It's called grey because the publishers do not want to sell to those companies. It is perfectly legal in the country of sale but there might be a civil case in the country of purchase.Steven Bogos said:That's known as gray importing and it isn't shady. It's perfectly legal and is in fact encouraged by the Australian government to promote competition.Raioken18 said:I'd taken to getting a private retailer to import games from overseas, in general they buy from overseas and just ship it over themselves. They do them en mass because they know they will be able to own the Australian market and even make a tidy profit in between. Hence why shady little privately owned gaming businesses can still compete with larger chain outlets.
1. Stop using your local area as arguments; we are talking about the US average here and why we are being charged more than the US/UK/EURO (other regions like Singapore, Russia, or China it is understandable, but we're one of the few markets charged more than the average), not just 'Connecticut' (which I have no idea where it is or why it applies to a whole country's situation).Therumancer said:Akalabeth said:[
Steam in particular is known for having pricing disparities between US, UK and EU Markets.
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Wow, someone whose actually heard of Ultima's precursor.
When it comes to digital prices I believe that a lot of it comes down to digital distributors being forced to be competitive with retail. The bottom line being that when a digital distributor undercuts brick and mortar stores it will oftentimes force them out of business. Closing businesses can have a catastrophic impact on the areas they are in due to unemployment, lost taxes and revenue, etc. Down here in Connecticut there has been a big battle between the state and Amazon (which the state won) to force Amazon.com to collect sales taxes. One big complaint being that not charging taxes (which they arguably should have been) made it impossible for physical businesses to compete, since everything else being equal buying online would not only save a trip (and gas) but also a couple of bucks in taxes. I've also heard it mentioned that Connecticut is considering making online retailers charge Connecticut residents the set retail value for products (the same as a Brick and Mortar store) to level the competitive playing field in order to try and save businesses getting clobbered by online services. This has been applied (in discussion) to games, and other media, given the beating once prosperous chains like Gamestop, Best Buy, and even video rental places have taken. I've heard they are looking to other countries for example of how to limit E-businesses, and protect real world ones.
The bottom line is that my immediate guess would be that Steam is forced to charge whatever the going retail price is in a lot of these regions, as opposed to being allowed to just undercut them. Thus the price varies with whatever the price for the physical product at a game store would be. Which is something that's under discussion for the US as well at least, and it would probably mean the end of things like Steam sales, at least in specific states, if it went through.
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As far as the bit with telecommunications infrastructure goes as I understand things in Australia you don't nessicarly pay flat fee for unlimited internet usage, in many cases your charged by the amount of data you transfer, getting so much as part of your service plan, and then paying a premium above it. Something that is supposed to be integral to how the whole system was set up, and one of the reasons why there have been demands for changeovers. Apparently businesses have to pay this too, and the goverment gets a cut (taxes) along with the ISPs (though it's been a while so I could have that wrong). Meaning that with Australia's way of running internet and the current infrastructure a digital service basically has to pay for the data they are sending, as does the person receiving it, in addition to the price of the product. As opposed to how in the US you pay like $15-$50 depending on the plan and speed you want and your pretty much set to do whatever you want for an entire month, whether you don't use it at all, or decide to transfer hundreds of terraflops of data.
I mean you could be right, it might not make sense, but it's one of the biggest bits of complaining I hear about from Aussies when they talk about gaming and stuff down there, the horrible state of the internet, the cost of using it, and I've definatly heard insinituations it's been affecting the digital businesses.
They have other means too. Adobe has oppenly admitted they like piracy. it makes the young people learn using thier products, and when they grow up and need, say, a drawing program for work, they will buy Photoshop, because thats the only they know how to work with, since they pirated it and learn on thier own. so then selling a overpriced Photoshop will work, because they will buy that anyway, since otherwise they would have to learn it all over again.Therumancer said:To be honest at the end of the day companies like Microsoft and Adobe work by being insidious and trying to get their products onto as many machines as possible and make themselves indispensible. If they felt they could say halve their price, and make the same product by reaching twice as many people and getting their fingers into those machines, they probably would just for the market penetration. What's being described is uncharacteristic for them, as their greed and marketing strategy tends to work a little differantly than what we're seeing here, and at the end of the day there has to be a reason for that.
