Thank you. It's not even nearly as well written as anyone supposes it to be, it just has a really great villain.Darknacht said:Bioshock, I really wanted to like that game and the atmosphere was great for about the first 15 mins. But the design just got so bad that I could not even finish it.
Don't worry, that combat was ass.CM156 said:The first Assassin's Creed game.
Then again, I'm not very good at that sort of game, so it could be just me. But I didn't like the combat one bit.
Yep, the writing is terrible, the atmosphere quickly falls apart, the level design is boring and repetitive, the mini-games are dumb(I hope who ever though they where a good idea got fired), and the choice is nearly meaningless. I'm sure its all deep and awesome if you're used to games with the complexity of your average shooter, but for the rest of us its bland and uninspired.Austin Howe said:Thank you. It's not even nearly as well written as anyone supposes it to be, it just has a really great villain.Darknacht said:Bioshock, I really wanted to like that game and the atmosphere was great for about the first 15 mins. But the design just got so bad that I could not even finish it.
Darknacht said:Exactly. It played like Baby's First Art Game to me. The game satirizes you for doing not only what it gives you no other choice but to do (and I'm just talking about killing Splicers here), but also for doing what I in my independent judgement would call a good thing (releasing those freak shows from their suffering.)Austin Howe said:Snip.Darknacht said:Bioshock, I really wanted to like that game and the atmosphere was great for about the first 15 mins. But the design just got so bad that I could not even finish it.
Compare that to an entire series like Metal Gear where Liquid Snake can say "You enjoy all the killing!" And there's more shades of grey to it: the game is much easier if you kill. (Not so in BS, I'd actually argue it, like other Western games, is easier with good karma.) Aside from MGS3 (and even that has The Sorrow), killing people in those games is not funny. You shoot a dude and their blood and brains flow out of their head as they reach forward and scream. It's horrifying, and it makes you feel like shit. That's not even considering the situation where you've got hold-ups or knocked-out soldiers. They're totally at your mercy, but killing them would still make your game a little bit easier. So here you are a minute later and there's a dude who died face in the dirt because you held him up, took his shit, and never gave him a second chance. There's artistry in that.
Oh good, it isn't just me then. Also, something about the game play I didn't like either.Darknacht said:Yep, the writing is terrible, the atmosphere quickly falls apart, the level design is boring and repetitive, the mini-games are dumb(I hope who ever thought they where a good idea got fired), and the choice is nearly meaningless. I'm sure its all deep and awesome if you're used to games with the complexity of your average shooter, but for the rest of us its bland and uninspired.Austin Howe said:Thank you. It's not even nearly as well written as anyone supposes it to be, it just has a really great villain.Darknacht said:Bioshock, I really wanted to like that game and the atmosphere was great for about the first 15 mins. But the design just got so bad that I could not even finish it.