Can you compare to outer world if you've played that?
I think my summary would be that it is fantasy Outer Worlds, with a more serious character. Both are significantly flawed but ultimately smooth and fun enough games.
I just don't think that Obsidian are working to their strengths with 1st person action games: I don't feel they're really bringing anything to the table in terms of gameplay, it's very generic and not always well worked out. If you've played Pentiment, you'll know Obsidian still make work of interest and beauty. But I think this very real strength is massively compromised in order to make their flashy, big budget stuff, even if Avowed is still better written than its competitors. I wonder why they've gone down that route, but I suspect it's because the isometric style they traditionally excelled in was not a huge seller.
Until BG3 of course: but BG3 is way out on its own as a massive hit for the isometric, party-based RPG - probably around an order of magnitude greater than most competitors. But BG3 also had a massive budget, massive amount of effort...
massive risk. Well done to Larian for taking that risk and showing it can be done. But I suspect Obsidian looked at the same situation and took the other route, that if it wanted to hit the big league then the way forward was Skyrim-esque. Thus, Avowed.