Australia Asks About High Game Prices

Grey Day for Elcia

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bunji said:
Im so damn sick of hearing about Austrailias damn prices! We have the same prices in Sweden, you want a new game? Thats 110 bucks on average, why is no body crying for us? ;_;
*holds you and cries*

We suffer together, my friend across the pond!

OT: the reason games are so expensive is because they want people to pirate them. Oh wait...
 

Grey Day for Elcia

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godofallu said:
If I had to make a new edited edition for one of my games because Australia had to censor the fuck out of it I would charge way more too.

In fact they would be lucky that I would even make a special Australian edition in the first place. Fuck censorship and countries that let it occur.
Well, you dun messed up, buddy. First you went ahead and assumed every game should cost more because some have to be edited. Then you went on to imply lots of games are edited for Australian release, which is funny, because more games have been banned in the US than in Oz. Then you decided to be blame everyone for the actions of a few.

That's three aaaaaand you're out!
 

zombieshark6666

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bunji said:
Im so damn sick of hearing about Austrailias damn prices! We have the same prices in Sweden, you want a new game? Thats 110 bucks on average, why is no body crying for us? ;_;
'Cause you have all the Swedish girls! And Simbin! In that order...
 

Lim3

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Crono1973 said:
Lim3 said:
Baldr said:
Australian salaries are much higher and the conversion rates, they are actually paying less than any place in the world. $1AU is not equal to $1US. Even their minimum wage is like $18AU/hr
Minimum wage is $15 an hour for an adult - over 21.

However industries like hospitality have 0 tipping.

Also average wage is inflated by what we call 'a two speed economy'. The people in the mining sector make 6 digit salaries for even unskilled labour and people everywhere else have much lower salaries.

My $AUS1 buys around $US1 so why do the same digital products cost twice as much for me?

It's market discrimination and price gouging.
Yet, with 4 hours of work at Australian min wage will get you a AAA game at US prices. Our min wage workers have to work 8 hours to get that same game at US prices.
We pay pretty much twice as much for every game off the shelf - so by that logic both min wage workers are working 8 hours for a AAA title.

However min wage for under 18 is $6.50 an hour (or round about), so by that logic a $110-$120 new release AAA title (and that's just the standard edition) would cost 20 hours of work - which is lot around, say school.

The point isn't minimum wage though - its that those prices were set when our dollar was worth half of yours, and they have only increased the price of games since because they know they can charge twice as much here and we'll pay them.

Supply and demand is all well and good, but there are really no alternative products we can switch to since they're all around the same price.
 

SajuukKhar

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I would assume the price differences comes from the fact when online services try to lower the prices, retail stores throw massive hissey fits and claim the online places have a unfair advantage and then try to force to online people to have the same price as retail so they dont have a "unfair advantage".

The problem IS that retail still exists and they cant stand their increasing uselessness.

Much like music publishers, they are a out-of-date system that is kicking and screaming to try to hold on to their antiquated way of existence.
 

Epona

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Lim3 said:
Crono1973 said:
Lim3 said:
Baldr said:
Australian salaries are much higher and the conversion rates, they are actually paying less than any place in the world. $1AU is not equal to $1US. Even their minimum wage is like $18AU/hr
Minimum wage is $15 an hour for an adult - over 21.

However industries like hospitality have 0 tipping.

Also average wage is inflated by what we call 'a two speed economy'. The people in the mining sector make 6 digit salaries for even unskilled labour and people everywhere else have much lower salaries.

My $AUS1 buys around $US1 so why do the same digital products cost twice as much for me?

It's market discrimination and price gouging.
Yet, with 4 hours of work at Australian min wage will get you a AAA game at US prices. Our min wage workers have to work 8 hours to get that same game at US prices.
We pay pretty much twice as much for every game off the shelf - so by that logic both min wage workers are working 8 hours for a AAA title.

However min wage for under 18 is $6.50 an hour (or round about), so by that logic a $110-$120 new release AAA title (and that's just the standard edition) would cost 20 hours of work - which is lot around, say school.

The point isn't minimum wage though - its that those prices were set when our dollar was worth half of yours, and they have only increased the price of games since because they know they can charge twice as much here and we'll pay them.

Supply and demand is all well and good, but there are really no alternative products we can switch to since they're all around the same price.
Having a separate min wage for people under 18 seems discriminatory.
 

Cyrus Hanley

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DVS BSTrD said:
Shamanic Rhythm said:
DVS BSTrD said:
You only have to put with what you're willing to except. You don't want publishers boning you Australia? DO SOMETHING ABOUT IT!
Did you miss the part in the article where it said the government was holding an inquiry?
They were not elected to watch their gamers suffer and be be bled dry while they discuss the price of games in a committee!
Is it sad that I instantly recognised what that was in reference to?
 

