Bad Gaming Sequels

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Hiphophippo

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Ghostwise said:
Dues Ex Invisible War was ok in my book. It certainly wasn't on the same level as part 1 but I enjoyed it or what it was.
Thank you!

Invisible War is a great game in it's own right. The problem is when people start comparing it to the first game, but that's not very fair. How many games can even stand toe to toe with Deus Ex?
 

Dr. Octogonopus

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Aug 31, 2010
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Casual Shinji said:
cvsound43 said:
Infamous 2 would have been terrible if SuckerPunch had kept the Nathan Drake clone design
I might still be crap if they choose to go for a more cinematic experience. Meaning you might not receive the amount of freedom in handling missions the way you want as you did in the first game.

I might be jumping the gun, but I just don't want InFamous 2 to go all "Uncharted 2 blockbuster" on me. For a linear game it's fine, but for an open world game I'd rather it not be cinematic.
Uncharted 2 is another terrible sequel. The only redeeming quality is that it isnt as terrible as the first one (someone explain how the nazis found the lost page in Drakes journal before you find the journal...at the bottom of the sea...inside Drakes fake coffin. And why do you find a Nazi U-boat in a waterfall on an island that you only found thanks to the journal that YOU and ONLY YOU found..in fact why did thwey even add Nazis). What people have failed to see is that its basically tomb raider without the cleavage...and the puzzles (pushing switch A and then B because your magical diary tells you to is not a puzzle)...and anything enjoyable at all.

With the second game Naughty Dog tried the whole "cinematic experience thing" which basically meant running away from a helicopter...twice. Maybe they hired the same helicopter company form Yatzees Blood in the Sand review.

And now that im ranting about Naughty Dog (what happened to the good old days when they made Crash Bandicoot for the PS1?) why is SuckerPunch trying to be just like Naughty Dog? Lets change it so that Cole is now going to have a motion capture actor...just like Nathan Drake. To do that we need to replace the already brilliant Cole voice actor with that dude from Left4Dead. Now that he no longer sounds as gruff and bad-ass lets give him sound "witty" dialog...just like Nathan Drake. In fact while we are already halfway there lets redesign him to look like... Nathan Drake.

SuckerPunch logic was that people felt that Cole was generic. Firstly hes supposed to be generi..hes a bike messenger not an action movie star. So to make him less generic they copy another generic character? Events near the end of the first game made Cole such a grumpy bad-ass that he could pass off as Samuel L Jacksons illegitimate love child, not someone with a designer hair cut and designer clothes spouting one-liners every time something happens.

I already know that Cole has been re-redesigned but I still havent forgiven SuckerPunch just yet. Why do we need Motion Capture actors anyway? Was something wrong with the animation in the first that I didnt pick up when I played through the game..twice? All the important cut-scenes were in comic book style anyway which gave the game great style and character something which a thought that the under-rated Infamous's over-rated cousin, Prototype, lacked.
 

Nvv

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Sep 28, 2009
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Condemned 2...

And I actually like Kotor 2. I played that one first so that may have something to do with it.
 

Baron von Blitztank

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May 7, 2010
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Blood 2: The Chosen (Have not played this game so may have facts wrong)
Remember the first Blood? (Cookie if you do) Remember the strange and wonderous areas such as the Dark Carnival and the Dam and spouting as many one-liners as Duke Nukem?
Well, Blood 2 pretty much gets rid of all that and puts you into office buildings and glitchy level design.
 

Shoggoth2588

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Mr. Moonshine said:
A bad sequel? Mass Effect 2 was CRAP. The plot was good, but they turned a perfectly good RPG into a pretty 3rd-person shooter.
This. Remember in the beginning where it says cooling rods are universal? Why couldn't I use the ones in my crappy pistol in my Sniper Rifle when that one runs out of ammo!? I didn't really like the surveying parts either. It seemed more Mordin than Shepard.

I can't really think of any though. I didn't like Modern Warfare 2 but I haven't played the first one so I can't really count it.
 

TerribleAssassin

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Apr 11, 2010
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Skorpyo said:
I'm the first to mention Deus Ex: Invisible War?

Do I win?
You, you and your clan of ninjas!


If not Deus Ex: Invisible War then something like Fallout 2, so buggy and little bugs add up to a bigger problem.
 

Chifishken

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Apr 23, 2010
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icyneesan said:
Modern Warfare 2. Even people who weren't that interested in MW1 were disappointed by this.
totally agree. i loved the storyline in both. it just didn't have the same feel as MW1. multi player is full of campers and dicks who use marathon, lightweight and commando. soo irritating that game!
 

