Avowed Impressions - Bethesda Face

Agema

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Never played those, back in the day I had a severe bias against those first person dungeon crawlers which didn't show a char model but just a portrait and some particle effects, like early dragon quest.
I think you might be confusing them with the spin-offs from the main Ultima series, Ultima Underworld 1 and 2. Ultima 6 and 7 were isometric view.
 

Satinavian

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Good, f*** that dreadful shit. There are few things more embarrassing than slogging through some clumsy plus/minus calculations so players can pretend that they've formed a meaningful relationship.
I like some of the romances in WotR. The writing does emphasize how different the potential partners actually are and what they each want from a relationship.
 

Satinavian

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I am through.

Not quite 40 hours.


Honestly, it was pretty bland. Both Pillar games had way better writing.

The gameplay was servicable, but not great.

Would only recommend it to Eora fans and even then only at discount. It is certainly not worth the full price.
 
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CriticalGaming

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I am through.

Not quite 40 hours.


Honestly, it was pretty bland. Both Pillar games had way better writing.

The gameplay was servicable, but not great.

Would only recommend it to Eora fans and even then only at discount. It is certainly not worth the full price.
Did you play on GamePass?
 

Agema

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I've pretty much finished.

Whilst it's sort of disappointing in many ways, none of it is bad exactly, and overall I enjoyed it.
 

meiam

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I've pretty much finished.

Whilst it's sort of disappointing in many ways, none of it is bad exactly, and overall I enjoyed it.
Can you compare to outer world if you've played that?
 

Agema

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Can you compare to outer world if you've played that?
I think my summary would be that it is fantasy Outer Worlds, with a more serious character. Both are significantly flawed but ultimately smooth and fun enough games.

I just don't think that Obsidian are working to their strengths with 1st person action games: I don't feel they're really bringing anything to the table in terms of gameplay, it's very generic and not always well worked out. If you've played Pentiment, you'll know Obsidian still make work of interest and beauty. But I think this very real strength is massively compromised in order to make their flashy, big budget stuff, even if Avowed is still better written than its competitors. I wonder why they've gone down that route, but I suspect it's because the isometric style they traditionally excelled in was not a huge seller.

Until BG3 of course: but BG3 is way out on its own as a massive hit for the isometric, party-based RPG - probably around an order of magnitude greater than most competitors. But BG3 also had a massive budget, massive amount of effort... massive risk. Well done to Larian for taking that risk and showing it can be done. But I suspect Obsidian looked at the same situation and took the other route, that if it wanted to hit the big league then the way forward was Skyrim-esque. Thus, Avowed.
 
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tippy2k2

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I have now beaten Avowed

The game is much better than it has any rights to be. Most of the complaints people have levied at it (kind of bland gameplay, cookie cutter fantasy roles, good but not great graphics, etc) are all correct...but the more I played the game, the more I enjoyed it. The way that the side missions wove their way into the main story was something I really enjoyed and it worked out great that way because generally the side stories were much more interesting than the main story. I do feel like both though had really good "moral choice" setups because in many instances, there isn't a right choice, there is just your choice (something your companions also hammer home to you if you talk to them in camp as they talk about what you're doing and what you're going to do).

Your mileage may vary and it took a while for the game to go from cookie cutter meh to...uh...cookie cutter pretty good but it did eventually hit pretty good. There are certainly better games but overall I was very happy with Avowed.
 

Agema

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Your mileage may vary and it took a while for the game to go from cookie cutter meh to...uh...cookie cutter pretty good but it did eventually hit pretty good. There are certainly better games but overall I was very happy with Avowed.
I think we have very similar views on the game.

There genuinely were some nice touches dropped around, often in the sidelines. The dead kid from a stupid hazing. Or that sweet-natured dwarf merchant you met in the previous zones went home and got murdered by xaurips - god damn you, uncaring world. I even just like some of the history - it's been thought out, properly, rather than some of the cookie-cutter backstory you tend to get elsewhere.
 

BrawlMan

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From what I'm seeing, this game is fine on its own, and most people appreciate that it keeps it simple and doesn't try to follow any big trends. I don't see why certain people are hating it for just being its own thing and doing it well. If somebody's not interested, that's fine, but they don't have to blow a gasket and be drama queens about it.
 

Satinavian

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From what I'm seeing, this game is fine on its own, and most people appreciate that it keeps it simple and doesn't try to follow any big trends. I don't see why certain people are hating it for just being its own thing and doing it well. If somebody's not interested, that's fine, but they don't have to blow a gasket and be drama queens about it.
Its own thing ?

No, it basically has nothing in gameplay that is not utterly bog standard. And the story is not anything special either.

While i said, it is passable, "its own thing" is not a description it deserves.
 

BrawlMan

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Its own thing ?
As in doing the basics. It actually has its own type of derivatives and copying, but not to the extent of copying Souls games or most other current "new hotness" trends. I don't mean it in terms of uniqueness. Doing something adequate can be its own thing. Depending on how it's done, of course. This game clearly knows who it's trying to cater to and it's working enough. I have no interest but great on the people who made this game and got an audience looking for that Elder Scrolls 4 scratch. That's enough of its own thing as far as i'm concerned.
 
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Satinavian

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I think the reason i sound a bit harsh is that after playing through Avowed i started KCD II. And the latter is so much better in nearly every way that it really drives the mediocricy of Avowed home. And somehow it is even cheaper as well.
 
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