Yeah, I'm just going to rant a little bit, because this has been very irritating.
Don't feel obliged to read this (It's gonna be long)...
So, a few days ago, I find out Chris Sawyer created a 'sequel' to Transport Tycoon, called 'Locomotion'. It's old now (2004), but as it turns out, Atari has it available on their digital downloads service...
It wasn't too expensive, so I thought, why not?
Well, turns out Atari is into Crazy-ass over the top DRM (for a 6 year old game???), and worse, is irresponsible in giving you the codes needed to unlock this DRM.
First, upon downloading the game, it gave me a code that's supposed to get the game to work.
But, the installation file creates a folder equivalent to the installation CD the game probably once had.
Then, when you try to install it, it asks you for a CD key...
Fine. Whatever, they've given me a code, that must be what it is right?
Wrong! Firstly, I noticed the code didn't look like the example of what the game wanted as a CD key.
I tried a dozen variations, then looked for more information online.
This led me to the fact that the CD key for this game should be 24 characters, as 6 groups of 4 seperated by dashes. (Eg. Something like XXXX-XXXX-XXXX-XXXX-XXXX-XXXX)
The code I was given had no dashes in it, but I figured that could just be an oversight... However, it was also 25 characters long....
Further, a question on a forum I found that this game, on top of having a CD key, if downloaded digitally also contains SecuROM...
Well, stories about SecuROM aside, I now figured they'd given me the SecuROM code, but not the CD key.
I emailed them, saying the code they'd given me didn't work...
(While waiting for this, and because I was a little bit frustrated, I looked up a CD key for this game elsewhere - This code looked exactly as I would have expected, and allowed installation. It also allowed me to confirm that there was indeed a second DRM system (SecuROM) activation required when you start the game. - Since this wasn't MY CD key, I uninstalled the game again, waiting for the email response).
So... I get the email reply... And what do they send me? The EXACT SAME CODE They'd already given me...
Now I've emailed them again, and I'm still waiting for a new response.
But... This kind of thing makes me really pissed off.
I know I can find a pirated copy of this game, and get it to work in about 5 minutes.
Yet I buy a legitimate download, and at this stage I'm not even sure it will ever work...
I mean, what the hell? How is this going to encourage anyone to do the right thing?
I might as well have flushed money down the toilet for all the good 'buying' this did me...
No wonder steam is so popular. At least their downloads work when you buy them.
Don't feel obliged to read this (It's gonna be long)...
So, a few days ago, I find out Chris Sawyer created a 'sequel' to Transport Tycoon, called 'Locomotion'. It's old now (2004), but as it turns out, Atari has it available on their digital downloads service...
It wasn't too expensive, so I thought, why not?
Well, turns out Atari is into Crazy-ass over the top DRM (for a 6 year old game???), and worse, is irresponsible in giving you the codes needed to unlock this DRM.
First, upon downloading the game, it gave me a code that's supposed to get the game to work.
But, the installation file creates a folder equivalent to the installation CD the game probably once had.
Then, when you try to install it, it asks you for a CD key...
Fine. Whatever, they've given me a code, that must be what it is right?
Wrong! Firstly, I noticed the code didn't look like the example of what the game wanted as a CD key.
I tried a dozen variations, then looked for more information online.
This led me to the fact that the CD key for this game should be 24 characters, as 6 groups of 4 seperated by dashes. (Eg. Something like XXXX-XXXX-XXXX-XXXX-XXXX-XXXX)
The code I was given had no dashes in it, but I figured that could just be an oversight... However, it was also 25 characters long....
Further, a question on a forum I found that this game, on top of having a CD key, if downloaded digitally also contains SecuROM...
Well, stories about SecuROM aside, I now figured they'd given me the SecuROM code, but not the CD key.
I emailed them, saying the code they'd given me didn't work...
(While waiting for this, and because I was a little bit frustrated, I looked up a CD key for this game elsewhere - This code looked exactly as I would have expected, and allowed installation. It also allowed me to confirm that there was indeed a second DRM system (SecuROM) activation required when you start the game. - Since this wasn't MY CD key, I uninstalled the game again, waiting for the email response).
So... I get the email reply... And what do they send me? The EXACT SAME CODE They'd already given me...
Now I've emailed them again, and I'm still waiting for a new response.
But... This kind of thing makes me really pissed off.
I know I can find a pirated copy of this game, and get it to work in about 5 minutes.
Yet I buy a legitimate download, and at this stage I'm not even sure it will ever work...
I mean, what the hell? How is this going to encourage anyone to do the right thing?
I might as well have flushed money down the toilet for all the good 'buying' this did me...
No wonder steam is so popular. At least their downloads work when you buy them.