Pretty much.devotedsniper said:I agree, with most games some realism is required, with fantasy rpg's then no realism is required so long as it isn't rediculous and it is believable for that world, but with racing i think 100% realism (i'm one of those that turns all the assists off on racing games). It's all about the balance between realism, gameplay and fun.
I wouldn't really call Counter Strike realistic. Yes being killed with one shot to the face is pretty realistic, but the uselessness of cover, fast running speed, and the ability to shrug off entire clips of assault rifle ammo at point blank range in any area other than the face is much less so. This isn't necessarily bad, but definately not realistic.PoisonUnagi said:I'll take anything between 0%-50%. I guess it depends on my mood. Sometimes I'm up for Morrowind or TF2, sometimes even stuff as realistic as Counter-Strike, but at the moment I'm into atmospheric/abstract games like Knytt Stories.
Does anyone have some suggestions of games along those lines? It can be as concrete as AnUntitledStory, but I really need more games like that. Knytt Stories is fucking awesome.
No good fantasy & Scifi novel that I am aware of add ridiculous looking/sounding stuff just for the hell of it. That would make it a very bad fantasy world. All of their unrealistic elements have a sort of rationalization behind them. They are there to keep your suspension of disbelief up and let you immerse in the world. Stuff like why Mages are capable of magic when normal human cannot, where do the demons come from/what are they etc... We accept those as part of what makes that fantasy world go around. They belong there.manythings said:That was point I was making. It's ridiculous for someone to say How high someone jumped was somehow bizarrely fantastical in a world where people practice magic, fight dragons and demonic entities take possession of hosts.
There is wisdom in this wo/man's words. I recall a complaint when someone said that DA2 felt like an anime since your character could do a butterfly kick [http://www.youtube.com/watch?v=1IQ0cvrJRCs]. Never mind the fact that, according to the game lore itself, blood is the most powerful weapon anyone can wield (Circle origin anyone?), "here there be dragons" and all that, and one can vanish right in front of someone's face and they won't have any idea what the fuck just happened.Veldt Falsetto said:In EVERY story, realism should be relevent to the universe it is set in.
For example, it's perfectly realistic for people to fly in Dragonball
It is NOT perfectly realistic for people to heal in 5 seconds in cover in Modern Warfare
Realism shouldn't be compared to what is possible in the real world but what is possible in the world the story is set.
I know it's not very realistic, but it's still alot more realistic than most of my games.archvile93 said:I wouldn't really call Counter Strike realistic. Yes being killed with one shot to the face is pretty realistic, but the uselessness of cover, fast running speed, and the ability to shrug off entire clips of assault rifle ammo at point blank range in any area other than the face is much less so. This isn't necessarily bad, but definately not realistic.PoisonUnagi said:I'll take anything between 0%-50%. I guess it depends on my mood. Sometimes I'm up for Morrowind or TF2, sometimes even stuff as realistic as Counter-Strike, but at the moment I'm into atmospheric/abstract games like Knytt Stories.
Does anyone have some suggestions of games along those lines? It can be as concrete as AnUntitledStory, but I really need more games like that. Knytt Stories is fucking awesome.
OT: I can enjoy any particular style except hyper realistic. The only experience I have with that style is the Arma 2 demo which I found terrible (probably because it didn't even bother to teach me the controls, and just plopped me down in a mission after the broken tutorial without telling me how I was supposed to handle my objective or even where to go.)
Okay the captchas are really getting annoying, and I know they're getting longer.
But why is A mage suddenly acceptable with all it's outlandishness versus someone being skilled in misdirection and moving very fast? People will happily guzzle insane nonsense and spew at the sight of something that's not quite right.MaaZeus said:No good fantasy & Scifi novel that I am aware of add ridiculous looking/sounding stuff just for the hell of it. That would make it a very bad fantasy world. All of their unrealistic elements have a sort of rationalization behind them. They are there to keep your suspension of disbelief up and let you immerse in the world. Stuff like why Mages are capable of magic when normal human cannot, where do the demons come from/what are they etc... We accept those as part of what makes that fantasy world go around. They belong there.manythings said:That was point I was making. It's ridiculous for someone to say How high someone jumped was somehow bizarrely fantastical in a world where people practice magic, fight dragons and demonic entities take possession of hosts.
Rogue doing ridiculous stunts like teleportation, there is no real ingame explanation other than dumb cool-factor. It just looks silly. Same thing with enemies that explode to pieces from a mere dagger attack. Makes no sense. However those are just a gameplay elements. You dont see those things in lore elements like cutscenes, where people actually move and/or die quite "realistically" so to speak.
When they're so realistic that the distinction between reality and virtual reality becomes blurred............manythings said:how real should games actually get before they should stop?
Get Irrational to make a cyberpunk Bioshock (No, I don't mean system shock), sort of chaotic future city, bristling with neon and scuzz, a permanent storm occupying the region!ronald1840 said:This is where graphical advancement and 'realistic' visuals need to cap off. The rest of gaming culture should focus on new game mechanics, audio, AI programming, and new design philosophies.
I mean this just screams Blade Runner to me. If this will eventually turn out a type of game like this and it's exclusive then I will gladly buy an Xbox or high end PC for it. I don't see how you can get more realistic than this without being creepy![]()