Good. let the physical retailers die. they are obsolete by now. physical copies can be shipped from online stores easily, you give a good example - amazon. and for cheaper too. All retailers do is increase the price by introducing an unnecessary middleman. and you have to pay the middleman.Therumancer said:Oh and I'm jumping around from point to point, but I'd also point out that digital distribution oftentimes has it's prices set to not totally undermine retailers, sometimes by goverments (it depends on where you are). Predatory pricing is a big deal, and has become an issue again even in the US. The basic arguement being that if online businesses drive all of the real businesses out of business it's not good for the areas that rely on those physical locations. Thus effort is made to ensure that the online businesses do not entirely undercut real ones for the same products and services. For a long time in the US for example we've had issues with online services like Amazon not charging sales tax, which real businesses have to do, this ultimatly wound up making products cheaper online since not only do you save the gas/trip you save a buck or two on taxes. That alone can be a HUGE deal, and in states like mine (Connecticut) forcing the issue on E-businesses recently, a lot of points have been made about what we're seeing globally. There have been some rumblings mentioning STEAM in paticular, it's sales have been one of the things totally dominating PC game sales for a long time. With gamestops and other major chains that have done a big business in PC Software (PC used to be the dominant platform) closing tons of locations, states and towns losing those businesses and the tax monies have taken notice and there has been some rumbling about springboarding legislation, perhaps on a by-state level, making it so online services have to sell for the same price as physical locations, including tax, and hopefully bringing some of these bsuinesses back selling PC games... it has no real chance of success for so many reasons I won't mention, but international policies and how other countries have dealt with the problem is occasionally mentioned. It makes me wonder if perhaps the retail cost of your goods influances the digital cost due to goverment mandate, does the Australian goverment tell STEAM it can't undercut retailers if it want's to operate in Australia? I have no idea but it's something you might look into. I know there have been some hints the US might be going there soon (or trying to) as I explained.
This really says it all. The threat of explaining causes dramatic price cuts to bring in line with other countries. I think that is a pretty blatant admission of guilt, without admitting anything. Surely if there was a justifiable reason, attending the hearing and explaining ones self wouldn't be a tough thing to do.Steven Bogos said:Update: Shortly after being summoned to appear before the inquiry, Adobe announced that it will slash the price of some of its products in the Australian market. Photoshop and Creative Cloud will both have their prices lowered for individual licences, bringing them in-line with what people in the US and other markets around the world pay. Business licences of these products remain unaffected.
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And other countries still get shafted. Places like Europe still expected to pay more than Europe because "uh, why not?". Release dates are an even bigger farce where you get delays of when a game in the US is released and when a game in Europe is released, despite it being on a digital setting.Steven Bogos said:Update: Shortly after being summoned to appear before the inquiry, Adobe announced that it will slash the price of some of its products in the Australian market. Photoshop and Creative Cloud will both have their prices lowered for individual licences, bringing them in-line with what people in the US and other markets around the world pay. Business licences of these products remain unaffected.
So because I'm Australian that makes it alright to charge me more? Just because I'm richer then you? So if a guy walks into a store looking like a bum and buys a cheeseburger, then a guy in an expensive suit walks in and buys a cheeseburger it would be fine to double the price just because the suit has more money?Little Gray said:The thing is though that information is not really accurate. The average wage in the US is massively skewed because of the 1% in the US. If you eliminate them from both countries you will find that that average skyrockets. Hell your minimum wage is two to three times higher then that of the US. The reason you pay more for goods in Australia is because you make more. Its as simple at that. Its the same reason that a game in China or Russia does not cost the same as in the US. Different countries get different prices based on their situations.