BlueMage

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MrStab said:
I would advise you not to drink VB it's bloody terrible go the XXXX Gold instead.
The hells is wrong with you? I've done work at their Castlemaine brewery, on their automation systems, I can assure you - they recycle EVERY drop of water they use, regardless of source. Doesn't take too much imagination from there to figure what gives XXXX it's, uh, 'distinctive' flavour ;)

(Of course, they also brew tooheys and a few so-called imports on-site)
 

BlueMage

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ForgottenPr0digy said:
Shinkicker444 said:
ForgottenPr0digy said:
oh no Fox_21 is butthurt about some American making terrible joke about Australia.

This must the first time ever in human history another country has made fun of an another country.
I love the jokes about our countries wild life being out to kill everything else on the planet. Cracks me up.
it cracks me up as well

Maybe Fox_21 should take the giant spiky dildo out of his butt. And have a sense of humor
Our wildlife IS out to kill everything else. That's what makes us so hardcore - we fucking LIVE here among the bloody things!

OH SHIT DROPBEARS!
 

justnotcricket

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Grey Day for Elcia said:
bunji said:
Im so damn sick of hearing about Austrailias damn prices! We have the same prices in Sweden, you want a new game? Thats 110 bucks on average, why is no body crying for us? ;_;
*holds you and cries*

We suffer together, my friend across the pond!

OT: the reason games are so expensive is because they want people to pirate them. Oh wait...
Is there room in the group hug for a New Zealander? *sobs*
 

Jelly ^.^

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The last AAA title I bought new off a shelf was a Red Faction and Red Faction 2 double pack from GAME last week for $2. It was glorious, even the signage was up for sale.

The last one before that... I don't even know. I bought Settlers of Catan and an expansion with 3 friends about a month ago and that's the last time before that where I paid money for any kind of game.

There's just too much free content out there for me to just abandon my money for something to do instead of the washing on my days off. And bills. And a girlfriend.

Even when I do occasionally buy something these days, I make my dollars heard. Retailers need to abandon the local distributors immediately. If the wholesale price your middlemen offer you is the same as the retail price that your competitors are able to sell their games at with a profit, then you clearly are in business with the wrong people. If a transaction along the production to retail sale process doesn't add value, it needs stop happening.
 

Grey Day for Elcia

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justnotcricket said:
Grey Day for Elcia said:
bunji said:
Im so damn sick of hearing about Austrailias damn prices! We have the same prices in Sweden, you want a new game? Thats 110 bucks on average, why is no body crying for us? ;_;
*holds you and cries*

We suffer together, my friend across the pond!

OT: the reason games are so expensive is because they want people to pirate them. Oh wait...
Is there room in the group hug for a New Zealander? *sobs*
Yes! Get in here, buddy! *hug*
 

caselj01

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What is the alternative? Should game prices be linked directly to the exchange rate? It would be ridiculous if I walked into a shop and a game cost $80 AU and the next day the Australian dollar plummets and suddenly it costs $120? Retail gives you stable prices, not good prices.
 

Dryk

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Zachary Amaranth said:
DVS BSTrD said:
You only have to put with what you're willing to except. You don't want publishers boning you Australia? Be prepared to do something about it!
This is actually the answer. There was a time when the AUD was like 60 on the USD. That was when these prices were set.

Now that there is far more equivalence between the USD and the AUD, charging 100 bucks is ridiculous. But they didn't adjust the prices because....They could get away with it.
It's hard though, seeing as they've done everything they can to try to hide the fact that they're over-priced. Most people think it's normal so they don't do anything about it <.<
 

Mysterious Druid

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I figured anyone with any sense would just use Steam or Oz Game Shop. I stopped going to those parasitic brick and mortar stores a year ago, and I haven't looked back.
 

mew4ever23

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And rightly so, Australians have been getting screwed by game devs for years, It's time about they stood up and asked "What the fuck is up with these game prices?"

I'm looking forward to this one.
 

Nerexor

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AC10 said:
While we're at it, can we lower book prices in Canada too?
And Canadian booze prices too. We pay double or more than U.S. prices for no reason other than the government has a monopoly on the product (at least in Ontario).

CriticKitten said:
Well, let's see....

Australia's government has imposed stricter regulations on video games, often forcing companies to change their game specifically for Australia (thus wasting the developer's own money to "fix" these "issues") or just refusing to allow the game to be sold in Australia at all.

They've also got themselves into a situation in which their costs of living are significantly higher to the point where the minimum wage has to be significantly higher than most developed nations.

Well I'm gonna take a wild stab here and say that it's ENTIRELY YOUR FAULT, AUSTRALIAN GOVERNMENT. Christ, they want to know why their games cost so much but don't look at the obvious source? God forbid they cast blame on the one party that deserves it: themselves.
That could make a certain amount of sense, but only if all games had to undergo those modifications and any that didn't were priced normally, which I gather is not the case. Also I'm pretty sure companies can't charge more for their products in a country because that country chose to not sell some of their other products...