HL2 outsold Halo. BF2 sold 4 million copies (out of the total 6 million) on the PC, while Crysis and Far Cry managed 3 million each. The Witcher, a brand new IP based around the premises of an obscure Polish book, managed 1 million. S.T.A.L.K.E.R. sold 2 million, and the devs earned enough revenues to continue developing PC exclusives. Not to forget Steam earned around around $1 billion last year from PC title sales.
The difference between the PC and console market is that PC sales are never good on launch dates, but they build up over a period of time.
The PC is not a niche market - it's a pretty big part of the industry. About time people start to acknowledge that and actually put some effort on this platform instead of blaming everything on 'teh piratez', and giving us shitty ports with 'Press Start'.
The difference between the PC and console market is that PC sales are never good on launch dates, but they build up over a period of time.
The PC is not a niche market - it's a pretty big part of the industry. About time people start to acknowledge that and actually put some effort on this platform instead of blaming everything on 'teh piratez', and giving us shitty ports with 'Press Start'.