On behalf of most Aussies on here I'm going to ask that you stop posting about something that you have no actual facts about. First off, almost everything you say is based on what you're been told second or third hand from the aussies and kiwis in your guild, hardly a representitive sample. Secondly you don't actually contribute anything factual about the motivations behind pricing, every time you mention it its always "I believe" or "I've heard" or "My guess" or words to that effect, I have nothing against you having an opinion but an opinion based on nothing is really not an arguement its just an idea without substance.Therumancer said:Wow, someone whose actually heard of Ultima's precursor.
When it comes to digital prices I believe that a lot of it comes down to digital distributors being forced to be competitive with retail. The bottom line being that when a digital distributor undercuts brick and mortar stores it will oftentimes force them out of business. Closing businesses can have a catastrophic impact on the areas they are in due to unemployment, lost taxes and revenue, etc. Down here in Connecticut there has been a big battle between the state and Amazon (which the state won) to force Amazon.com to collect sales taxes. One big complaint being that not charging taxes (which they arguably should have been) made it impossible for physical businesses to compete, since everything else being equal buying online would not only save a trip (and gas) but also a couple of bucks in taxes. I've also heard it mentioned that Connecticut is considering making online retailers charge Connecticut residents the set retail value for products (the same as a Brick and Mortar store) to level the competitive playing field in order to try and save businesses getting clobbered by online services. This has been applied (in discussion) to games, and other media, given the beating once prosperous chains like Gamestop, Best Buy, and even video rental places have taken. I've heard they are looking to other countries for example of how to limit E-businesses, and protect real world ones.
The bottom line is that my immediate guess would be that Steam is forced to charge whatever the going retail price is in a lot of these regions, as opposed to being allowed to just undercut them. Thus the price varies with whatever the price for the physical product at a game store would be. Which is something that's under discussion for the US as well at least, and it would probably mean the end of things like Steam sales, at least in specific states, if it went through.
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As far as the bit with telecommunications infrastructure goes as I understand things in Australia you don't nessicarly pay flat fee for unlimited internet usage, in many cases your charged by the amount of data you transfer, getting so much as part of your service plan, and then paying a premium above it. Something that is supposed to be integral to how the whole system was set up, and one of the reasons why there have been demands for changeovers. Apparently businesses have to pay this too, and the goverment gets a cut (taxes) along with the ISPs (though it's been a while so I could have that wrong). Meaning that with Australia's way of running internet and the current infrastructure a digital service basically has to pay for the data they are sending, as does the person receiving it, in addition to the price of the product. As opposed to how in the US you pay like $15-$50 depending on the plan and speed you want and your pretty much set to do whatever you want for an entire month, whether you don't use it at all, or decide to transfer hundreds of terraflops of data.
I mean you could be right, it might not make sense, but it's one of the biggest bits of complaining I hear about from Aussies when they talk about gaming and stuff down there, the horrible state of the internet, the cost of using it, and I've definatly heard insinituations it's been affecting the digital businesses.
Except that physical copies of games are usually significantly cheaper to buy in Australia than their digitally delivered counterparts.Therumancer said:The bottom line is this, when it comes to physical products being shipped to Australia, you still need to load them onto a boat or a plane and bring them there. There is more to it than a simple question of the relative value of currency.
$45 for a decent bottle of bourbon? You obviously don't live in Australia. A good bottle of spirits is going to cost you at least $60. A great bottle of spirits is going to cost around $90 to $150+. The game will give you many more hours of entertainment, too.Evil Smurf said:that's why I use steam and eBay for games. Fuck spending $90 for a Wii game. I can buy two nice bottles of burboun for that, or 5/6 of a concert ticket
Yeah, there is your problem, I'll give you credit, you've got at least a rudimentary idea of economics, geopolitics and corporate law but lack and real defined knowledge of them, you're babbling on and demeaning anyone that points out that your arguments are based on hearsay and opinion, not to mention an incredibly rightist view of economics.Therumancer said:I believe