I have always heard reviewers mention about what Good and Bad voice acting I really don't know the difference can someone explain what good and bad voice acting in a video game is or show an example of both?
No, RE4 had hammy voice acting, which fit perfectly with the tone of the game.NightWolf22 said:Bad Voice Acting:
Resident Evil 4
It sure is!Zhukov said:It's pretty hard to define though. It can also be highly relative. I know that's a cop out, but it's true. Three posts in and we've already got two people disagreeing over a given example.
You left RE 1 off that list?!NightWolf22 said:Resident Evil 4, 5, 6
That's pretty much what I was going to say. Often times it can be difficult to distinguish between bad voice acting and a just a poorly written script. If the script is piss poor not even the best voice actor in the world can do much with it.Smeatza said:I struggle to tell the difference between bad voice acting and a bad script most of the time.
that wasn't so much bad voice acting as bad script.Silvanus said:You left RE 1 off that list?!
"You were almost a Jill sandwich!"
Oh, it was both, certainly.lunavixen said:that wasn't so much bad voice acting as bad script.
I have to admit, I do find it a little irritating when people equate "cheesy/hammy" with "bad". Being camp =/= being bad. It can be very easy to make something campy also be bad, but it's not automatically bad just by virtue of how campy it is.Casual Shinji said:No, RE4 had hammy voice acting, which fit perfectly with the tone of the game.NightWolf22 said:Bad Voice Acting:
Resident Evil 4
If you ask me, it was a mix of both. The script was cheesy as all get-out, and the acting was also pretty cheesy, but in a B-movie kind of way. Wesker's line of "WAIT. DON'T - OPEN - THAT - DOOR." was pretty bad. Though, Resident Evil hasn't been exactly a 10/10 story kind of game, so it kind of makes up for it a little bit.lunavixen said:that wasn't so much bad voice acting as bad script.Silvanus said:You left RE 1 off that list?!
"You were almost a Jill sandwich!"
Hah, yeah, that was pretty bad. I love the way the characters and plot all seem to completely ignore the fact that there are monsters roaming around killing everything as if it's an everyday occurrence to them.Duraine said:In terms of bad voice acting, I would have to say the Sega Saturn game Deep Fear is a notable example for me. It's kinda of like Sega's answer to Resident Evil, cheesy dialogue and all.