Chifishken

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Apr 23, 2010
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to be honest any final fantasy game... i'm not a fan lmao.
fable 2 was a bit shit to be honest. was fun and that. was just short and boring, especially the beginning when you're the kid.
 

whycantibelinus

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Malyc said:
whycantibelinus said:
deth2munkies said:
whycantibelinus said:
Mr. Moonshine said:
A bad sequel? Mass Effect 2 was CRAP. The plot was good, but they turned a perfectly good RPG into a pretty 3rd-person shooter.
While I agree with you saying they turned a perfectly good RPG into a pretty 3rd-person shooter, I don't agree that it was crap. I think a better word for it is mediocre, crap would imply it's not worth even a single play through, whereas mediocre would warrant a single play through but not anymore since its just the same shit over and over.
This. I played ME 3 times through with different decisions and classes and I can't finish my 2nd playthrough for the life of me.
Yeah, I have like 4 half played games for ME 2, but have played the first one like 5 times and just started a 6th time through. the Mako is awesome, they should have never gotten rid of it.
They coulda made the driving mechanics a bit better... Like using the camera to controll where the vehicle goes: with the bobcat like steering from the mako, it was easy to overcompensate and fall off the map.
I agree with you on that. The controls also made it seem like the combat would be fast paced with it, but I found myself sniping people from far away more often than not. It's ability to go up an almost vertical slope was awesome though. :-D
 

Durxom

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May 12, 2009
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RubyT said:
Another vote for Mass Effect 2.
I'm going to have add another point to the ME2 thing. I loved the first one, it was a wonderful space opera rpg, it felt pretty much like Star Wa....wait a sec,let's make a comparison if you will.

Mass Effect 1 is akin to Star Wars: A New Hope, its a launching off point, it familarizes the setting to you, you grow with the character and experience new and bizarre settings, and sure, some things arent perfect,but they are still well done, and it ends with a climactic space battle.

Now while, Mass Effect 2 should have been more about engaging the characters, and pushing the story along like The Empire Strikes Back...it more or less likens itself closer to Attack of the Clones. I mean sure, it's new and pretty, and people will like it more because "ohh look, they have Yoda(Shepard) fighting with a lightsaber(big gun thing)!!!" but the story is not nearly as well done, it just feels like a middlepoint for the sake of having a middlepoint instead of expanding.

I just hope Mass Effect 3 ends up being more like Return of the Jedi..but I doubt that will happen with the hype/love around ME2.
 

Leemaster777

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Feb 25, 2010
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cvsound43 said:
Leemaster777 said:
I'm surprised Final Fantasy X-2 hasn't been mentioned more than once already. I hate that game with a burning, unrelenting passion.

It's like Nomura went into the game saying, "Hey, you know all that good stuff about 10? The interesting turn-based battles and the complex, thought-provoking story? Yeah, lets just piss on that, and put all the girls in skimpy outfits. Cause that sells, right?".

I mean, yeah, a good sequel SHOULD change a few things, but this game just feels completely at odds with the original. Plus, it just feels cheap. Almost all the areas from the first game are re-used shamelessly, a good chunk of the enemies are also re-used (including the unforgiveable sin of re-using bosses), and the final boss was not only a let-down, but AGAIN, it was a re-used character model.

But the most annoying thing about it is that it's completely and totally pointless. I LOVED 10's ambiguous, non-fairy tale ending. It let you fill in the blanks yourself. But this one just throws all that away, in favor of telling a crappy, disjointed story.

...damn, it felt good to get that rant out of my system.
Final Fantasy Barbie Dress up...I mean X-2 is hands down the worst sequel ever made when you compare it to the original but the problem with mentioning it in this forum means that we are acknowledging its existence.

Square-enix doesnt make FF sequels therefore by standard logic X-2 does not exist. Not the best logic in the world but it helps me sleep at night.
Not the best logic in the world? I say it's the BEST logic. That game DESERVES to be forgotten. That way, I can still pretend that FFX's ending was still ambiguous.
 

Raziel_Likes_Souls

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MasterV said:
No More Heroes 2 was way worse than the first imo.
I'll agree. Sure, I love both, but No More Heroes 1 actually had an ending. So that one wins.

Dirge of Cerberus, if that counts. It didn't really have shit to do with FF7, but whatever.

If it doesn't, Godfather 2, the game. The only issue was that there was more shit to do in Godfather 1.