i said, thats what preloading is made for. you cant paly the game till launch day anyway, but it downloads a week ahead and you can play it the minute launch day comes. you would nto be getting it sooner anyway (except piracy that usually leaks before release). While yes i can see appear of buy and play instantly, if you wanted that there was OnLive. wasnt popular though. And once again it comes down to patience. Personally i plan ahead, im the kind of person that got more games than time, so i pre-download/install the game a few days before i plan to turn it on to begin with. now it course that wouldnt work for everyone as some people just go trolling internet for a new game to play.
your example would mean that at 10mbps a 140 gb file would be downlaoded in 31,(1) hours. that is a bit more than oen day. amazon shipment takes up to two weeks here.
The way we want digital and the way developers want it are extremely different, and thus steam is pretty much the only digital services that realyl suceeded (well ok GOG did too). and thats becuase they went the way consumers and not developers want. its not so much as we dont want digital future, we want digital future that woudl benefit us instead of game publishers.
Cpacha: right left
indecisive capcha?